History of Video Games and Multimedia - Comprehensive Notes
- Magnavision-Magnavox
- Don Bluth (1937-)
- CD-I Video Systems, 1980s
- The golden age of PC gaming – 1990-2005 (part 2 – accessibility, Pentium, plug and play, and perpetual potential)
- Laser Disc – Philips, MCA, RCA
- Don Bluth, RDI, Cinematronics
- PC Engine / TurboGrafx-16 – NEC, 1987
- The Augmented Chronicles – PBS, 1985
- It Came from the Desert (TurboGrafx-16) – Cinemaware, 1991
- 2001: A Space Odyssey – Stanley Kubrick, MGM, 1968
- The 7th Guest (CD-i) – Trilobyte, 1993
- CDTV - Commodore International, 1991
PC Engine / TurboGrafx-16
- NEC, 1988
- Kato & Ken - Japan (PC Engine) – Hudson Soft, 1987
- Tristan Denovan : Replay: The History of Videogames, 2010
- NEC's challenge to Nintendo's NES with the TurboGrafx-16 console faced difficulties.
- Low sales were due to a lack of games developed outside Japan.
- Many games were designed for a Japanese audience and not suited for the American market.
- Example: Kato-chan and Ken-chan, a Super Mario Bros-esque game with a popular Japanese comedy duo using crude humor.
- Multimedia PC Format Agreement (October 8, 1991)
- Agreement between leading computer companies (Fujitsu, Microsoft, Philips, and Tandy).
- Established standards for PCs, combining CD drives with graphics and sound cards.
- Provided clarity for software developers regarding hardware expectations on CD-equipped PCs.
- Boosted confidence for hardware manufacturers to mass-produce CD-ROM drives, significantly reducing costs.
- CD opened new visual frontiers.
- CDs could store more art and integrate short video clips into games.
- TurboGrafx-CD Launch
- Early 1990, NEC attempted to capitalize on the growing hype around CD games.
- Launched the TurboGrafx-CD, a CD drive for the TurboGrafx-16 console.
- Sought eye-catching games to generate interest.
- NEC offered Cinemaware 20 percent of the company for a CD-enhanced remake of "It Came from the Desert."
- Cinemaware accepted the offer, which was inspired by the movie "Them!", a tale of a desert town terrorized by giant radioactive ants.
II – PC for Everyone: Pentium and Windows
- Gordon Moore, Electronics, volume 38, Number 8, April 19, 1965
- Moore's Law: "The complexity for minimum component costs has increased at a rate of roughly a factor of two per year… the rate of increase is a bit more uncertain, although there is no reason to believe it will not remain nearly constant for at least 10 years."
- Pentium 60 – Intel, 1993
- Amiga Workbench 1.0 - Copyright 1985
- Moore’s Law
- Windows 2.0 – Microsoft
- Windows 3.1 – Microsoft
- Windows 95 TV Advertisement
- Jamie Lendino, Breakout: How Atari 8-Bit Computers and DOS Exploded Computer Gaming 1987-1994, 2014
- Most people stayed in DOS throughout the 1980s for productivity software and games.
- Windows 3.0 and 3.1 began to diverge the PC experience.
- Users had to boot into Windows from a DOS prompt.
- Games were still run in DOS to maximize memory and CPU.
- Many titles included assembly code for direct hardware access.
- MS-DOS 5.0- Microsoft, 1991
- Microsoft – Windows 95 release
- Windows 95 Launch Party – August 24, 1995
- VITEUR – Intel – 1993
- The Magic School Bus – Human Body – Pen, Microsoft Home, 1994
- Encarta Encyclopedia 96 – Microsoft Home
More is More: Bigger, Better, Raunchier Video Games
- Senator Joe Lieberman – December 1993
- Night Trap – Digital Pictures
- Tristan Donovan, Replay: The History of Videogames, 2010
- CD-ROM drive limitations: slow speed required careful content planning.
- Rand Quote: streaming music from CDs in chunks while loading new pictures.
- Night Trap – 1992 (Re-release for Nintendo Switch)
- Mortal Kombat – Midway, 1992
- Controversy and violence sell in the gaming industry.
- Sales of Mortal Kombat and Night Trap increased during hearings.
- Night Trap's sales soared from a poorly selling Sega CD title to 50,000 copies a week.
- Digital Pictures' advertising campaign for the PC release in 1994 embraced the scandal.
- "Some members of Congress tried to ban Night Trap for being sexist and offensive to women (Hey. They ought to know.)”
- Demoparty Winner – Future Crew, 1992
- Roberta Williams – Sierra, 1995
- Sex and violence
- The game's sex and violence prompted bans in Australia and Singapore.
- Shannon Quote: Controversy added to its notoriety.
- Games receive negative press for sex and violence due to association with children.
- Games are another form of entertainment, like movies.
- Some movies are for kids, and some are for adults.