NICF-Basic to Intermediate Adobe Photoshop CC (SF)

1.1: Who You're Talking for and Who You're Talking to

  • Understand the client's needs; the client pays the bills and hires you to communicate for them.
  • Address the client's goals for the project, focusing narrowly on them to streamline workflow.

1.2: Discovering Client Goals

  • Clearly define and narrow down project goals with the client.
  • Use an "elevator pitch" to summarize the project in a short, simple sentence (seven words or less).
  • Client's goals are the number-one priority.

1.3: Finding the Target Audience

  • Develop a demographic for the project and identify the target audience.
  • Focus on a target demographic specific to the project.
  • Identifying a demographic helps you focus on who you want to get your message to.
  • Consider income, education, age, hobbies, concerns, cares, and passions when identifying the target audience.

1.4: The Golden Rule for Client Work

  • Effective design helps convey the client's vision.
  • The client has the final say and makes the decisions-even if you disagree.
  • Always help the client realize their vision for the project.

1.5: Research and Investigate

  • Research involves "searching again" to find out about competitive products, the problem you're solving, and the target demographic.
  • The more research, the better information you'll have.

1.6: Think

  • Thinking is a critical phase that most often mistake as the beginning.
  • Brainstorm: Generate a large quantity of ideas without critical analysis.
  • Avoid judging ideas, getting stuck, planning, or thinking about time/budget during brainstorming.

1.7 Pick and Plan

  • Pick a solution from brainstorming and plan it out.
  • Define project scope (amount of work) and project deadlines.
  • Project scope is the most important thing to establish.
  • Project deadlines is the client's most important element.
  • Avoid project creep: A poorly designed project plan that lacks clear specifications and deadlines.

1.8: Feedback Loop

  • Establish a system for constant input and approvals on the project direction.
  • Share iterative work to reassure the client and allow for early input and changes.

Principles of Design

  • Balance: A distribution of equal visual weight.
  • Alignment: An arrangement forming a straight line.
  • Unity: A harmonious arrangement of elements.
  • Emphasis: Visual prominence in a design.
  • Contrast: A juxtaposition that accentuates difference.
  • Pattern: An orderly repetition of an element.
  • Proportion: Scaling objects in relation to each other.
  • Movement: A directed path of optical motion.

2.1: The Principles of Emphasis or Focal Point

  • Emphasis describes the focal point to which the eye is initially drawn in a design.

2.2: The Principle of Contrast

  • Contrast creates visual interest and a focal point by creating differences in the qualities of elements.
  • All contrast creates some emphasis.

2.3: The Principle of Unity

  • Unity (harmony) requires that elements look like they belong together, sharing similar traits.
  • Lack of unity can prevent a focal point and emphasis.

2.4: The Principle of Variety

  • Variety uses different elements to create visual interest but should be used sparingly to avoid chaos.

2.5: The Principle of Balance

  • Balance is the arrangement of things in an image should not be evenly distributed and comes in symmetrical, asymmetrical, or radial forms.
  • Symmetrical balance: Mirror image on both sides; formal and mechanical feeling.
  • Asymmetrical balance: Achieved with different elements on each side; counterbalance with space.
  • Radial balance: Circular balance radiating from the center.

2.6: The Principle of Proportion or Scale

  • Proportion (scale) describes the relative sizes of things; manipulating it can create emphasis.

2.7: The Principle of Repetition and Pattern

  • Repetition is repeating an element, conveying importance, movement, or energy.
  • Pattern happens when different objects repeat in a sequence.

2.8: The Principle of Movement and Rhythm

  • Movement refers to visual movement; can be the eye naturally follows across an image or feeling.
  • Rhythm refers to the visual “beat” in the design and are both subjective, so clarify with the client.

2.9: Avoid the Clichés (Copyright Issue)

  • Avoid using copyrighted material without permission to protect the creator of original works.
  • Obtain royalty-free images from reputable sources; do a background search before using any image.

3.1: Starting To Work in Adobe Photoshop

  • It includes menus, toolbars, and panels that give you quick access to a variety of tools and options for editing and adding elements to your image.
  • Primarily work with bitmapped digital images (pixels) and vector graphics (smooth lines).

3.2: Using the Tools

  • The Tools panel contains selection tools, painting and editing tools, foreground- and background-color selection boxes, and viewing tools.
  • Zoom tool is used, magnification and also Scrubby Zoom option available.

3.3: Sampling a Color

  • Use the Eyedropper tool to sample a color from the image.
  • Photoshop uses a foreground color and background color when you paint on a layer.

3.4: Working with Tools and Tool Properties

  • Set tool properties using context menus, the options bar, panels, and panel menus.
  • Context menus contain commands and options appropriate to specific elements in the work area.
  • Hidden tools can be accessed by pressing and holding the mouse button or using keyboard shortcuts.

3.5: Undoing Actions in Photoshop

  • Use Undo to reverse actions and Redo to restores the undone step.

3.6: More About Panels and Panel Locations

  • Photoshop panels are powerful and varied and you can open a closed panel or close an open one by selecting the panel name in the Window menu.

4.1: About Selecting and Selection Tools

  • First use selection tools to select part of an image, making selections base on size, shape and color.
  • Geometric, Freehand, Edge-based and Color-based selections.

4.2: Using the Magic Wand Tool

  • Magic Wand Tool selects all the pixels of a particular color or color range.
  • Tolerance option sets the sensitivity of the Magic Wand tool.

4.3: Using the Quick Selection Tool

  • Quick Selection tool automatically finds the edges and is more aware of image content.
  • Auto-Enhance improve quality selection.

4.4: Moving a Selected Area

  • After selecting you can move images/ content using the move tool.

4.5: Using the Object Selection Tool

  • Object Selection tool identifies and selects the object for the background.

4.6: Manipulating Selections

  • You can move selections, reposition them as you create them, and even duplicate them.
  • Repositioning a selection marquee while creating it.
  • Moving selected pixels with a keyboard shortcut

4.7: Selecting with the Lasso Tools

  • Use Lasso tool to make selections that require both freehand and straight lines

4.8 Rotating a selection

- You can rotate the content by using the rotate option with a bounding box.

4.9 Selecting with the Magnetic Lasso tool

 - Use Magnetic Lasso tool to make freehand selections of areas with high-contrast edges.

4.9a,b,c

- Selecting from a center point
- Resizing and copying a selection
- Cropping an image