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History of Video Games and Multimedia - Comprehensive Notes

I – Optical Media: Carrying Multimedia to the Masses

  • Magnavision-Magnavox
  • Don Bluth (1937-)
  • CD-I Video Systems, 1980s
  • The golden age of PC gaming – 1990-2005 (part 2 – accessibility, Pentium, plug and play, and perpetual potential)
  • Laser Disc – Philips, MCA, RCA
  • Don Bluth, RDI, Cinematronics
  • PC Engine / TurboGrafx-16 – NEC, 1987
  • The Augmented Chronicles – PBS, 1985
  • It Came from the Desert (TurboGrafx-16) – Cinemaware, 1991
  • 2001: A Space Odyssey – Stanley Kubrick, MGM, 1968
  • The 7th Guest (CD-i) – Trilobyte, 1993
  • CDTV - Commodore International, 1991

PC Engine / TurboGrafx-16

  • NEC, 1988
  • Kato & Ken - Japan (PC Engine) – Hudson Soft, 1987
  • Tristan Denovan : Replay: The History of Videogames, 2010
    • NEC's challenge to Nintendo's NES with the TurboGrafx-16 console faced difficulties.
    • Low sales were due to a lack of games developed outside Japan.
    • Many games were designed for a Japanese audience and not suited for the American market.
      • Example: Kato-chan and Ken-chan, a Super Mario Bros-esque game with a popular Japanese comedy duo using crude humor.
  • Multimedia PC Format Agreement (October 8, 1991)
    • Agreement between leading computer companies (Fujitsu, Microsoft, Philips, and Tandy).
    • Established standards for PCs, combining CD drives with graphics and sound cards.
    • Provided clarity for software developers regarding hardware expectations on CD-equipped PCs.
    • Boosted confidence for hardware manufacturers to mass-produce CD-ROM drives, significantly reducing costs.
  • CD opened new visual frontiers.
    • CDs could store more art and integrate short video clips into games.
  • TurboGrafx-CD Launch
    • Early 1990, NEC attempted to capitalize on the growing hype around CD games.
    • Launched the TurboGrafx-CD, a CD drive for the TurboGrafx-16 console.
    • Sought eye-catching games to generate interest.
    • NEC offered Cinemaware 20 percent of the company for a CD-enhanced remake of "It Came from the Desert."
    • Cinemaware accepted the offer, which was inspired by the movie "Them!", a tale of a desert town terrorized by giant radioactive ants.

II – PC for Everyone: Pentium and Windows

  • Gordon Moore, Electronics, volume 38, Number 8, April 19, 1965
    • Moore's Law: "The complexity for minimum component costs has increased at a rate of roughly a factor of two per year… the rate of increase is a bit more uncertain, although there is no reason to believe it will not remain nearly constant for at least 10 years."
  • Pentium 60 – Intel, 1993
  • Amiga Workbench 1.0 - Copyright 1985
  • Moore’s Law
  • Windows 2.0 – Microsoft
  • Windows 3.1 – Microsoft
  • Windows 95 TV Advertisement
  • Jamie Lendino, Breakout: How Atari 8-Bit Computers and DOS Exploded Computer Gaming 1987-1994, 2014
    • Most people stayed in DOS throughout the 1980s for productivity software and games.
    • Windows 3.0 and 3.1 began to diverge the PC experience.
    • Users had to boot into Windows from a DOS prompt.
    • Games were still run in DOS to maximize memory and CPU.
    • Many titles included assembly code for direct hardware access.
  • MS-DOS 5.0- Microsoft, 1991
  • Microsoft – Windows 95 release
  • Windows 95 Launch Party – August 24, 1995
  • VITEUR – Intel – 1993
  • The Magic School Bus – Human Body – Pen, Microsoft Home, 1994
  • Encarta Encyclopedia 96 – Microsoft Home

More is More: Bigger, Better, Raunchier Video Games

  • Senator Joe Lieberman – December 1993
  • Night Trap – Digital Pictures
  • Tristan Donovan, Replay: The History of Videogames, 2010
    • CD-ROM drive limitations: slow speed required careful content planning.
    • Rand Quote: streaming music from CDs in chunks while loading new pictures.
  • Night Trap – 1992 (Re-release for Nintendo Switch)
  • Mortal Kombat – Midway, 1992
  • Controversy and violence sell in the gaming industry.
    • Sales of Mortal Kombat and Night Trap increased during hearings.
    • Night Trap's sales soared from a poorly selling Sega CD title to 50,000 copies a week.
    • Digital Pictures' advertising campaign for the PC release in 1994 embraced the scandal.
      • "Some members of Congress tried to ban Night Trap for being sexist and offensive to women (Hey. They ought to know.)”
  • Demoparty Winner – Future Crew, 1992
  • Roberta Williams – Sierra, 1995
  • Sex and violence
    • The game's sex and violence prompted bans in Australia and Singapore.
    • Shannon Quote: Controversy added to its notoriety.
    • Games receive negative press for sex and violence due to association with children.
    • Games are another form of entertainment, like movies.
      • Some movies are for kids, and some are for adults.
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