Psychology of Learning and Conditioning
Definition of Learning
Learning is defined as a relative permanent change in behavior as a result of experience or practice. - Relative permanent means that when we learn, our brain undergoes physical changes to record what we've learned.
Maturation refers to physical changes in organisms, such as height or brain size.
Classical Conditioning
Classical Conditioning is a learning process that involves creating associations between a natural reflex and a neutral stimulus.- Pavlov's Experiment: Key elements demonstrated through Pavlov his classic experiment with dogs:
Based on a natural reflex.
An unconditioned stimulus (UCS) leads to an unconditioned response (UCR).
Stimulus Response: This forms the base of classical conditioning.
A Conditioned Stimulus (CS) starts as a neutral stimulus (initially does not cause any response).
When a Conditioned Stimulus (CS) is paired with an Unconditioned Stimulus (UCS), it forms a connection, leading the CS to evoke the UCR.
Experiment Details:
The dog is presented with meat powder (UCS), leading to salivation (UCR).
A metronome (CS) is started prior to the administration of powder. - For effective conditioning, the CS must precede the UCS closely in time (within 5 seconds).
The CS should be a distinctive stimulus, so it stands out.
Key Terms in Classical Conditioning
Stimulus: Any object, event, or experience that causes a response.
Response: The reaction of an organism.
Conditioned Response (CR): The learned response from the conditioned stimulus.
Unconditioned Stimulus (UCS): The original naturally occurring stimulus that leads to an involuntary response.
Unconditioned Response (UCR): The automatic, unlearned response to the UCS.
Neutral Stimulus: A stimulus that does not initially produce the desired response.
Acquisition
Acquisition refers to the process of learning where the neutral stimulus (now CS) becomes associated with the unconditioned stimulus (UCS).
Stimulus Generalization vs. Discrimination
Stimulus Generalization: The tendency to respond to stimuli that are similar to the conditioned stimulus (e.g. the sound of a dentist drill might cause anxiety similar to the sound of a coffee grinder).
Stimulus Discrimination: The ability to respond with a condition response only to the conditioned stimulus and not to similar stimuli (e.g. not responding to the coffee grinder sound).
Extinction and Spontaneous Recovery
Extinction: Reduction of the conditioned response (CR) after repeated presentations of the CS without the UCS. - Example: Continuing to use the metronome (CS) without pairing it with food (UCS) eventually stops the dog from salivating.
Spontaneous Recovery: The reappearance of the CR after a rest period when the original CS is reintroduced (although typically weaker).
High-Order Conditioning and Cognitive View
High-Order Conditioning: Involves pairing a strong conditioned stimulus with a neutral stimulus to elicit a response.
Cognitive View: Focuses on the mental processes of expecting an occurrence rather than just forming associations.
Classical Conditioning and Emotions
Conditioned Emotional Responses (CER): Emotional reactions such as fear can be conditioned (e.g.,
Little Albert Experiment
).Example: A white rat (Neutral Stimulus) is paired with a loud noise (UCS), leading to a learned fear (UCR).
Vicarious Conditioning: Learning through the observation of another person’s emotional response. - Advertisers utilize emotional stimuli, such as puppies or attractive individuals, to promote positive feelings towards their products.
Treatment of Disorders with Classical Conditioning
Principles used to create phobias can also be applied to treat anxiety and phobias through reconditioning emotional responses.
Taste Aversions
Garcia's Study: Demonstrated how a strong aversion can develop towards a food after a negative experience, like nausea.
Biological Preparedness: Some associations, like taste and illness, are more easily formed due to evolutionary survival mechanisms.- Example: Monkeys can easily develop fears of snakes, but not of flowers.
Drug Dependency
Environmental cues associated with drug use can act as conditioned stimuli, triggering cravings and leading to relapse.
Operant Conditioning
Definition of Operant Conditioning: How organisms learn voluntary responses, based on the consequences of their actions.
Key Contributions: - Edward Thorndike: Conducted the puzzle box experiment with cats.
Introduced the Law of Effect: Behaviors followed by pleasurable outcomes are more likely to be repeated; behaviors followed by unpleasant outcomes are less likely to be repeated.
B.F. Skinner: Expanded on Thorndike’s concepts:
Defined reinforcer as anything that increases the likelihood of a behavior being repeated.
Types of Reinforcement
Primary Reinforcer: Directly fulfills a basic need (e.g., food).
Secondary Reinforcer: Gains reinforcing properties through association with a primary reinforcer (e.g. money).
Positive Reinforcement: Adds something positive to increase the probability of a prior behavior (e.g., giving food to make someone happy).
Negative Reinforcement: Removes something negative to increase the probability of prior behavior (e.g., taking medicine to relieve sickness).
Schedules of Reinforcement
Continuous Reinforcement: Fast learning with quicker extinction; used to teach behaviors.
