Digital Citizenship and Technology Impact Notes
Overview of Today's Technology
- Technology's impact on individuals, society, and the professional world
- Digital citizenship and privacy protection
- Technology use in job search
- Ethics and assistive technology
Module 1: Being a Digital Citizen
- At home, school, and work
How Technology Impacts You
- Digital literacy:
- Acquiring current knowledge of computers, mobile devices, the web, and related technologies.
- Digital citizen:
- Someone familiar with using technology to be an educated and productive member of the digital world.
- Computer:
- Electronic device operating under the control of instructions in its memory.
- Accepts and processes data to produce information.
- Memory:
- Electronic components storing instructions for the processor.
- Stores data needed by instructions and results of processing.
- Internet:
- Global collection of millions of computers linked to share information.
- Network:
- Collection of two or more computers connected to share resources.
- Wi-Fi:
- Wireless data network for high-speed data connections.
- Used for mobile devices, not attached to any device.
- Server:
- Powerful, high-capacity computer accessible via the Internet or other networks.
- Stores and serves files to users.
- Usually grouped in a data center.
- Online social network:
- Online community for users to share interests, ideas, stories, photos, music, and videos.
- Examples: Facebook, Google Plus, Twitter, Instagram, Snapchat.
- Big data:
- Large, complex data sources that are difficult to manage with traditional methods.
Example of Technology Impact
- Using a public transportation app on a phone for directions.
- Scanning a phone to pay fare and access a terminal.
- Screens displaying alerts for incoming trains.
How Technology Impacts Society
- First-generation computers used vacuum tubes:
- Cylindrical glass tubes controlling electron flow.
- Examples: ENIAC (Electronic Numerical Integrator and Computer), UNIVAC (Universal Automatic Computer).
- Constrained by:
- Large size
- High power consumption
- Heat generation
- Short lifespan
- Apple II (1978):
- Introduced by Steve Jobs and Steve Wozniak.
- Preassembled computer with color graphics.
- Included VisiCalc spreadsheet software.
- Internet of Things (IoT):
- Processors embedded in everyday products ("things").
- These "things" communicate with each other via the Internet or wireless networks.
- IoT-enabled devices (smart devices):
- Communicate, locate, and predict.
- Often controlled by associated apps.
- Embedded computers:
- Part of the IoT.
- Functions as a component in a larger product with a specific purpose.
- Small with limited hardware but enhances device capabilities.
- Performs specific functions based on product requirements.
- Examples of embedded computers:
- Improve safety, security, and performance in vehicles.
- Automated teller machines (ATMs):
- Familiar use of IoT.
- Type of kiosk in public areas.
- IoT enables remote device management at home:
- Starting washing machines at specific times
- Preparing grocery lists
- Viewing potential intruders via webcam
- Adjusting room temperature
- Manufacturing:
- Sensors monitor processes to improve quality.
- Robotic arms ensure precision.
- Retail:
- Sensors track inventory.
- Coupons sent to customers' phones while shopping.
- Shipping:
- Track mileage and location of trucks.
- Monitor driving times for driver safety.
- Healthcare:
- Connect to wearable blood pressure or glucose monitors.
- Send prescription updates to pharmacies and patients.
- Track data from wearable monitors for follow-up care.
- Send appointment reminders.
- Digital divide:
- Gap between those with and without access to technology, resources, and information.
- Factors: age, income, location, education.
- Impacts individuals, households, businesses, and geographic areas.
Secure IT: Protect Your Privacy
- Privacy definitions:
- Freedom from public attention to the degree you determine.
- Freedom from attention, observation, or interference, based on your decision.
- Right to be left alone to the level you choose.
- Identity theft:
- Using someone’s personal information to commit financial fraud.
- Victims face charges and damaged credit history.
- Data access, collection, and sale:
- Accessed from social media, web browsing, credit card applications, and official records.
- Collected information: name, address, phone numbers, email, age, gender, property, SSN, income, education, occupation, interests.
