Comprehensive Notes on Vectors, Products, Lines & Planes

Scalars and Vectors

A scalar is a quantity that possesses magnitude only, whereas a vector possesses both magnitude and a specific direction. Geometrically, a vector is represented by a directed line segment (an arrow) whose length equals the magnitude and whose arrow–head indicates direction. A vector whose initial point is AA and terminal point BB is denoted AB→\overrightarrow{AB} and its magnitude by ∥AB→∥\lVert \overrightarrow{AB} \rVert.

Two vectors v\mathbf v and w\mathbf w are considered equal (v=w\mathbf v = \mathbf w) if they have identical magnitudes and point in exactly the same direction; i.e. their graphical representatives are parallel, of the same length, and oriented identically.

Vector Operations in the Plane

Addition (Parallelogram / Triangle Rule)

If a particle is displaced successively by AB→\overrightarrow{AB} then BC→\overrightarrow{BC}, the net displacement is AC→\overrightarrow{AC}. Hence
AC→=AB→+BC→.\overrightarrow{AC}=\overrightarrow{AB}+\overrightarrow{BC}. Graphically, placing the tail of one vector at the head of the other and drawing the diagonal of the resulting parallelogram produces the same resultant.

Scalar Multiplication

For a scalar c≠0c\neq0 and a vector v\mathbf v, the product cvc\mathbf v is a vector collinear with v\mathbf v whose length is ∣c∣ ∥v∥|c|\,\lVert \mathbf v \rVert. Two non-zero vectors are parallel iff one is a non-zero scalar multiple of the other.

Difference of Two Vectors

The difference v−w\mathbf v-\mathbf w is defined by
v−w=v+(−w).\mathbf v-\mathbf w = \mathbf v + (-\mathbf w).
Graphically, translate w\mathbf w so its tail coincides with the tail of v\mathbf v, reverse it to obtain −w-\mathbf w, then add using the parallelogram rule.

Analytical Representation in R2\mathbb R^{2}

If P(v<em>1,v</em>2)P(v<em>1,v</em>2) is the terminal point of a vector whose tail is at the origin, the
position vector is ⟨v<em>1,v</em>2⟩.\langle v<em>1,v</em>2\rangle.

Definition.
A (plane) vector is the ordered pair v=⟨v<em>1,v</em>2⟩.\mathbf v=\langle v<em>1,v</em>2\rangle.

Zero vector : 0=⟨0,0⟩.\mathbf0 = \langle0,0\rangle.

Given P<em>1(x</em>1,y<em>1)P<em>1(x</em>1,y<em>1) and P</em>2(x<em>2,y</em>2)P</em>2(x<em>2,y</em>2),
P<em>1P</em>2→=⟨x<em>2−x</em>1,  y<em>2−y</em>1⟩.\overrightarrow{P<em>1P</em>2}=\langle x<em>2-x</em>1,\;y<em>2-y</em>1 \rangle.

Magnitude

∥v∥=v<em>12+v</em>22.\lVert\mathbf v\rVert = \sqrt{v<em>1^{2}+v</em>2^{2}}.

Component-wise Operations

For u=⟨u<em>1,u</em>2⟩\mathbf u=\langle u<em>1,u</em>2\rangle and v=⟨v<em>1,v</em>2⟩\mathbf v=\langle v<em>1,v</em>2\rangle:
u+v=⟨u<em>1+v</em>1,  u<em>2+v</em>2⟩,\mathbf u+\mathbf v = \langle u<em>1+v</em>1,\;u<em>2+v</em>2\rangle,
cu=⟨cu<em>1,  cu</em>2⟩.c\mathbf u = \langle cu<em>1,\;cu</em>2\rangle.

Illustrative Examples

  1. A(−3,−2)A(-3,-2), B(2,1):B(2,1): AB→=⟨5,3⟩.\overrightarrow{AB}=\langle5,3\rangle.

  2. Vectors AB→\overrightarrow{AB} with B(3,2)B(3,2) and CD→\overrightarrow{CD} with D(4,5)D(4,5) share length 13\sqrt{13} and slope 23\tfrac23, hence they are equal.

