Scalars and Vectors Study Notes
Scalars and Vectors Study Notes
Scalars
- Definition: A scalar is a physical quantity that has only a magnitude.
- Examples:
- Mass
- Length
- Time
- Temperature
- Volume
- Density
Vectors
- Definition: A vector is a physical quantity that has both a magnitude and a direction.
- Examples:
- Position
- Displacement
- Velocity
- Acceleration
- Momentum
- Force
- Displacement Example: The displacement from the USA to China is 11600 km, in an eastward direction.
Representation of Vectors
- Components:
- Vectors are typically represented as arrows with:
- Head: Indicates the direction of the vector.
- Tail: Indicates the starting point.
- Symbolic Representation: Symbolically represented as $ extbf{AB}$ or with a single capital letter with an arrow above it.
Comparison: Scalar vs Vector
Scalar Quantity:
- Has magnitude only.
- Does not have direction.
- Specified by a number and a unit (e.g., temperature, speed).
Vector Quantity:
- Has both magnitude and direction.
- Specified by a number along with the direction and unit.
- Represented by a bold symbol or an arrow sign above its symbol (e.g., acceleration, velocity).
Vector Addition and Subtraction
Addition of Vectors: If two vectors $ extbf{A}$ and $ extbf{B}$ are represented, their resultant vector, $ extbf{C}$ can be defined as:
Subtraction of Vectors: The subtraction of vector $ extbf{B}$ from vector $ extbf{A}$ is defined as the addition of vector $- extbf{B}$ to vector $ extbf{A}$:
Unit Vectors
- Definition: A unit vector is a vector that has a magnitude of 1 and indicates direction.
- Properties:
- Lacks both dimension and unit.
- Serves to specify a direction in space.
- Expression: Any vector $ extbf{A}$ can be expressed as:
Resolution of a Vector
- Definition: The process of breaking a vector into two or more component vectors that can reproduce the original vector’s effect.
- Rectangular Components of 2D Vectors:
- Vectors can be expressed in component form:
- Where:
- $A_x = A imes ext{cos}( heta)$
- $A_y = A imes ext{sin}( heta)$
Magnitude and Direction from Components
- Calculating Magnitude:
- Calculating Direction:
- Using tangent:
- heta = an^{-1}igg(rac{Ay}{Ax}igg)
- alternatively,
3D Vectors
- Rectangular Components of 3D Vectors:
- Magnitude in 3D:
- Direction angles:
- eta = ext{cos}^{-1}igg(rac{A_x}{|A|}igg)
Vector Products
Multiplying a Vector by a Scalar:
- If a vector $ extbf{A}$ is multiplied by scalar $s$, the new vector has a magnitude equal to $|A| imes |s|$ and direction dictated by the sign of $s$.
Scalar Product (Dot Product): Produces a scalar outcome:
- extbf{A} ullet extbf{B} = | extbf{A}| | extbf{B}| ext{cos} heta
- Work Example: Work done, W = extbf{F} ullet extbf{s} = |F| |s| ext{cos} heta
Vector Product (Cross Product): Produces a vector:
Properties of Scalar and Vector Products
Scalar Product Properties:
- The scalar product of any two identical unit vectors equals one (e.g., $ extbf{i} ullet extbf{i} = 1$).
- The scalar product of different unit vectors equals zero (e.g., $ extbf{i} ullet extbf{j} = 0$).
Vector Product Properties:
- The cross product of two identical unit vectors gives zero.
- The cross product of different unit vectors results in a third unit vector (e.g., $ extbf{i} imes extbf{j} = extbf{k}$).
Exercises
- Exercise examples providing calculations involving vectors, magnitudes, and angles between vectors illustrating practical applications and foundational concepts.