Design Thinking Guest Lecture
Design Thinking
A human-centered philosophy and set of tools that help solve problems
unlock creativity by putting human needs at the center of the innovation process
achieve this through empathy, collaboration, and experimentation
focus on the desirability, feasibility, and viability of solutions
Design Thinking Phases
A nonlinear process
Empathize: stakeholder and systems’ mapping, stakeholder interviews, empathy
problem tree
empathy map
needs assessment
Define: synthesizing themes, problem statement
problem statement
Ideate: brainstorm, brain write
brainstorm
Prototype: inexpensive, scale-down, rough and ready versions of the solution
paper info sheet
wireframe mockup
Test: quick surveys, “Hallway” test, solution interviews, solution experiments, multi-audience feedback loops
interviews
behavioral test
Example; Sleep Problems in Autistic Teens
Empathize: focus group with autistic teens and their primary caregivers
Define: problem statement—sleep problems are common in autistic teens, affecting their functioning, emotion, and family well-being. Current sleep therapies overlook their social interaction challenges, the need of structure/predictability, visual supports, and individualized communication and sensory needs.
Ideate: Co-create the Chatbot sleep intervention with autistic teens & caregivers, stakeholder advisory board and interdisciplinary research team.
Prototype: Think aloud testing
Test: Clinical trial