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Physical Activity vs Exercise and 7 Spheres - Review Flashcards

Physical Activity vs Exercise

  • Physical Activity: anything that involves movement.

  • Exercise: done with the purpose of improving strength, balance, coordination, or another skill.

  • Exercise vs Physical Activity distinction:

    • Exercise is always done consciously.

    • Not all physical activity is conscious.

  • Examples to illustrate differences:

    • Meditating vs Breathing

    • Learning the Waltz vs doing a little jig when your food arrives at a restaurant

    • Carrying groceries in from the car vs doing 5 sets of farmer carries for 100\,\text{yds} at 100\,\text{lbs}

  • Key takeaway: Not all Physical Activity is Exercise but all Exercise is Physical Activity.

Direct Experience vs Subjective Experience

  • Direct Experience: The physiological reactions during activity, such as increased heart rate, muscle fatigue.

  • Subjective Experience: The feelings, perceptions, and interpretations of the individual during or after activity.

  • Why it matters: Understanding both separates physical responses from personal experience and can guide how we design activities, monitor safety, and tailor interventions.

7 Spheres of Physical Activity Experience

  • The seven spheres are: Self-Sufficiency, Self-Expression, Work, Education, Leisure, Health, Competition.

  • These spheres shape how people experience physical activity and influence what activities they pursue.

Focus Areas: Self-Sufficiency and Work

  • Self-Sufficiency: To what level can a person care for themselves without the aid of another human?

    • Evaluated in 3 categories:

    • Activities of Daily Living (ADLs)

    • Instrumental Activities of Daily Living (IADLs)

    • Home Maintenance Activities

    • What it comes down to: independence in daily functioning and self-care tasks.

Activities of Daily Living (ADLs)

  • Examples:

    • Bathing

    • Using the restroom

    • Brushing teeth / hair

    • Washing face

    • Getting dressed

  • Concept: Self-Care Actions

  • Prompt/Reflection: How would breaking your hand affect your daily life? What about losing a hand completely?

Instrumental Activities of Daily Living (IADLs)

  • Examples:

    • House Work

    • Food Preparation

    • Medication Administration

    • Grocery / Clothes Shopping

    • Laundry

  • Beyond Self-Care Actions

  • Prompts:

    • Give an example of how someone might get help for each IADL listed.

    • How would you feel if you couldn’t do any one of these activities by yourself?

Home Maintenance Activities

  • Examples:

    • Snow Shoveling

    • Repair Work

    • Car Repairs

    • Electrical Work

    • Lawn Mowing

    • House Painting

  • Note: These are more complex and might require help no matter what.

  • Reflection: How do these compare to ADLs and IADLs? How do you think self-sufficiency impacts mental health?

Work

  • Definition: Work requires a physical engagement with other people, services, and tools.

  • As technology changes work, the amount of physical activity required to perform the job is likely to decline.

  • Consequence: Less activity at work can increase risk of diseases related to inactivity.

  • Concept: Engagement in work as a form of physical activity.

Workplace Risks

  • Reduced physical activity and health consequences with technological advancements.

  • Injuries can result from repetitive activities and poor design of tools, equipment, and workspaces.

  • Increased cardiovascular disease and psychological stress.

The Other Side of Workplace Risk

  • Physical activity professionals help employees perform better at work.

  • They help improve work practices and redesign inadequate workspaces, tools, and equipment.

  • They assist with prevention and rehabilitation of work-related injuries.

  • Key idea: sometimes workplace activity can be as dangerous as workplace inactivity.

Common Workplace Injuries (Selected)

  • Categories:

    • Overexertion

    • Bodily Reaction

    • Contact with Objects or Equipment

    • Falls, Slips, and Trips

    • Exposure to Harmful Substances or Equipment

  • Highest Offenders; Most Common Injuries: Low Back Pain, Headaches, Neck Pain, Sciatic Nerve Pain

Health, Education, Self-Expression

  • Today’s Focus: Health, Education, Self-Expression

Health

  • Healthy people are vital to the economy.

  • A healthy population can spend less on healthcare, freeing funds for other public interests.

  • A healthy population can work longer and harder; higher health levels lead to higher productivity.

