mkt 12
- Definition: Short-term incentive to encourage purchase or sales of a product or service.
- Objectives:
- Stimulate immediate purchases
- Influence consumer behavior, not attitudes
- Tailored to Product Life Cycle (PLC) stage
- Coupons: Immediate price reduction; encourage trial and repurchase.
- Rebates: Delayed discount, preferred by manufacturers (build database, reduce immediate cash out).
- Premiums: Free items or services with purchase (e.g., "gift with purchase" in cosmetics).
- Contests/Sweepstakes: Build interest, encourage engagement (e.g., Tim Hortons "Roll Up the Rim").
- Sampling: Reduces risk for customers; common in cosmetics, food.
- Loyalty Programs: Reward repeat customers; must be easy to use, personalized, and mobile-accessible.
- Shopper Marketing/POP Displays: In-store messaging to encourage last-minute purchase.
- Definition: Targeted at wholesalers/retailers, not consumers.
- Includes:
- Trade allowances
- Display incentives
- Trade shows and events
- Training programs
- Purpose: Push products down the channel by encouraging retailers to stock and promote.
Personal Selling
- Definition: Direct interaction between a sales rep and potential buyers to influence a purchase decision.
- Why Use It?:
- High-involvement or complex products
- Immediate feedback and adaptation
- Builds relationships
- Types:
- Traditional Selling: Focus on closing sales.
- Relationship (Consultative) Selling: Focus on long-term partnerships, understanding customer needs.
Steps in the Selling Process
- Lead generation (prospecting)
- Lead qualification (assess readiness and fit)
- Pre-approach (research client)
- Sales presentation (formal meeting)
- Handling objections
- Closing the sale
- Follow-up
Technology in Selling
- Increases efficiency (CRM, e-commerce)
- Enhances customer knowledge
- Doesn’t replace relationship, but supports it
- CPSA: Canadian Professional Sales Association offers the Certified Sales Professional (CSP) designation.
- Why Social Media?:
- Shift from mass media to smaller, personalized screens
- Enables real-time, two-way engagement
- Low cost, high reach, measurable
- Canadian Stats:
- 63% use social media
- Facebook and YouTube dominate
- Gen Z: 48 minutes/day on smartphones
- 50% of TV viewers also use smartphones while watching
Online Buyer Behavior (Canada)
- 60% of purchases made by only 18% of shoppers
- 82% of travel bookings are online
- Online sales account for ~15% of retail in Canada
Social Commerce
- Definition: Combines e-commerce with social interaction
- Sites: Pinterest, Etsy, TripAdvisor
- Features: ratings, reviews, UGC (user-generated content)
- Paid: Google Ads, Facebook Ads
- Owned: Company’s website, blog, social media accounts
- Earned: Reviews, word of mouth, shares
Google Search vs. Display Network
- Search: Text ads on search results
- Display: Image or video ads on websites
- Display reaches 90% of global internet users
- Google Ads:
- Auction-based cost-per-click (CPC)
- Average CPC: $1–$2 search, <$1 display
- Expensive keywords (e.g., law) can cost $50+/click
- Small businesses spend ~$10,000/month on Google Ads
Facebook Ads
- Costs affected by:
- Bid amount
- Ad quality and relevance
- Estimated action rate
- Audience targeting
- Time of year
- Placement
- Optimization strategy
- Media Types:
- Social Networks: Facebook, LinkedIn
- Media Sharing: YouTube, Pinterest, Instagram
- Microblogs: Twitter/X
- Review Sites: Yelp, TripAdvisor
- Location-Based: Foursquare (less popular now)
- Podcasts & Gaming: Interactive, immersive brand experiences
Mobile & Apps
- High video consumption
- Apps increase engagement, brand presence
- Widgets: Small tools for integration into websites
Metrics and Measurement
- ROMI (Return on Marketing Investment):
ROMI=CampaignCosts(IncrementalRevenue−CampaignCosts)×100
Listening Systems
- Use social media monitoring tools to analyze mentions, sentiment, trends
- Enables real-time response and engagement
- Define social media objectives
- Align with overall IMC goals
- Choose appropriate platforms
- Monitor, measure, and adapt
- Engage with community and encourage user interaction