Digital Citizenship and Technology Impact Notes

Overview of Today's Technology

  • Technology's impact on individuals, society, and the professional world
  • Digital citizenship and privacy protection
  • Technology use in job search
  • Ethics and assistive technology

Module 1: Being a Digital Citizen

  • At home, school, and work

How Technology Impacts You

  • Digital literacy:
    • Acquiring current knowledge of computers, mobile devices, the web, and related technologies.
  • Digital citizen:
    • Someone familiar with using technology to be an educated and productive member of the digital world.
  • Computer:
    • Electronic device operating under the control of instructions in its memory.
    • Accepts and processes data to produce information.
  • Memory:
    • Electronic components storing instructions for the processor.
    • Stores data needed by instructions and results of processing.
  • Internet:
    • Global collection of millions of computers linked to share information.
  • Network:
    • Collection of two or more computers connected to share resources.
  • Wi-Fi:
    • Wireless data network for high-speed data connections.
    • Used for mobile devices, not attached to any device.
  • Server:
    • Powerful, high-capacity computer accessible via the Internet or other networks.
    • Stores and serves files to users.
    • Usually grouped in a data center.
  • Online social network:
    • Online community for users to share interests, ideas, stories, photos, music, and videos.
    • Examples: Facebook, Google Plus, Twitter, Instagram, Snapchat.
  • Big data:
    • Large, complex data sources that are difficult to manage with traditional methods.

Example of Technology Impact

  • Using a public transportation app on a phone for directions.
  • Scanning a phone to pay fare and access a terminal.
  • Screens displaying alerts for incoming trains.

How Technology Impacts Society

  • First-generation computers used vacuum tubes:
    • Cylindrical glass tubes controlling electron flow.
    • Examples: ENIAC (Electronic Numerical Integrator and Computer), UNIVAC (Universal Automatic Computer).
    • Constrained by:
      • Large size
      • High power consumption
      • Heat generation
      • Short lifespan
  • Apple II (1978):
    • Introduced by Steve Jobs and Steve Wozniak.
    • Preassembled computer with color graphics.
    • Included VisiCalc spreadsheet software.
  • Internet of Things (IoT):
    • Processors embedded in everyday products ("things").
    • These "things" communicate with each other via the Internet or wireless networks.
  • IoT-enabled devices (smart devices):
    • Communicate, locate, and predict.
    • Often controlled by associated apps.
  • Embedded computers:
    • Part of the IoT.
    • Functions as a component in a larger product with a specific purpose.
    • Small with limited hardware but enhances device capabilities.
    • Performs specific functions based on product requirements.
  • Examples of embedded computers:
    • Improve safety, security, and performance in vehicles.
  • Automated teller machines (ATMs):
    • Familiar use of IoT.
    • Type of kiosk in public areas.
  • IoT enables remote device management at home:
    • Starting washing machines at specific times
    • Preparing grocery lists
    • Viewing potential intruders via webcam
    • Adjusting room temperature
  • Manufacturing:
    • Sensors monitor processes to improve quality.
    • Robotic arms ensure precision.
  • Retail:
    • Sensors track inventory.
    • Coupons sent to customers' phones while shopping.
  • Shipping:
    • Track mileage and location of trucks.
    • Monitor driving times for driver safety.
  • Healthcare:
    • Connect to wearable blood pressure or glucose monitors.
    • Send prescription updates to pharmacies and patients.
    • Track data from wearable monitors for follow-up care.
    • Send appointment reminders.
  • Digital divide:
    • Gap between those with and without access to technology, resources, and information.
    • Factors: age, income, location, education.
    • Impacts individuals, households, businesses, and geographic areas.

