electro C1

Chapter 1: Coordinate Systems

Introduction

  • A coordinate system is a mathematical system used to describe the position of a point in space.

  • Space is represented in 3D, using three axes that are perpendicular to each other.

  • In a coordinate system, basis vectors are used to describe the direction and scale of the axes, denoted as ⃗ei.

    • The index i indicates the direction of the unit vector (a synonym for basis vector).

  • There are three main types of coordinate systems for locating a point or solid in space:

    • Cartesian coordinates

    • Cylindrical coordinates

    • Spherical coordinates

1. Cartesian Coordinates

A. Definition
  • The Cartesian coordinates are defined in 3D space with coordinates represented as M(x, y, z), where:

    • x-axis: represented by vector ⃗ex

    • y-axis: represented by vector ⃗ey

    • z-axis: represented by vector ⃗ez

    • Vectors (⃗ex, ⃗ey, ⃗ez) form an orthonormal basis:

    • Meaning any vector in space can be expressed as a linear combination of the basis vectors.

    • The unit vectors are:

      • ⃗ex = (1, 0, 0)

      • ⃗ey = (0, 1, 0)

      • ⃗ez = (0, 0, 1)

  • A unit vector is defined as a vector with a magnitude of 1 oriented in the direction of a given vector.

B. Elementary Displacement
  • An elementary displacement refers to an infinitesimal (very small) change in position from a point M to M'.

  • It can be described by a vector −→dℓ = −−→MM', where each component of the vector represents a small variation in each direction:

    • M' = M + dM

  • For an elementary displacement between M(x, y, z) and M'(x', y', z'), the relationship is:

    • −→dℓ = dx ⃗ex + dy ⃗ey + dz ⃗ez

    • Where:

    • x' = x + dx

    • y' = y + dy

    • z' = z + dz

C. Elementary Surface and Volume
  • An elementary surface, denoted as dS, and an elementary volume, denoted as dV, can be defined:

  • Consider an infinitely small cube of volume dV in space with edges of lengths dx, dy, and dz:

    • This elementary volume is expressed as:

    • dV = dx dy dz

  • The total volume can be calculated by summing all these elementary volumes:

    • **V =

‬ dV =

‬ dx dy dz =
dx
dy
dz**

  • A surface can be obtained as the sum of elementary surfaces on each face of a cube:

    • For example, if z is constant:

    • **S =

    dS =
    dx
    dy**

2. Cylindrical Coordinates

A. Definition
  • The 3D cylindrical coordinate system is used to describe the position of a point M in space using:

    • Radial distance r

    • Angle θ

    • Vertical coordinate z

  • This system is an extension of the 2D polar coordinate system.

  • The basis vectors in cylindrical coordinates are {⃗er, ⃗eθ, ⃗ez}.

    • Note: These vectors are not fixed in space like ( ⃗ex, ⃗ey, ⃗ez); they are defined as mobile.

  • A point M in space is represented in coordinates (r, θ, z) with:

    • OM = OM' + M'M = r⃗er + z⃗ez

  • The basis vectors for cylindrical coordinates are projected onto the Cartesian axes:

    • ⃗er = cos θ ⃗ex + sin θ ⃗ey

    • ⃗eθ = −sin θ ⃗ex + cos θ ⃗ey

B. Elementary Displacement
  • Consider a point M'(r + dr, θ + dθ, z + dz), displaced relative to M:

  • The basis vectors −→er and −→eθ change direction as point M moves, while their magnitudes remain equal to 1.

  • The elementary displacement vector −−−→dOM is expressed as the differential of −−→OM:

    • ⃗dOM = d(r−→er + z−→ez) = −→er dr + r d−→er + −→ez dz + z d−→ez

  • We can simplify d−→ez, which is invariant regardless of rotation, thus it is zero:

    • Thus, we have:

    • ⃗dOM = −→er dr + r d−→er + −→ez dz**

  • Since d−→er/dθ = −sin θ ⃗ex + cos θ ⃗ey = −→eθ**, it follows:

    • d−→er = −→eθ

  • Therefore, we can express elementary displacement in cylindrical coordinates as:

    • −−−→dOM = dr−→er + r dθ−→eθ + dz−→ez**

C. Elementary Surface and Volume
  • The elementary volume is defined by the differential elements of:

    • Radial distance dr

    • Angular interval

    • Vertical coordinate dz

  • Therefore:

    • dV = r dr dθ dz

  • The term rdθ is the product of the radial distance and the angle , reflecting the arc length that varies with r. Thus, the multiplier accounts for the variation in θ.