  3. Add ⟨3,−2⟩+⟨−1,3⟩=⟨2,1⟩\langle3,-2\rangle+\langle-1,3\rangle = \langle2,1\rangle.

  4. Two ships begin together: A=15i\mathbf A = 15\mathbf i, B=30(cos⁡π4 i+sin⁡π4 j)\mathbf B = 30(\cos\tfrac\pi4\,\mathbf i+\sin\tfrac\pi4\,\mathbf j). Relative velocity D=B−A=15(2−1)i+152 j\mathbf D=\mathbf B-\mathbf A=15(\sqrt2-1)\mathbf i+15\sqrt2\,\mathbf j has magnitude 22.1 km/h.22.1\text{ km/h}.

  5. Force–balance on a sky-diver: g=⟨0,−180⟩\mathbf g=\langle0,-180\rangle, r=⟨30,180⟩⇒g+r=⟨30,0⟩\mathbf r=\langle30,180\rangle\Rightarrow\mathbf g+\mathbf r=\langle30,0\rangle (purely horizontal).

  6. Heading problem: with wind w=⟨20,30⟩\mathbf w=\langle20,30\rangle and air-speed 400400-mph, plane’s velocity must be v=⟨−159.1,−30⟩\mathbf v=\langle-159.1,-30\rangle producing a track due west.

  7. Two-rope suspension: tensions F<em>1=50(i+j),  F</em>2=50(−i+j)\mathbf F<em>1=50(\mathbf i+\mathbf j),\;\mathbf F</em>2=50(-\mathbf i+\mathbf j) each of magnitude 50250\sqrt2 N.

Unit Vectors and Standard Basis (i,j\mathbf i,\mathbf j)

Any non-zero vector w\mathbf w has an associated unit vector u=w∥w∥.\mathbf u=\frac{\mathbf w}{\lVert\mathbf w\rVert}. In the plane, i=⟨1,0⟩,  j=⟨0,1⟩\mathbf i=\langle1,0\rangle,\;\mathbf j=\langle0,1\rangle form the standard basis so that u=u<em>1i+u</em>2j.\mathbf u= u<em>1\mathbf i+u</em>2\mathbf j.

Fundamental Properties (Axioms)

For vectors u,v,w\mathbf u,\mathbf v,\mathbf w and scalars c,dc,d:

  1. u+v=v+u\mathbf u+\mathbf v = \mathbf v+\mathbf u (commutativity)

  2. (u+v)+w=u+(v+w)(\mathbf u+\mathbf v)+\mathbf w = \mathbf u+(\mathbf v+\mathbf w) (associativity)

  3. u+0=u\mathbf u+\mathbf0 = \mathbf u ; u+(−u)=0\mathbf u+(-\mathbf u)=\mathbf0

  4. c(u+v)=cu+cvc(\mathbf u+\mathbf v)=c\mathbf u+c\mathbf v

  5. c(du)=(cd)uc(d\mathbf u)=(cd)\mathbf u

  6. (c+d)u=cu+du(c+d)\mathbf u=c\mathbf u+d\mathbf u

  7. 1u=u1\mathbf u=\mathbf u

Three-Dimensional Vectors

A vector in R3\mathbb R^{3} is a=⟨a<em>1,a</em>2,a<em>3⟩.\mathbf a=\langle a<em>1,a</em>2,a<em>3\rangle. Magnitude ∥a∥=a</em>12+a<em>22+a</em>32.\lVert\mathbf a\rVert=\sqrt{a</em>1^{2}+a<em>2^{2}+a</em>3^{2}}.

Standard basis: i=⟨1,0,0⟩,  j=⟨0,1,0⟩,  k=⟨0,0,1⟩.\mathbf i=\langle1,0,0\rangle,\;\mathbf j=\langle0,1,0\rangle,\;\mathbf k=\langle0,0,1\rangle.
Thus a=a<em>1i+a</em>2j+a3k.\mathbf a=a<em>1\mathbf i+a</em>2\mathbf j+a_3\mathbf k.