  • Health crises: population-wide vs individual crises; examples to consider.

  • Biggest societal negative impact on health: being sedentary.

  • Move For Your Health: creating a lifestyle opposite to sedentary is the easiest and most effective way to stay healthy; avoid overdoing it.

Education

  • The education sphere includes learning new skills or knowledge; physical activity often plays an important role.

  • What Education Can Look Like:

    • Typically sought out and paid for

    • May include nutritional and other health education

    • Most often refers to education found in schools

    • Encompasses nutritional and other health education

    • Sport and Exercise Instruction

    • Physical Education

    • Spot the Difference? (visual prompt in slides)

Physical Education

  • Physical education is the near-universal program of sport and exercise instruction for youth.

  • Should be of the highest quality; Why so special?

  • Changes Over Time:

    • 19th century: focus on exercise and gymnastics

    • 20th century: shift to sport

    • Modern era: emphasis on fitness activities

Self-Expression

  • Physical activity can be used to communicate and express ourselves, in addition to or instead of words.

  • Evaluated in 2 main categories: Gestures and Dance/Rituals

  • What it comes down to: how movement conveys meaning, culture, and emotion.

Gestures
  • Purposeful movements of hands, fingers, or body parts that convey information, replace or supplement speech, and reflect cultural differences.

  • Cultural specificity can cause misinterpretation if norms are unfamiliar.

  • Gestures can evolve within a culture.

  • Sub-categories to Gestures:

    • Emblems: acts with a clear translation

    • Illustrators: accompany speech to reflect feeling or tone

Leisure

  • Leisure is a distinct sphere; related to a state of well-being or peace, but not everyone experiences a true leisure state.

  • Creating Leisure: schedule time daily/weekly to relax; engage in activities that bring peace (e.g., yoga, sports, journaling).

  • Distinguish between leisure and free time; many people do not live in a state of leisure.

  • Concept: Microdosing Leisure as a way to maintain a consistent state of leisure.

Competition

  • Competition is common in physical activity and often appears in exercise too.

  • It can be positive or negative and can improve performance.

  • Types of competition:

    • Side-by-side

    • Face-to-face contact

    • Impersonal

    • Face-to-face non-contact

  • Competitions can be physical and mental, contributing to overall health and well-being.

  • Prompts: How else do you view competition? What does it bring to your life?

Influencing the Physical Activity Experience

  • The people closest to you (parents, peers, coaches/teachers) influence your experiences with physical activity, especially when you are young.

  • Two fundamental effects of experiences:

    • Development of skill through practice

    • Development of physical capacity

  • Practice: activity that brings about changes in skill

  • Learning: relatively permanent change in performance due to practice

  • Motor skills: activities emphasizing efficient, coordinated motor responses

  • Practice details:

    • Importance of cognitive processing

    • Deliberate practice: activities designed specifically to improve performance in a domain

  • Skill: efficiency and accuracy with which a motor task is performed

Fitness, Conditioning, and Heredity

  • Fitness activities: training experiences that improve general capacity to perform daily activities and help prevent disease; require skill; emphasis on conditioning.

  • Training: develops performance qualities like muscle strength, endurance, cardiorespiratory endurance, and flexibility.

  • Conditioning: state of having developed these qualities.

  • Heredity and Experience:

    • Abilities provide building blocks for experience

    • Performance depends on both genetics and experience

    • The limits of learning and conditioning are determined by both experiences and inherited abilities

    • You control only experience; best strategy is to seek the best physical activity experiences

7 Spheres recap

  • The seven spheres: Self-Sufficiency, Self-Expression, Work, Education, Leisure, Health, Competition

  • Remember: The 7 spheres have the greatest influence over our subjective experience with physical activity.

History of Physical Activity Experience

  • Early human life: physical activity as necessity for hunter/gatherer societies; survival, food, and war shaped demand for physical preparedness.

  • Physical education in schools historically reflected these needs.

  • Sub-disciplines of kinesiology and related fields emerged around the 1970s.

  • The late 1980s and early 1990s saw shifts toward personal health and fitness as primary drivers.

  • Visual/reading prompts and historical links provided in slides (e.g., Harvard piece and YouTube references).