  • dV forms a cylindrical volume element when integrated:

    • **V =

‬ dV =
rdr

dz**

  • When integrating the total volume V from dV, remember that the radius r must be considered during integration:

    • Typically:

    • θ will vary from 0 to 2π

    • r will vary from 0 to R

    • z will vary from 0 to h

  • The integral to calculate the volume in cylindrical coordinates:

    • **V =

‬ dV =
rdr

dz**

  • The differential surface element dS in cylindrical coordinates depends on the surface orientation:

    • Surface normal to the z-axis (parallel to the r-θ plane): −→dS = r dr dθ −→ez

    • Surface normal to the r-axis (radial, parallel to the θ-z plane): −→dS = r dz dθ −→er

    • Surface normal to the θ-axis (parallel to the r-z plane): −→dS = dr dz −→eθ

3. Spherical Coordinates

A. Definition
  • The spherical coordinate system describes the position of a point in space using three coordinates:

    • r: radial distance OM.

    • θ: polar angle (0 to π), limited to a half-turn.

    • ϕ: azimuthal angle in the P(xy) plane (0 to 2π), allows for a full rotation.

  • The basis vectors in spherical coordinates are (−→er, −→eθ, −→eϕ)**.

  • The relationship between Cartesian and spherical coordinates is given by:

    • x = r cos ϕ sin θ

    • y = r sin ϕ sin θ

    • z = r cos θ

B. Elementary Surface and Volume
  • The elementary volume in spherical coordinates is defined by the product of the three infinitesimal dimensions:

    • dV = r² sin θ dr dθ dϕ

    • The factor comes from the spherical projection accounting for the surface area of a sphere of radius r; the sin θ is a geometric factor adjusting the contribution of the polar angle.

  • The differential surface element dS varies based on the orientation of the surface in space:

    • Surface normal to the r direction (spherical surface): −→dS = r² sin θ dθ dϕ −→er

    • Surface normal to the θ direction (cap-shaped): −→dS = r sin θ dr dϕ −→eθ

    • Surface normal to the ϕ direction (sector-shaped): −→dS = r dr dθ −→eϕ

C. Applications to Volume Calculations
1. Volume of a Sphere of Radius R
  • To calculate the volume of a sphere of radius R, we use:

    • dV = r² sin θ dr dθ dϕ.

  • The volume V is obtained by integrating dV over the bounds of the spherical coordinates:

    • **V =

‬ dV =
** from 0 to 2π in ϕ,

  • from 0 to π in θ, and from 0 to R in r:

  • V = R² dr
    sin θ dθ
    .

    • Steps to compute the volume:

  • Integrate wrt r from 0 to R:

    \int0^R r^2 dr = \left[\frac{r^3}{3}\right]0^R = \frac{R^3}{3}

  • Integrate sin θ wrt θ from 0 to π:

    \int0^π \sin θ dθ = [−\cos θ]0^π = −\cos π + \cos 0 = 2

  • Integrate 1 wrt ϕ from 0 to 2π:

    \int_0^{2π} 1 dϕ = 2π

    • Finally, combining the three integrals yields:

  • V = \frac{R^3}{3} \cdot 2 \cdot 2π = \frac{4πR^3}{3}.

    • Therefore, the volume of a sphere of radius R is given by:

  • V = \frac{4πR^3}{3}.

2. Volume of a Cylinder of Radius R and Height h
  • To calculate the volume of a cylinder of radius R and height h, we use:

    • dV = r dr dθ dz.

  • The volume V is obtained by integrating dV over the bounds of the cylindrical coordinates:

    • **V =

    dV =
    ** from 0 to R in r,

    • from 0 to 2π in θ, and from 0 to h in z:

    • V = R dr

      dz.

  • Steps to compute the volume:

    1. Integrate r from 0 to R:

    \int0^R r dr = \left[\frac{r^2}{2}\right]0^R = \frac{R^2}{2}

    1. Integrate 1 wrt θ from 0 to 2π:

    \int_0^{2π} 1 dθ = 2π

    1. Integrate 1 wrt z from 0 to h:

    \int_0^h 1 dz = h

  • Combining the three integrals, the volume of the cylinder is:

    • V = \frac{R^2}{2} \cdot 2π \cdot h = πR²h.

3. Volume of a Parallelepiped in Cartesian Coordinates
  • In Cartesian coordinates (x, y, z), a parallelepiped with sides a, b, and c is defined by:

    • x ∈ [0, a]: length in the x direction.

    • y ∈ [0, b]: width in the y direction.

    • z ∈ [0, c]: height in the z direction.

  • The differential volume element in Cartesian coordinates is:

    • dV = dx dy dz.

  • The total volume is obtained by integrating dV over the bounds defined by the dimensions of the parallelepiped:

    • **V =

    dV =
    ** from 0 to a in x, 0 to b in y, 0 to c in z:

    • V = a dx
      dy
      dz.

  • Steps to compute the volume:

    1. Integrate 1 wrt x from 0 to a:

    \int_0^a 1 dx = a

    1. Integrate 1 wrt y from 0 to b:

    \int_0^b 1 dy = b

    1. Integrate 1 wrt z from 0 to c:

    \int_0^c 1 dz = c

  • Combining these results yields:

    • V = a · b · c.

  • Thus, the volume of a parallelepiped with sides a, b, and c is:

    • V = abc.