Given points P<em>1(x</em>1,y<em>1,z</em>1)P<em>1(x</em>1,y<em>1,z</em>1), P<em>2(x</em>2,y<em>2,z</em>2)P<em>2(x</em>2,y<em>2,z</em>2)
P<em>1P</em>2→=⟨x<em>2−x</em>1,  y<em>2−y</em>1,  z<em>2−z</em>1⟩.\overrightarrow{P<em>1P</em>2}=\langle x<em>2-x</em>1,\;y<em>2-y</em>1,\;z<em>2-z</em>1\rangle.

Example.
P(2,−1,2)P(2,-1,2), Q(1,4,5)Q(1,4,5) give PQ→=⟨−1,5,3⟩,\overrightarrow{PQ}=\langle-1,5,3\rangle, length 35\sqrt{35}; unit vector ⟨−135,535,335⟩.\left\langle\tfrac{-1}{\sqrt{35}},\tfrac{5}{\sqrt{35}},\tfrac{3}{\sqrt{35}}\right\rangle.

Dot (Scalar) Product

For a=⟨a<em>1,a</em>2,a<em>3⟩\mathbf a=\langle a<em>1,a</em>2,a<em>3\rangle, b=⟨b</em>1,b<em>2,b</em>3⟩\mathbf b=\langle b</em>1,b<em>2,b</em>3\rangle:
a⋅b=a<em>1b</em>1+a<em>2b</em>2+a<em>3b</em>3.\mathbf a\cdot\mathbf b = a<em>1b</em>1+a<em>2b</em>2+a<em>3b</em>3.

Properties mirror those of ordinary multiplication (commutative, distributive, scalar associative). One crucial identity:
a⋅a=∥a∥2.\mathbf a\cdot\mathbf a = \lVert\mathbf a\rVert^{2}.

Angle Between Two Vectors

For non-zero a,b\mathbf a,\mathbf b and angle θ\theta between them,
cos⁡θ=a⋅b∥a∥ ∥b∥.\cos\theta = \frac{\mathbf a\cdot\mathbf b}{\lVert\mathbf a\rVert\,\lVert\mathbf b\rVert}.

Orthogonality: a⊥b  ⟺  a⋅b=0\mathbf a\perp\mathbf b\iff \mathbf a\cdot\mathbf b=0.

Inequalities

Cauchy–Schwarz: ∣a⋅b∣≤∥a∥ ∥b∥.|\mathbf a\cdot\mathbf b|\le\lVert\mathbf a\rVert\,\lVert\mathbf b\rVert.
Triangle: ∥a+b∥≤∥a∥+∥b∥.\lVert\mathbf a+\mathbf b\rVert\le\lVert\mathbf a\rVert+\lVert\mathbf b\rVert.

Direction Cosines

For non-zero a\mathbf a let α,β,γ\alpha,\beta,\gamma be angles with the positive axes; then
cos⁡α=a<em>1∥a∥,  cos⁡β=a</em>2∥a∥,  cos⁡γ=a3∥a∥,\cos\alpha=\frac{a<em>1}{\lVert\mathbf a\rVert},\;\cos\beta=\frac{a</em>2}{\lVert\mathbf a\rVert},\;\cos\gamma=\frac{a_3}{\lVert\mathbf a\rVert},
with cos⁡2α+cos⁡2β+cos⁡2γ=1.\cos^{2}\alpha+\cos^{2}\beta+\cos^{2}\gamma=1.

Projection and Component

Scalar component of b\mathbf b along a\mathbf a:
comp⁡ab=a⋅b∥a∥.\operatorname{comp}_{\mathbf a}\mathbf b = \frac{\mathbf a\cdot\mathbf b}{\lVert\mathbf a\rVert}.

Vector projection:
proj⁡<em>ab=a⋅b∥a∥2 a.\operatorname{proj}<em>{\mathbf a}\mathbf b = \frac{\mathbf a\cdot\mathbf b}{\lVert\mathbf a\rVert^{2}}\,\mathbf a. Any vector decomposes as b=proj⁡</em>ab+(b−proj⁡ab).\mathbf b=\operatorname{proj}</em>{\mathbf a}\mathbf b+\big(\mathbf b-\operatorname{proj}_{\mathbf a}\mathbf b\big).

