Comprehensive Notes on Vectors, Products, Lines & Planes
Scalars and Vectors
A scalar is a quantity that possesses magnitude only, whereas a vector possesses both magnitude and a specific direction. Geometrically, a vector is represented by a directed line segment (an arrow) whose length equals the magnitude and whose arrow–head indicates direction. A vector whose initial point is $A$ and terminal point $B$ is denoted and its magnitude by .
Two vectors $\mathbf v$ and $\mathbf w$ are considered equal ($\mathbf v = \mathbf w$) if they have identical magnitudes and point in exactly the same direction; i.e. their graphical representatives are parallel, of the same length, and oriented identically.
Vector Operations in the Plane
Addition (Parallelogram / Triangle Rule)
If a particle is displaced successively by then , the net displacement is . Hence
Graphically, placing the tail of one vector at the head of the other and drawing the diagonal of the resulting parallelogram produces the same resultant.
Scalar Multiplication
For a scalar $c\neq0$ and a vector $\mathbf v$, the product $c\mathbf v$ is a vector collinear with $\mathbf v$ whose length is . Two non-zero vectors are parallel iff one is a non-zero scalar multiple of the other.
Difference of Two Vectors
The difference $\mathbf v-\mathbf w$ is defined by
Graphically, translate $\mathbf w$ so its tail coincides with the tail of $\mathbf v$, reverse it to obtain $-\mathbf w$, then add using the parallelogram rule.
Analytical Representation in $\mathbb R^{2}$
If $P(v1,v2)$ is the terminal point of a vector whose tail is at the origin, the
position vector is
Definition.
A (plane) vector is the ordered pair
Zero vector :
Given $P1(x1,y1)$ and $P2(x2,y2)$,
Magnitude
Component-wise Operations
For $\mathbf u=\langle u1,u2\rangle$ and $\mathbf v=\langle v1,v2\rangle$:
Illustrative Examples
$A(-3,-2)$, $B(2,1):$
Vectors $\overrightarrow{AB}$ with $B(3,2)$ and $\overrightarrow{CD}$ with $D(4,5)$ share length $\sqrt{13}$ and slope $\tfrac23$, hence they are equal.
Add $\langle3,-2\rangle+\langle-1,3\rangle = \langle2,1\rangle$.
Two ships begin together: $\mathbf A = 15\mathbf i$, $\mathbf B = 30(\cos\tfrac\pi4\,\mathbf i+\sin\tfrac\pi4\,\mathbf j)$. Relative velocity has magnitude
Force–balance on a sky-diver: $\mathbf g=\langle0,-180\rangle$, $\mathbf r=\langle30,180\rangle\Rightarrow\mathbf g+\mathbf r=\langle30,0\rangle$ (purely horizontal).
Heading problem: with wind $\mathbf w=\langle20,30\rangle$ and air-speed $400$-mph, plane’s velocity must be producing a track due west.
Two-rope suspension: tensions each of magnitude $50\sqrt2$ N.
Unit Vectors and Standard Basis ($\mathbf i,\mathbf j$)
Any non-zero vector $\mathbf w$ has an associated unit vector In the plane, form the standard basis so that
Fundamental Properties (Axioms)
For vectors $\mathbf u,\mathbf v,\mathbf w$ and scalars $c,d$:
$\mathbf u+\mathbf v = \mathbf v+\mathbf u$ (commutativity)
$(\mathbf u+\mathbf v)+\mathbf w = \mathbf u+(\mathbf v+\mathbf w)$ (associativity)
$\mathbf u+\mathbf0 = \mathbf u$ ; $\mathbf u+(-\mathbf u)=\mathbf0$
$c(\mathbf u+\mathbf v)=c\mathbf u+c\mathbf v$
$c(d\mathbf u)=(cd)\mathbf u$
$(c+d)\mathbf u=c\mathbf u+d\mathbf u$
$1\mathbf u=\mathbf u$
Three-Dimensional Vectors
A vector in $\mathbb R^{3}$ is Magnitude
Standard basis:
Thus
Given points $P1(x1,y1,z1)$, $P2(x2,y2,z2)$
Example.
$P(2,-1,2)$, $Q(1,4,5)$ give length $\sqrt{35}$; unit vector
Dot (Scalar) Product
For $\mathbf a=\langle a1,a2,a3\rangle$, $\mathbf b=\langle b1,b2,b3\rangle$:
Properties mirror those of ordinary multiplication (commutative, distributive, scalar associative). One crucial identity:
Angle Between Two Vectors
For non-zero $\mathbf a,\mathbf b$ and angle $\theta$ between them,
Orthogonality: $\mathbf a\perp\mathbf b\iff \mathbf a\cdot\mathbf b=0$.
