Digital Art: Tools and Forms
Lesson 1: Digital Art Tools
Digital Art: Artworks employing digital technology.
Tools: Computers are primary; digital artists use Hardware and Software.
Hardware: Physical tools like CPU, monitor, keyboard, mouse, printer; Graphic Tablet and Stylus (digital pen and paper); Inkjet Printers produce high-quality "giclee prints."
Software: Computer programs for art creation (e.g., CorelDRAW, Adobe Illustrator).
Harold Cohen: Created AARON, a program combining AI and art to generate abstract drawings.
Cellular Phones: Evolved into Smartphones, acting as pocket-sized computers with various capabilities.
Digital Photography: Uses digital cameras.
Camera Obscura: Earliest camera example, 1820s, long exposure.
Negatives: Kodak, 1884, transferred images to film rolls (limited shots).
Digital Camera: Captures and saves images as soft copies.
Types: Point-and-shoot and Digital Single-Lens Reflex (DSLR).
Video Games/Console: Avenue to showcase digital art (video game art).
Game Console: Device connected to a television.
Arcade Games: Consoles designed for a single game, housed in decorative containers.
Internet Meme: Movement, catchphrase, idea, or medium spread online.
Image Macro: Common meme template of top text, image, and bottom text.
Lesson 2: Digital Art
Digital art is ubiquitous, seen in comic books, posters, and advertisements.
Computer Graphics: Images created using computers, called Computer Generated Imagery (CGI), used in games and animated movies.
Digital Painting: Uses computer hardware and software to simulate traditional painting, often with graphic tablets and styluses.
American Standard Code for Information Interchange (ASCII) Art: Technique creating images from combinations of letters, symbols, and numbers.
Kenneth Knowlton: Created earliest ASCII art, "Studies in Perception I."
Running Art: Artwork created using modern smartphones, sports applications, and GPS capabilities to draw images.
Digital Photography: Easily manipulated with software (e.g., Adobe Photoshop, Corel).
Game Art Design: Visual and design elements of a video game (characters, landscapes, settings).
Virtual Reality: A computer-generated immersive environment for the user.