Work

If a constant force F\mathbf F moves an object by displacement d\mathbf d, the work is
W=F⋅d.W=\mathbf F\cdot\mathbf d.

Cross (Vector) Product

For a=a<em>1i+a</em>2j+a<em>3k\mathbf a=a<em>1\mathbf i+a</em>2\mathbf j+a<em>3\mathbf k and b=b</em>1i+b<em>2j+b</em>3k\mathbf b=b</em>1\mathbf i+b<em>2\mathbf j+b</em>3\mathbf k:
\mathbf a\times\mathbf b=
\begin{vmatrix}
\mathbf i & \mathbf j & \mathbf k\
a1 & a2 & a3\ b1 & b2 & b3
\end{vmatrix}
=(a2b3-a3b2)\mathbf i+(a3b1-a1b3)\mathbf j+(a1b2-a2b1)\mathbf k.

Key facts:

  1. a×b\mathbf a\times\mathbf b is orthogonal to both a\mathbf a and b\mathbf b (right-hand rule gives orientation).

  2. Magnitude ∥a×b∥=∥a∥ ∥b∥sin⁡θ.\lVert\mathbf a\times\mathbf b\rVert=\lVert\mathbf a\rVert\,\lVert\mathbf b\rVert\sin\theta.

  3. a×a=0\mathbf a\times\mathbf a=\mathbf0; vectors are parallel iff cross product vanishes.

Area and Volume

Area of parallelogram spanned by a,b\mathbf a,\mathbf b equals ∥a×b∥\lVert\mathbf a\times\mathbf b\rVert. Triangle area is half of that.

Scalar triple product \mathbf a\cdot(\mathbf b\times\mathbf c)=\begin{vmatrix}a1&a2&a3\b1&b2&b3\c1&c2&c_3\end{vmatrix} equals (signed) volume of the parallelepiped defined by a,b,c\mathbf a,\mathbf b,\mathbf c. Zero indicates coplanarity.

Torque

For force F\mathbf F applied at position r\mathbf r, torque τ=r×F,\boldsymbol\tau=\mathbf r\times\mathbf F, magnitude ∥τ∥=∥r∥ ∥F∥sin⁡θ.\lVert\boldsymbol\tau\rVert=\lVert\mathbf r\rVert\,\lVert\mathbf F\rVert\sin\theta.

Lines in Space

Given point P<em>0(x</em>0,y<em>0,z</em>0)P<em>0(x</em>0,y<em>0,z</em>0) and direction vector v=⟨a,b,c⟩\mathbf v=\langle a,b,c\rangle.

Parametric form:
x=x<em>0+at,  y=y</em>0+bt,  z=z0+ct.x=x<em>0+at,\;y=y</em>0+bt,\;z=z_0+ct.

Symmetric form (when a,b,c≠0a,b,c\neq0):
x−x<em>0a=y−y</em>0b=z−z0c.\frac{x-x<em>0}{a}=\frac{y-y</em>0}{b}=\frac{z-z_0}{c}.

Two lines are
• Parallel if direction vectors are parallel.
• Intersecting when some t<em>1,t</em>2t<em>1,t</em>2 satisfy both sets of parametric equations.
• Skew when neither parallel nor intersecting.

Distance from point QQ to line through PP with direction v\mathbf v:
D=∥PQ→×v∥∥v∥.D=\frac{\lVert \overrightarrow{PQ}\times\mathbf v\rVert}{\lVert\mathbf v\rVert}.

Distance between parallel lines: choose PP on one, QQ on the other and use same formula.

Planes in Space

A plane through P<em>0(x</em>0,y<em>0,z</em>0)P<em>0(x</em>0,y<em>0,z</em>0) with normal n=⟨a,b,c⟩\mathbf n=\langle a,b,c\rangle has equation
a(x−x<em>0)+b(y−y</em>0)+c(z−z0)=0.a(x-x<em>0)+b(y-y</em>0)+c(z-z_0)=0.