Inequalities
Cauchy–Schwarz:
Triangle:
Direction Cosines
For non-zero $\mathbf a$ let $\alpha,\beta,\gamma$ be angles with the positive axes; then
with
Projection and Component
Scalar component of $\mathbf b$ along $\mathbf a$:
Vector projection:
Any vector decomposes as
Work
If a constant force $\mathbf F$ moves an object by displacement $\mathbf d$, the work is
Cross (Vector) Product
For $\mathbf a=a1\mathbf i+a2\mathbf j+a3\mathbf k$ and $\mathbf b=b1\mathbf i+b2\mathbf j+b3\mathbf k$:
\mathbf a\times\mathbf b=
\begin{vmatrix}
\mathbf i & \mathbf j & \mathbf k\
a1 & a2 & a3\ b1 & b2 & b3
\end{vmatrix}
=(a2b3-a3b2)\mathbf i+(a3b1-a1b3)\mathbf j+(a1b2-a2b1)\mathbf k.
Key facts:
$\mathbf a\times\mathbf b$ is orthogonal to both $\mathbf a$ and $\mathbf b$ (right-hand rule gives orientation).
Magnitude
$\mathbf a\times\mathbf a=\mathbf0$; vectors are parallel iff cross product vanishes.
Area and Volume
Area of parallelogram spanned by $\mathbf a,\mathbf b$ equals $\lVert\mathbf a\times\mathbf b\rVert$. Triangle area is half of that.
Scalar triple product \mathbf a\cdot(\mathbf b\times\mathbf c)=\begin{vmatrix}a1&a2&a3\b1&b2&b3\c1&c2&c_3\end{vmatrix} equals (signed) volume of the parallelepiped defined by $\mathbf a,\mathbf b,\mathbf c$. Zero indicates coplanarity.
Torque
For force $\mathbf F$ applied at position $\mathbf r$, torque magnitude
Lines in Space
Given point $P0(x0,y0,z0)$ and direction vector $\mathbf v=\langle a,b,c\rangle$.
Parametric form:
Symmetric form (when $a,b,c\neq0$):
Two lines are
• Parallel if direction vectors are parallel.
• Intersecting when some $t1,t2$ satisfy both sets of parametric equations.
• Skew when neither parallel nor intersecting.
Distance from point $Q$ to line through $P$ with direction $\mathbf v$:
Distance between parallel lines: choose $P$ on one, $Q$ on the other and use same formula.
Planes in Space
A plane through $P0(x0,y0,z0)$ with normal $\mathbf n=\langle a,b,c\rangle$ has equation
If two planes have normals $\mathbf n1,\mathbf n2$:
• They are parallel when $\mathbf n1\parallel\mathbf n2$.
• They are orthogonal when $\mathbf n1\cdot\mathbf n2=0$.
Angle $\theta$ between planes equals the angle between normals:
Line of intersection of two non-parallel planes is obtained by solving their simultaneous equations or by taking direction $\mathbf n1\times\mathbf n2$.
Distance from point $P1$ to plane with normal $\mathbf n$ through $P0$:
Representative Worked Problems
• Through $P(-3,3,-2)$ and $Q(2,-1,4)$, the direction vector $\overrightarrow{PQ}=\langle5,-4,6\rangle$ gives the line It intersects the $xy$-plane at $t=\tfrac13\Rightarrow(-\tfrac43,\,\tfrac53,0)$.
• Plane through $P(1,3,2),Q(3,-1,6),R(5,2,0)$: normals from $\overrightarrow{PQ}\times\overrightarrow{PR}$ give
• Distance from $(1,-2,3)$ to line $x=3+t,y=-1-2t,z=4+t$ equals
• Volume of parallelepiped with edges $\mathbf a=\mathbf i+2\mathbf j+3\mathbf k$, $\mathbf b=4\mathbf i+5\mathbf j+6\mathbf k$, $\mathbf c=7\mathbf i+8\mathbf j$ is
Summary of Cross & Dot Interaction Identities
$\mathbf a\times\mathbf b = -\mathbf b\times\mathbf a$ (anti-commutative)
$\mathbf a\times(\mathbf b+\mathbf c)=\mathbf a\times\mathbf b+\mathbf a\times\mathbf c$
$(\mathbf a+\mathbf b)\times\mathbf c=\mathbf a\times\mathbf c+\mathbf b\times\mathbf c$
$c(\mathbf a\times\mathbf b)=(c\mathbf a)\times\mathbf b=\mathbf a\times(c\mathbf b)$
$\mathbf a\cdot(\mathbf b\times\mathbf c)=(\mathbf a\times\mathbf b)\cdot\mathbf c$ (scalar triple cyclicity)
$\mathbf a\times(\mathbf b\times\mathbf c)= (\mathbf a\cdot\mathbf c)\,\mathbf b-(\mathbf a\cdot\mathbf b)\,\mathbf c.$
These results underpin numerous physical and geometric computations from torque and work to areas, volumes, and distances in analytic geometry.