1st Psych Test

Understanding Psychology as a Science 01/24/24 

 

Why do psychology? 

  • Psychology definition: science of behavior and mental processes  

  • Better understand why people think, feel, and act as they do 

  • NOT common sense  

  • Hindsight bias definition: one becomes convinced they accurately predicted an event before it occurred 

  • Ex: Cubs (3) vs. White sox (7). Cubs win. “I knew the cubs were going to win” 

  • Overconfidence definition: being too certain of your abilities or of your chances of success  

  • Scientific attitude → encourages critical thinking  

  • Be skeptical!  

 

Scientific Method 01/26/24 

 

  • Theory definition: organizes observations to explain behavior  

  • Ex: playing violent video games makes people aggressive  

  • Hypothesis definition: testable predictions based on theory  

  • Ex: if people play violent video games, they become more aggressive  

  • Methods definition: way we test the hypothesis  

  • Ex: experiments  

 

Methods for Studying Behavior  

  • Case study definition: analyze one individual in depth  

  • Pros: you gather a LOT of information  

  • Cons: cannot generalize information to the rest of the population  

  • Naturalistic Observation definition: observe and record behavior in natural setting  

  • Pros: more authentic behavior (go where people are most comfortable)   

  • Cons: act strangely in the laboratory, observing for distance does not allow for context of behavior  

  • Survey (Questionnaires) definition: obtain self- reported behaviors of a sample 

  • Pros: cheap, easy, large data 

  • Cons: people lie 

  • Experimentation definition: manipulate one or more variables to observe effects on behavior  

  • Pros:  

  • Cons:  

Correlation 

  • Correlation definition: measures relationships between 2 variables  

  • Variables simply measured (no manipulation)  

  • NEVER imply causation  

  • Correlation can be: 

  • Positive: as one variable increase, other variable also increases  

  • Ex: the more junk food one consumes, the more weight they gain 

  • junkweight 

  • Negative: as one variable increases, other variable decreases  

  • Ex: the more time you spend on the treadmill, the more weight you lose 

  • Treadmill useweight 

 

Experimentation 01/29/24 

  • Obtain “random sample” from population  

  • Random sampling: when getting conclusions, you can generalize the information to the entire population  

  • Ex: (Group of people (games and non-gamers)) Some play GTA and some play Stardew Valley for half an hour. At the end of half an hour measure their aggression in some way (questionnaire, heart rate, etc.) 

  • Variables:  

  • Independent Variable (IV): manipulated variable (Ex: game that they play) 

  • Dependent Variable (DV): measured variable (Ex: aggression levels) 

  • Extraneous Variable (EV): additional variable that may influence DV (Ex: people that come in at 7am are more aggressive but people that come in at 1pm were less aggressive)  

  • Want to control for EV’s  

  • Use “random assignment” to place sample into:  

  • Definition: Everyone has an equal chance of being in each group (Ex: equal chance of playing GTA or Stardew Valley) (Ex: 1,2,1,2,1,2,1,2) 

  • Experimental Condition: exposed to treatment (those playing GTA)  

  • Control Condition: not exposed to treatment (those playing Stardew Valley) 

  • Allows us to establish cause and effect!! 

 

Ethical Consideration  

  • Protect physical and mental well-being of participants  

  • Both human and animals  

  • APA Guidelines for human participants: 

  • Informed consent  

  • Cost- benefit ratio  

  • Confidentiality  

  • Debriefing 

 

Statistical Overview 02/02/2024 

Measures of Central Technology  

  • Mean: average  

  • When data is normally distributed, best measure of C.T.  

  • Stable- used to compare samples  

  • BUT, strongly affected by extreme scores  

  • Median: middle score  

  • Unaffected by extreme score  

  • Not as stable across samples 

  • Good alternative to mean if data is skewed  

  • Mode: most frequent score  

  • Unaffected by extreme scores 

  • Used when discussing categorical data  

Measures of Variability  

  • Range: distance from the lowest score to the highest score  

  • Problem- based on the two extreme scores 

  • Standard Deviation (SD) definition indicates, how much all the scores in a distribution deviate from the mean 

  • Larger SD = more dispersed 

  • Smaller SD = more clustered around mean  

Neuroscience  

The Neuron  

  • Parts of Neuron  

  • Soma (cell body) 

  • Dendrites  

  • Axon  

  • Myelin Sheath 

  • Terminal buttons  

 

Facts: 

  • Born with over 100 billion neurons  

  • Do NOT regenerate  

  • Neurogenesis is promising, however! 

  • During the first 2 years: 

  • Dendritic Arborization  

  • Dendritic Spreading  

  • Old age- connectedness between neurons decreases  

 

Stimulation Process:  

  • Resting Potential: voltage inside cell when not stimulated (-) 

  • Action Potential: nerve impulses that disturbs the resting potential  

  • Triggers release of neurotransmitters  

  • All-or-none process 

  • Refractory Period: charge temporarily drops down below baseline  

  • Cannot restimulate  

 

Chemical Process 2/7 

  • Neurotransmitters (NTs) definition: chemical messengers of nervous system  

  • Action potential triggers release of NTs 

  • Released from terminal buttons on axon  

  • Synapse definition: junction between two neurons  

  • NTs cross to bind with next neuron  

  • Bind on specific receptor sites on dendrites  

  • Reuptake definition: excess NTs reabsorbed by sending neuron  

Neuron communication  

  • NTs messages can be: 

  • Excitatory  

  • Inhibitory (most impo: endorphins) 

  • Different NTs = Different Effects!  