Secure IT: Protect Your Privacy

  • Privacy definitions:
    • Freedom from public attention to the degree you determine.
    • Freedom from attention, observation, or interference, based on your decision.
    • Right to be left alone to the level you choose.
  • Identity theft:
    • Using someone’s personal information to commit financial fraud.
    • Victims face charges and damaged credit history.
  • Data access, collection, and sale:
    • Accessed from social media, web browsing, credit card applications, and official records.
    • Collected information: name, address, phone numbers, email, age, gender, property, SSN, income, education, occupation, interests.
    • Sold to marketers, advertisers, fraud detection services, investment officers, businesses, and government agencies.
  • Methods of personal information theft:
    • Dumpster diving: retrieving information from discarded statements and receipts.
    • Phishing: deceiving individuals into revealing personal information via email or websites.
    • Change of address form: diverting mail to a new address.
    • Pretexting: pretending to be from a legitimate research firm to solicit information.
    • Stealing: obtaining personal information from stolen wallets and purses.
    • Data mining: guessing passwords or security questions via online social media.
  • Safeguards to protect privacy:
    • Do not carry Social Security number or write it on checks.
    • Do not provide personal information over the phone or via email.
    • Keep personal information secure at home.
    • Be cautious about granting data collection requests.
    • Be cautious about information posted on social media and who can view it.
    • Review financial and billing statements each month.

How Technology Impacts the Professional World

  • Intelligent workplace:
    • Technology connects employees to the company's network.
    • Communication, productivity software, web conferencing.
  • Online collaborative productivity software:
    • Enables employees to share documents and make edits/comments.
  • Schools use social networking tools:
    • Promote events, collaborate on projects, teach anti-bullying.
  • Online productivity software:
    • Enables collaborative student work and submission to teachers via email.
  • Interactive whiteboards:
    • Teachers use a mouse or touch to manipulate, edit, or add data to a screen.
  • Learning management system:
    • Used by colleges/universities for web-based training sites.
    • Students check progress, take practice tests, and exchange messages.
  • Mobile health (mHealth):
    • Healthcare professionals use smartphones/tablets to access health records on the cloud.
    • Patients use digital devices to monitor conditions and treatments.
    • Reduces the need for doctor visits.
  • 3D printers in healthcare:
    • Manufacture skin for burn patients, prosthetic devices, and casts.
  • Telemedicine:
    • Use of telecommunications technology for remote diagnosis and treatment.
    • Provides access to doctors for rural or remote patients.
  • Transportation:
    • Workers use handheld computers to scan package codes.
    • Computers find efficient routes and track progress.
    • Drivers use GPS to navigate, avoid traffic, and hazardous conditions.
  • Manufacturing:
    • Computer-aided manufacturing (CAM) streamlines production.
    • Robots perform dangerous, detailed, or monotonous tasks.
    • Machine-to-machine communication monitors assembly lines and equipment.
  • Online presence for job searching:
    • Career networking sites or personal websites showcase talents.
    • Social media and job search websites promote individuals to potential employers.

How to Use Technology in Your Job Search

  • Professional online presence:
    • Recruiters/interviewers will often see this first.
    • Online professional networks help keep up with former coworkers, instructors, potential employers, etc.
    • LinkedIn: career-based online social networking site.
  • Tips for creating an online presence:
    • Avoid humorous or informal names for profiles, blogs, or domain names.
    • Include a professional photo.
    • Upload a PDF of your resume.
    • Include links to videos, publications, or content created.
    • Proofread carefully to avoid spelling and grammatical errors.
    • Enable privacy settings and avoid posting anything you wouldn't want an employer to see.
  • Areas offering certifications:
    1. Application software
    2. Data analytics, database, and web design
    3. Hardware
    4. Networking
    5. Operating systems
    6. Programming
    7. Cybersecurity

