motion

Motion Media and Information

Flipbook

- created by drawing a picture on each page of a pad paper

Motion Media

-visual media that gives appearance of a movement -combined w/ audio text and/or interactive content to create a multimedia.

-created by rendering showing consecutively several frames per seconds.

SERIES of graphics or imager follow a story a sequence to create a story often called storyboard we show a set of components (audio, visual videos)

 

Forms of Motion Media

1. Informal- created by individuals often for personal use.

2. Formal - created by professional who follows industry standards in creating editing and producing motion in media

 

Formal Production of Animation steps:

• Writing a story

• script is written and dialogue is recorded

• animators sketch major

• scenes: in between fill in the gaps

• background music and background details are added

• drawing is rendered

 

Motion Media Formal

Animation

- Animation GIF (Graphic Interchange Format)

• Flash

• Shockwave

• Dynamic HTML

 

Video Formal/Codes

• MP4

• DiVx

• MPG

• 3gp

• AVI

• MKV

 

Purposes of Motion Media and Information

• Education

• Entertainment

• Advertising

 

Sources of Motion Media and Information

• Personal

• Social Media

• Media Companies

• Audiences of Motion Media

• Private or Public

• Directed or General

 

How to determine a credible motion media

ü Validity of information Is it peer reviewed or Verifiable

1. Source

- primary or secondary?

- does the video capture the actual event or does it simple present information learned about an event?

2. Relationship of the author to the event

-does he have find hand knowledge

Technical Methods of Detecting Tampered/fake video.

 

Smoothness of Video -often decoded when movement are not smooth. when action positioned to jump from one position to another as if some action was missing

 

Lightning Coverage Matches - one way to detect matches to look at the shadows the source of light determines the size and direction of the shadows.

Scale and size consistent -scales refer to how the size of objects in reference to one another are near the real thing, are usually smaller than objects that are nearer

-picture reduced or enlarge all object should be resize

- objects far away usually smaller than objects that are nearer.

 

Advantages of Motion media and Information

 

• Captures motion in a manner that in can be viewed repeatedly

• It can show processes in detail and in sequence

• Simulations allow for safe observation

• can cut across different cultures and groups.

• allows scenes, history, events and phenomenon to be created

• enables learning w/ emotions

 

Limitations of Motion Media and Information

 

• viewers cannot interrupt the presentation

• often time more costly than other forms of virtual media other data may be presented

• best using still images. (graph, diagram, maps)"

• it is subject to misinterpretation.