  • Each NT has its own receptor site- “lock and key” 

  • Other chemicals can interfere with process 

  • Agonist- chemical that mimics NTs 

  • Ex: Morphine and codeine can act like endorphins  

  • Antagonist: chemical that blocks NTs 

  • Plugs up to stop dopamine  

  • Prevent reuptake  

 

Nervous System  

  • Central Nervous System (CNS): brain and spinal cord 

  • Reflexes- word of spinal cord 

  • Peripheral Nervous System (PNS): link CNS with sense receptors, muscles, and glands 

  • Somatic: movement of skeletal muscles  

  • Autonomic: glands and muscles of internal organs 

  • Sympathetic: arouses (fight) 

  • Parasympathetic: calms (flight) 

Brain 2/9 

  • About 3 pounds (2% body weight) 

  • Consumes 20% blood oxygen  

  • Among first systems formed during prenatal development 

  • Convolution is more important than size! 

  • Ways of studying the brain: 

  • Effects of disease  

  • Surgical lesioning and electrical stimulation  

  • Brain imaging (e.g. CT, MRI, PET, fMRI) 

Important Brain Structures  

  • Brainstem: oldest and innermost region 

  • Medulla: heartbeat and breathing 

  • Reticular Formation: arousal  

  • Thalamus: brain’s sensory switchboard 

  • Cerebellum: muscle movement  

  • Limbic System 

  • Hippocampus: process memories for storage  

  • Amygdala: aggression and fear  

  • Hypothalamus: link between nervous system and endocrine system 

 Lobes of the Brain 2/12 

  1. Frontal Lobe  

  1. Planning of future  

  1. Emotion  

  1. Parietal Lobe 

  1. Sense of touch, temperature, pain, and pressure  

  1. Logic of mathematics  

  1. Occipital Lobe 

  1. Vision  

  1. Temporal Lobe 

  1. Hearing  

Brain Hemisphere  

  • Connected by corpus callosum 

  • Left hemisphere functions include:  

  • Speech and language 

  • Logic  

  • Math  

  • Science  

  • Right hemisphere functions include: 

  • Spatial construction  

  • Creative thinking  

  • Art and music appreciation  

  • Fantasy  

Sensation and Perception  

Basic Principles  

  • Sensation: when info interacts with sensory receptors  

  • E.g., light patterns reflect on retina in eye  

  • Perception: interpretation of the sensed  

  • E.g., when we “see” a tree 

Study of Sensation 

  • Psychophysics (Signal Detection Theory)  

  • Absolute Threshold: minimum stimulation needed to detect stimulus 50% of the time  

  • Process some info from stimuli too weak to detect! 

  • Difference Threshold: minimum change in stimulation that can be detected 50% of the time  

  • Weber's Law- larger stimuli need larger differences  

  • Sensory Adaptation: diminished sensitivity due to continued stimulation  

Visual Process 

  • Light waves enter through pupil (size regulated by iris) 

  • Lens focuses rays (through accommodation  

  • Image is displayed on the retina  

  • Rods and cones (around fovea) convert light to neutral signals  

  • Signals activate bipolar cells- which activate ganglion cells 

  • Optic nerve carries info to brain cells 

 

Visual Perception 2/14 

  • We do not simply take in visual information 

  • We process information to form representation  

  • How do we know? 

  • Illusions!  

  • Due to our knowledge of the world  

Ponzo Illusion: Vertical lines that are “farther away” must be objectively larger  

Theories of Color Vision 

  • Young-Helmholtz Trichromatic Theory  

  • Retina has three color cones: red, green, blue 

  • Stimulate combinations of these cones- see color  

  • Additive approach to color (Red + Green + Blue = White) 

  • Trichromatic Theory: works with sensory organs  

  • Opponent- Process Theory  

  • Three additional color processes: 

  • Red vs. Green perception  

  • Yellow vs. Blue perception  

  • Black vs. White perception  

  • Explains afterimage effects  

  • Both theories are correct! 

 

Perceptual Organization: Gestalt Theory 2/16 

  • Principles by which organize our sensations into perceptions. 

  • Organize sensations into wholes  

  • Gestalt Grouping Principles  

  • Proximity: group nearby objects together  

 

  • Similarity  

  •  

  • Continuity: we percieve things as smooth continuous lines  

 

  • Connectedness: is there is a line connecting two figures, we assume that means they belong together 

 

  • Closure: if there is a gap in some kind of figure, our brain naturally fills in the gap 

 

 

Perceptual Organization: Perceptual Constancy 

  • Perceptual Constancy: perceive objects as unchanging even as illumination and retinal image change  

  • Size Constancy: even though retinal image gets smaller as it moves away from us, we still know it is the same size  

  • Shape Constancy: recognize objects as the same, even if the retinal image change  

  • Color Constancy: recognize that things stay the same color, even if the lighting conditions change  

Auditory Process 

  • Pressure wave cause vibrations in ear drum  

  • Signal transferred via bones in middle ear (handle, anvil, and stirrup) to the cochlea in inner ear  

  • Vibrations in cochlea cause hairs on basilar membrane to move  

  • Triggers neural message to brain  

Sensory Interactions 

  • One sense may influence another  

  • Smell influences taste  

  • Visual information influences auditory perception  

  • McGurk Effect 

  • Visual information trumps auditory information  

Other Senses 

  • Touch is a sensation of pressure, warmth, cold, and pain 

  • No one type of stimulus triggers pain 

  • Gate- Control Theory: gate in spinal cord- opens to permit pain signals or closes to prevent them  

  • Smell  

  • 5 million olfactory receptor cells recognize individual odor molecules  

  • Taste is sensation of: sweet, sour, salty, bitterness, and umami