Scalars and Vectors Study Notes

Scalars and Vectors Study Notes

Scalars

  • Definition: A scalar is a physical quantity that has only a magnitude.
  • Examples:
    • Mass
    • Length
    • Time
    • Temperature
    • Volume
    • Density

Vectors

  • Definition: A vector is a physical quantity that has both a magnitude and a direction.
  • Examples:
    • Position
    • Displacement
    • Velocity
    • Acceleration
    • Momentum
    • Force
  • Displacement Example: The displacement from the USA to China is 11600 km, in an eastward direction.

Representation of Vectors

  • Components:
    • Vectors are typically represented as arrows with:
    • Head: Indicates the direction of the vector.
    • Tail: Indicates the starting point.
  • Symbolic Representation: Symbolically represented as $ extbf{AB}$ or with a single capital letter with an arrow above it.

Comparison: Scalar vs Vector

  • Scalar Quantity:

    • Has magnitude only.
    • Does not have direction.
    • Specified by a number and a unit (e.g., temperature, speed).
  • Vector Quantity:

    • Has both magnitude and direction.
    • Specified by a number along with the direction and unit.
    • Represented by a bold symbol or an arrow sign above its symbol (e.g., acceleration, velocity).

Vector Addition and Subtraction

  • Addition of Vectors: If two vectors $ extbf{A}$ and $ extbf{B}$ are represented, their resultant vector, $ extbf{C}$ can be defined as:

    • extbfC=extbfA+extbfBextbf{C} = extbf{A} + extbf{B}
  • Subtraction of Vectors: The subtraction of vector $ extbf{B}$ from vector $ extbf{A}$ is defined as the addition of vector $- extbf{B}$ to vector $ extbf{A}$:

    • extbfAextbfB=extbfA+(extbfB)extbf{A} - extbf{B} = extbf{A} + (- extbf{B})

Unit Vectors

  • Definition: A unit vector is a vector that has a magnitude of 1 and indicates direction.
  • Properties:
    • Lacks both dimension and unit.
    • Serves to specify a direction in space.
  • Expression: Any vector $ extbf{A}$ can be expressed as:
    • extbfA=extbfAextbfAextunitextbf{A} = | extbf{A}| extbf{A}_{ ext{unit}}

Resolution of a Vector

  • Definition: The process of breaking a vector into two or more component vectors that can reproduce the original vector’s effect.
  • Rectangular Components of 2D Vectors:
    • Vectors can be expressed in component form:
    • extbfA=A<em>xextbfi+A</em>yextbfjextbf{A} = A<em>{x} extbf{i} + A</em>{y} extbf{j}
    • Where:
    • $A_x = A imes ext{cos}( heta)$
    • $A_y = A imes ext{sin}( heta)$

Magnitude and Direction from Components

  • Calculating Magnitude:
    • A=extsqr(A<em>x2+A</em>y2)A = ext{sqr}(A<em>x^2 + A</em>y^2)
  • Calculating Direction:
    • Using tangent:
    • heta = an^{-1}igg( rac{Ay}{Ax}igg)
    • alternatively, A<em>y=Aimesextsin(heta),extandA</em>x=Aimesextcos(heta)A<em>y = A imes ext{sin}( heta), ext{ and } A</em>x = A imes ext{cos}( heta)

3D Vectors

  • Rectangular Components of 3D Vectors:
    • extbfA=A<em>xextbfi+A</em>yextbfj+Azextbfkextbf{A} = A<em>{x} extbf{i} + A</em>{y} extbf{j} + A_{z} extbf{k}
  • Magnitude in 3D:
    • A=extsqr(A<em>x2+A</em>y2+Az2)|A| = ext{sqr}(A<em>x^2 + A</em>y^2 + A_z^2)
    • Direction angles:
    • eta = ext{cos}^{-1}igg( rac{A_x}{|A|}igg)

Vector Products

  1. Multiplying a Vector by a Scalar:

    • If a vector $ extbf{A}$ is multiplied by scalar $s$, the new vector has a magnitude equal to $|A| imes |s|$ and direction dictated by the sign of $s$.
  2. Scalar Product (Dot Product): Produces a scalar outcome:

    • extbf{A} ullet extbf{B} = | extbf{A}| | extbf{B}| ext{cos} heta
    • Work Example: Work done, W = extbf{F} ullet extbf{s} = |F| |s| ext{cos} heta
  3. Vector Product (Cross Product): Produces a vector:

    • extbfAimesextbfB=extbfAextbfBextsinhetaextbfnextbf{A} imes extbf{B} = | extbf{A}| | extbf{B}| ext{sin} heta extbf{n}

Properties of Scalar and Vector Products

  • Scalar Product Properties:

    • The scalar product of any two identical unit vectors equals one (e.g., $ extbf{i} ullet extbf{i} = 1$).
    • The scalar product of different unit vectors equals zero (e.g., $ extbf{i} ullet extbf{j} = 0$).
  • Vector Product Properties:

    • The cross product of two identical unit vectors gives zero.
    • The cross product of different unit vectors results in a third unit vector (e.g., $ extbf{i} imes extbf{j} = extbf{k}$).

Exercises

  • Exercise examples providing calculations involving vectors, magnitudes, and angles between vectors illustrating practical applications and foundational concepts.