How Convergence Impacts Technology

  • Computer defined:
    • Electronic device operating under the control of instructions in its memory
    • Accepts data (input), process the data according to specified rules, produce information (output), and store the information for future use.
  • Electronic components process data using instructions (software, program, or app).
  • Convergence:
    • Increasing integration of technological capabilities into previously unrelated devices.
    • Example: Accessing email, social networking, and gaming apps on laptops, tablets, and smartphones.
  • Laptop:
    • Thin, lightweight mobile computer with a screen on its lid and a keyboard on its base (also called a notebook).
  • Tablet:
    • Thin, lightweight mobile device with a touch screen, often associated with eBook readers.
  • E-reader:
    • Mobile device primarily for reading digital media.
  • Desktop computer:
    • Personal computer designed to be in a stationary location
    • All-in-one: Housed the display and the processing circuitry in the same case
  • Mobile device:
    • Portable or handheld computing device.
  • Smartphone:
    • Internet-capable phone that includes a calendar, an address book, and games, in addition to apps.
  • Earbuds:
    • Small speakers that rest inside each ear canal to listen to phone calls or media without disturbing others.
  • Media and Gaming Devices
    • Digital camera:
      • Camera that creates a digital image of an object, person, or scene.
    • Digital media player:
      • Application that lets you play audio and video files
      • Most tablets and smartphones include media players.
    • Streaming
      • A way of receiving audio and video content on your device as it is being downloaded from the web.
    • Wearable device:
      • Small, mobile computing consumer device designed to be worn.
  • Activity tracker:
    • Device that monitors heart rate, measures pulse, counts steps, and tracks sleep patterns.
  • Smartwatch:
    • Can communicate with a smartphone to make and answer phone calls, read and send messages, access the web, play music, work with apps (activity trackers and GPS).
  • Game console:
    • Hardware device that allows you to play video games, either single player or multiplayer.
  • Handheld game device:
    • Small enough to fit in one hand, making it more portable than a game console.

What Does it Mean to be a Digital Citizen?

  • Digital literacy vs. Digital Citizenship
    • Digitally literate people know how to copy and paste information from one source into another.
    • Digital citizens know when it is appropriate to copy and paste information, how to properly credit the source, and the ramifications of violating copyright restrictions.
  • Netiquette:
    • Rules of Internet etiquette.
    • Code of acceptable behaviors users should follow while on the Internet.
    • Includes rules for all aspects of the Internet.
  • Digital ethics:
    • Set of legal and moral guidelines that govern the use of technology.
  • Cyberbullying:
    • Form of bullying that involves digital devices and platforms.
  • Distracted driving:
    • Driving a vehicle while focusing on other activities, typically involving an electronic device such as a cell phone.
  • Acceptable Use Policies (AUPs):
    • Document that lists guidelines and repercussions of using the Internet and other digital company resources.
    • Distributed to reduce an organization’s liability and to clarify what is and is not a fireable offense.
  • Plagiarism:
    • Copying or using someone else’s work and claiming it as your own.
  • Turnitin:
    • Service that automatically checks for plagiarized passages.

Green Computing

  • Green computing:
    • Reducing electricity consumed and environmental waste generated when using computers, mobile devices, and related technologies.
  • ENERGY STAR program:
    • Developed to help reduce the amount of electricity used by computers and related devices.
  • Green computing efforts:
    • Purchasing and using products with an ENERGY STAR label
    • Shutting down computers and devices when not in use.
    • Donating computer equipment
    • Using paperless communication
    • Recycling paper, toner and ink cartridges, computers, mobile devices, and printers
    • Telecommuting and using videoconferencing for meetings
  • Organizations can implement measures to reduce electrical waste:
    • Consolidating servers
    • Purchasing high-efficiency equipment
    • Using sleep modes and power management features
    • Purchasing computers and devices with lower power consumption processors and power supplies
    • Recycling or properly disposing of obsolete technology
    • Using outside air to cool data centers or computer facilities
    • Allowing employees to telecommute

Ethics and Issues: Assistive Technologies

  • Assistive technology:
    • Device, software, or equipment that helps people work around their challenges.
  • Accessibility:
    • Removing barriers that may prevent individuals with disabilities from interacting with data, a website, or an app.
  • Visually impaired:
    • Change screen settings (size/color of text).
  • Screen reader:
    • Technology that uses audio output to describe screen contents.
    • Reads alternative text for images.
  • Hearing-impaired:
    • Programs/apps display words or visual clues instead of sounds.
  • Mobility issues:
    • Impact ability to interact with hardware (keyboard/mouse).
    • On-screen keyboard or other alternatives to mouse buttons include a hand pad, a foot pedal, a receptor that detects facial motions, or a pneumatic instrument controlled by puffs of air.
  • Intellectual disabilities:
    • Technologies to help users (speech recognition, graphic organizers, audiobooks).
  • Americans with Disabilities Act (ADA):
    • Requires companies with 15+ employees to accommodate the needs of physically challenged workers.
  • Individuals with Disabilities Education Act (IDEA):
    • Requires public schools to purchase/acquire funding for adaptive technologies.
  • These laws ensure people with disabilities can access resources, information, and services using appropriate technology.