Tweens
local tweenService = game:GetService("TweenService")
local part = script.Parent
local tweenInfo = TweenInfo.new(3, Enum.EasingStyle.Bounce)
local goal = {
Position = Vector3.new(13, 3, 147.5),
Size = Vector3.new(20, 20, 20)
}
local tween = tweenService:Create(part, tweenInfo, goal)
tween:Play()
//tween:Pause()
tween.Completed:Connect(function()
print("Tween completed")
end)
The important thing to understand is that TweenService creates a Tween object, while TweenInfo describes how that Tween behaves.
Tween Info
TweenInfo.new(
time,
easingStyle,
easingDirection,
repeatCount,
reverses,
delayTime
)What can you actually Tween?
Position = Vector3.new(10, 5, 0)Size = Vector3.new(10, 10, 10)Transparency = 1Color = Color3.fromRGB(255, 0, 0)CFrame = CFrame.new(10, 5, 0)And UI !!