If two planes have normals n<em>1,n</em>2\mathbf n<em>1,\mathbf n</em>2:
• They are parallel when n<em>1∥n</em>2\mathbf n<em>1\parallel\mathbf n</em>2.
• They are orthogonal when n<em>1⋅n</em>2=0\mathbf n<em>1\cdot\mathbf n</em>2=0.

Angle θ\theta between planes equals the angle between normals:
cos⁡θ=n<em>1⋅n</em>2∥n<em>1∥ ∥n</em>2∥.\cos\theta=\frac{\mathbf n<em>1\cdot\mathbf n</em>2}{\lVert\mathbf n<em>1\rVert\,\lVert\mathbf n</em>2\rVert}.

Line of intersection of two non-parallel planes is obtained by solving their simultaneous equations or by taking direction n<em>1×n</em>2\mathbf n<em>1\times\mathbf n</em>2.

Distance from point P<em>1P<em>1 to plane with normal n\mathbf n through P</em>0P</em>0:
D=∣n⋅P<em>1P</em>0→∣∥n∥.D=\frac{|\mathbf n\cdot\overrightarrow{P<em>1P</em>0}|}{\lVert\mathbf n\rVert}.

Representative Worked Problems

• Through P(−3,3,−2)P(-3,3,-2) and Q(2,−1,4)Q(2,-1,4), the direction vector PQ→=⟨5,−4,6⟩\overrightarrow{PQ}=\langle5,-4,6\rangle gives the line x=−3+5t,  y=3−4t,  z=−2+6t.x=-3+5t,\;y=3-4t,\;z=-2+6t. It intersects the xyxy-plane at t=13⇒(−43, 53,0)t=\tfrac13\Rightarrow(-\tfrac43,\,\tfrac53,0).

• Plane through P(1,3,2),Q(3,−1,6),R(5,2,0)P(1,3,2),Q(3,-1,6),R(5,2,0): normals from PQ→×PR→\overrightarrow{PQ}\times\overrightarrow{PR} give 6x+10y+7z=50.6x+10y+7z=50.

• Distance from (1,−2,3)(1,-2,3) to line x=3+t,y=−1−2t,z=4+tx=3+t,y=-1-2t,z=4+t equals 356.\frac{\sqrt{35}}{\sqrt6}.

• Volume of parallelepiped with edges a=i+2j+3k\mathbf a=\mathbf i+2\mathbf j+3\mathbf k, b=4i+5j+6k\mathbf b=4\mathbf i+5\mathbf j+6\mathbf k, c=7i+8j\mathbf c=7\mathbf i+8\mathbf j is ∣a⋅(b×c)∣=27.|\mathbf a\cdot(\mathbf b\times\mathbf c)|=27.

Summary of Cross & Dot Interaction Identities

  1. a×b=−b×a\mathbf a\times\mathbf b = -\mathbf b\times\mathbf a (anti-commutative)

  2. a×(b+c)=a×b+a×c\mathbf a\times(\mathbf b+\mathbf c)=\mathbf a\times\mathbf b+\mathbf a\times\mathbf c

  3. (a+b)×c=a×c+b×c(\mathbf a+\mathbf b)\times\mathbf c=\mathbf a\times\mathbf c+\mathbf b\times\mathbf c

  4. c(a×b)=(ca)×b=a×(cb)c(\mathbf a\times\mathbf b)=(c\mathbf a)\times\mathbf b=\mathbf a\times(c\mathbf b)

  5. a⋅(b×c)=(a×b)⋅c\mathbf a\cdot(\mathbf b\times\mathbf c)=(\mathbf a\times\mathbf b)\cdot\mathbf c (scalar triple cyclicity)

  6. a×(b×c)=(a⋅c) b−(a⋅b) c.\mathbf a\times(\mathbf b\times\mathbf c)= (\mathbf a\cdot\mathbf c)\,\mathbf b-(\mathbf a\cdot\mathbf b)\,\mathbf c.

These results underpin numerous physical and geometric computations from torque and work to areas, volumes, and distances in analytic geometry.