- Sold to marketers, advertisers, fraud detection services, investment officers, businesses, and government agencies.
- Methods of personal information theft:
- Dumpster diving: retrieving information from discarded statements and receipts.
- Phishing: deceiving individuals into revealing personal information via email or websites.
- Change of address form: diverting mail to a new address.
- Pretexting: pretending to be from a legitimate research firm to solicit information.
- Stealing: obtaining personal information from stolen wallets and purses.
- Data mining: guessing passwords or security questions via online social media.
- Safeguards to protect privacy:
- Do not carry Social Security number or write it on checks.
- Do not provide personal information over the phone or via email.
- Keep personal information secure at home.
- Be cautious about granting data collection requests.
- Be cautious about information posted on social media and who can view it.
- Review financial and billing statements each month.
How Technology Impacts the Professional World
- Intelligent workplace:
- Technology connects employees to the company's network.
- Communication, productivity software, web conferencing.
- Online collaborative productivity software:
- Enables employees to share documents and make edits/comments.
- Schools use social networking tools:
- Promote events, collaborate on projects, teach anti-bullying.
- Online productivity software:
- Enables collaborative student work and submission to teachers via email.
- Interactive whiteboards:
- Teachers use a mouse or touch to manipulate, edit, or add data to a screen.
- Learning management system:
- Used by colleges/universities for web-based training sites.
- Students check progress, take practice tests, and exchange messages.
- Mobile health (mHealth):
- Healthcare professionals use smartphones/tablets to access health records on the cloud.
- Patients use digital devices to monitor conditions and treatments.
- Reduces the need for doctor visits.
- 3D printers in healthcare:
- Manufacture skin for burn patients, prosthetic devices, and casts.
- Telemedicine:
- Use of telecommunications technology for remote diagnosis and treatment.
- Provides access to doctors for rural or remote patients.
- Transportation:
- Workers use handheld computers to scan package codes.
- Computers find efficient routes and track progress.
- Drivers use GPS to navigate, avoid traffic, and hazardous conditions.
- Manufacturing:
- Computer-aided manufacturing (CAM) streamlines production.
- Robots perform dangerous, detailed, or monotonous tasks.
- Machine-to-machine communication monitors assembly lines and equipment.
- Online presence for job searching:
- Career networking sites or personal websites showcase talents.
- Social media and job search websites promote individuals to potential employers.
How to Use Technology in Your Job Search
- Professional online presence:
- Recruiters/interviewers will often see this first.
- Online professional networks help keep up with former coworkers, instructors, potential employers, etc.
- LinkedIn: career-based online social networking site.
- Tips for creating an online presence:
- Avoid humorous or informal names for profiles, blogs, or domain names.
- Include a professional photo.
- Upload a PDF of your resume.
- Include links to videos, publications, or content created.
- Proofread carefully to avoid spelling and grammatical errors.
- Enable privacy settings and avoid posting anything you wouldn't want an employer to see.
- Areas offering certifications:
- Application software
- Data analytics, database, and web design
- Hardware
- Networking
- Operating systems
- Programming
- Cybersecurity
How Convergence Impacts Technology
- Computer defined:
- Electronic device operating under the control of instructions in its memory
- Accepts data (input), process the data according to specified rules, produce information (output), and store the information for future use.
- Electronic components process data using instructions (software, program, or app).
- Convergence:
- Increasing integration of technological capabilities into previously unrelated devices.
- Example: Accessing email, social networking, and gaming apps on laptops, tablets, and smartphones.
- Laptop:
- Thin, lightweight mobile computer with a screen on its lid and a keyboard on its base (also called a notebook).
- Tablet:
- Thin, lightweight mobile device with a touch screen, often associated with eBook readers.
- E-reader:
- Mobile device primarily for reading digital media.
- Desktop computer:
- Personal computer designed to be in a stationary location
- All-in-one: Housed the display and the processing circuitry in the same case
- Mobile device:
- Portable or handheld computing device.
- Smartphone:
- Internet-capable phone that includes a calendar, an address book, and games, in addition to apps.