Partial Reinforcement: Rewards correct responses; leads to slower learning but greater resistance to extinction. - Fixed Interval: Reinforcement after a set period (e.g., weekly paycheck, increased behavior near end of interval).
Variable Interval: Reinforcement after varying time intervals (e.g., pop quizzes, fishing).
Fixed Ratio: Reinforcement after a set number of responses (e.g., punch cards at nail salons).
Variable Ratio: Reinforcement after a varying number of responses (e.g., slot machines, lottery).
Effects of Punishment on Behavior
Punishment: Decreases the probability of a behavior recurring but is typically temporary; may lead to negative consequences such as fear or lying.- Effective punishment should be immediate, consistent, and paired with reinforcement to teach desired behaviors.
Types of Punishment:- Punishment by Application (Positive Punishment): Presenting an unpleasant stimulus (e.g., scolding, spanking).
Punishment by Removal (Negative Punishment): Removing a pleasant stimulus (e.g., grounding, revoking privileges).
Concepts Related to Operant Conditioning
Discriminative Stimulus: A cue indicating which behavior leads to reinforcement (e.g., red light indicating to stop).
Extinction in Operant Conditioning: Occurs when reinforcement is removed, leading to a decrease in behavior (e.g., withdrawing candy to stop tantrums).
Generalization: Behavior learned in response to one stimulus may also apply to similar stimuli. - Example: A baby calling all males
dada
learns to discriminate and only use the term for his father.Spontaneous Recovery: After extinction, previously reinforced behavior may reappear unexpectedly.
Behavioral Modification Techniques
Shaping: Gradually reinforces successive approximations toward desired behavior.- Schedules of Reinforcement: Involves time and behaviors measured in intervals (Fixed or Variable).
Chaining: Teaches a sequence of behaviors in a specific order.- Forward Chaining: Teaches steps from first to last.
Backward Chaining: Starts with the last step and trains backward.
Biological Constraints: Genetic instincts can interfere with conditioning (termed Instinctive Drift).
Behavior Modification: Utilizes operant and sometimes classical conditioning to change behaviors.- Token Economies: Using tokens as secondary reinforcers.
Time-out: A mild punishment by removal of attention.
Applied Behavior Analysis: Breaks skills into small, achievable steps and reinforces them, particularly for individuals with autism.
Biofeedback: Utilizes biological signals (e.g., heart rate) to encourage self-regulation.
Neurofeedback: Uses brain activity (EEG, fMRI) for improving focus or relaxation.
Latent Learning
Edward Tolman’s Maze Experiment: Demonstrated latent learning through three groups of rats:- Group 1: Received food reinforcement every time they completed the maze.
Group 2: Received no reinforcement until day 10, then got food.
Group 3: Never received reinforcement.
Findings: - Latent Learning: Occurs without reinforcement yet is revealed later once motivation is present.
Cognitive Map: A mental representation that becomes evident after food is introduced on day 10.
Insight Learning and Animals
Köhler’s Studies: Demonstrated that nonhuman animals can learn by insight, as shown in monkeys solving problems using tools. - Insight Learning: A sudden realization of how to solve a problem (e.g., combining sticks to retrieve a banana).
Comparison: Insight learning is different from trial-and-error learning, showcasing cognitive processes beyond mere trial-and-error.
Learned Helplessness
Seligman’s Studies: Addressed learned helplessness as a condition where repeated failures lead to a passive resignation (e.g. dogs in a conditioned setting not escaping shocks).- Learned helplessness: Explains certain forms of depression.
It is characterized not only by a passive attitude but also by a failure to activate control mechanisms.
Observational Learning
Definition: Learning new behavior by watching the actions of a model.
Bobo Doll Experiment: Conducted by Albert Bandura illustrates observational learning:1. Preschool children observe adults interact with toys. - Non-aggressive model ignored the doll.
- Aggressive model hit and yelled at the Bobo doll.Outcomes:- Children exposed to the aggressive model imitated aggression with the doll after being left alone.
Demonstrates children can learn aggressive behaviors through observation without direct rewards or punishments.
Social Media Influence: Similar patterns observed in real-world contexts, potentially leading to increased aggression, anxiety, and depression.
Prosocial Media: Promotes helping behaviors, contrastingly reducing aggressive responses.
Elements of Observational Learning
AMID Mnemonic (Attention, Memory, Imitation, Desire): 1. Attention: Learner must focus on the model (influenced by model characteristics).
Memory: Learner must retain what they have observed (e.g., cooking videos).
Imitation: Learner must be capable of physically and cognitively reproducing the behavior.
Desire (Motivation): Learner must have the motivation to perform a desired action. Motivation is enhanced if the model is successful.
Real-World Examples of Conditioning
The chime of an incoming message can act as a conditioned stimulus that produces a pleasurable response (e.g., excitement when receiving a notification).