- Earbuds:
- Small speakers that rest inside each ear canal to listen to phone calls or media without disturbing others.
- Media and Gaming Devices
- Digital camera:
- Camera that creates a digital image of an object, person, or scene.
- Digital media player:
- Application that lets you play audio and video files
- Most tablets and smartphones include media players.
- Streaming
- A way of receiving audio and video content on your device as it is being downloaded from the web.
- Wearable device:
- Small, mobile computing consumer device designed to be worn.
- Activity tracker:
- Device that monitors heart rate, measures pulse, counts steps, and tracks sleep patterns.
- Smartwatch:
- Can communicate with a smartphone to make and answer phone calls, read and send messages, access the web, play music, work with apps (activity trackers and GPS).
- Game console:
- Hardware device that allows you to play video games, either single player or multiplayer.
- Handheld game device:
- Small enough to fit in one hand, making it more portable than a game console.
What Does it Mean to be a Digital Citizen?
- Digital literacy vs. Digital Citizenship
- Digitally literate people know how to copy and paste information from one source into another.
- Digital citizens know when it is appropriate to copy and paste information, how to properly credit the source, and the ramifications of violating copyright restrictions.
- Netiquette:
- Rules of Internet etiquette.
- Code of acceptable behaviors users should follow while on the Internet.
- Includes rules for all aspects of the Internet.
- Digital ethics:
- Set of legal and moral guidelines that govern the use of technology.
- Cyberbullying:
- Form of bullying that involves digital devices and platforms.
- Distracted driving:
- Driving a vehicle while focusing on other activities, typically involving an electronic device such as a cell phone.
- Acceptable Use Policies (AUPs):
- Document that lists guidelines and repercussions of using the Internet and other digital company resources.
- Distributed to reduce an organization’s liability and to clarify what is and is not a fireable offense.
- Plagiarism:
- Copying or using someone else’s work and claiming it as your own.
- Turnitin:
- Service that automatically checks for plagiarized passages.
Green Computing
- Green computing:
- Reducing electricity consumed and environmental waste generated when using computers, mobile devices, and related technologies.
- ENERGY STAR program:
- Developed to help reduce the amount of electricity used by computers and related devices.
- Green computing efforts:
- Purchasing and using products with an ENERGY STAR label
- Shutting down computers and devices when not in use.
- Donating computer equipment
- Using paperless communication
- Recycling paper, toner and ink cartridges, computers, mobile devices, and printers
- Telecommuting and using videoconferencing for meetings
- Organizations can implement measures to reduce electrical waste:
- Consolidating servers
- Purchasing high-efficiency equipment
- Using sleep modes and power management features
- Purchasing computers and devices with lower power consumption processors and power supplies
- Recycling or properly disposing of obsolete technology
- Using outside air to cool data centers or computer facilities
- Allowing employees to telecommute
Ethics and Issues: Assistive Technologies
- Assistive technology:
- Device, software, or equipment that helps people work around their challenges.
- Accessibility:
- Removing barriers that may prevent individuals with disabilities from interacting with data, a website, or an app.
- Visually impaired:
- Change screen settings (size/color of text).
- Screen reader:
- Technology that uses audio output to describe screen contents.
- Reads alternative text for images.
- Hearing-impaired:
- Programs/apps display words or visual clues instead of sounds.
- Mobility issues:
- Impact ability to interact with hardware (keyboard/mouse).
- On-screen keyboard or other alternatives to mouse buttons include a hand pad, a foot pedal, a receptor that detects facial motions, or a pneumatic instrument controlled by puffs of air.
- Intellectual disabilities:
- Technologies to help users (speech recognition, graphic organizers, audiobooks).
- Americans with Disabilities Act (ADA):
- Requires companies with 15+ employees to accommodate the needs of physically challenged workers.
- Individuals with Disabilities Education Act (IDEA):
- Requires public schools to purchase/acquire funding for adaptive technologies.
- These laws ensure people with disabilities can access resources, information, and services using appropriate technology.