Hala Barakat

Background and Perspective

  • Speaker: Professor Hala Barakat (also rendered as Barakat/Barakat) with Palestinian lived experience from Anabta, shaping her architectural perspective.

  • Central claim: architecture has historically perpetuated challenges, injustices, and silences, especially in marginalizing vulnerable populations in favor of dominant agendas.

  • Vision: architecture can uncover hidden narratives and resist design as a political instrument.

  • Notable terms and concepts from her work:

    • architectures of hiding, crafting, concealment, omission, deception, erasure, silence

    • skeletal bulldozer in land walks across Palestine and South Africa

    • landscapes as testimonies of resistance; machines of transcription; pen in the hands of the powerful

  • Professional milestones:

    • 2023 Fellow in Architecture residency program from Art OMAI (Art Omni/Art OmAi) expanding critical and creative engagement with architecture.

    • Previous teaching roles: University of Idaho; University of Southern Florida; current position at Washington State University (WSU).

  • Teaching focus across institutions: intersecting architecture with identity, memory, and power.

  • Personal motivation: a marginalized background shaped a commitment to social and political dimensions of design.

Research Focus and Key Concepts

  • Core research areas:

    • early design pedagogy (foundation design; foundations committee feedback loops; foundations 01/120, 01/140, 01/1940 references in class context).

    • real estate and development: architecture’s impact on real-world issues and cross-disciplinary collaboration for funding and budgeting.

  • Central questions: how can architects influence real-world outcomes beyond aesthetics and how to integrate social justice into design practice?

  • Foundational principle: architecture as a tool for revealing hidden histories and challenging dominant narratives.

  • Selected research directions:

    • architectures of hiding, new approaches to unveiling hidden histories.

    • land walks across Palestine and South Africa (collaboration among Palestinian and South African architects) focusing on memory, sovereignty, and land use.

    • skeletal bulldozer metaphor to critique displacement of human remains during park construction on a Muslim cemetery in Jerusalem.

    • architectures of hiding and a machine for transcribing history (pen as instrument in the hands of the powerful).

    • landscapes as testimonies of resistance (overlay of Nakba with Trail of Tears) to connect disparate histories and durations.

    • mapping tangible and intangible boundaries; recognizing hidden or disappearing truths today.

  • Current and upcoming themes:

    • displacement as a universal condition: unhousing, unplacing, and related experiences across different scales.

    • date pits and other locally available materials as building resources; exploring humble design as a systemic solution.

    • the role of AI in design: opportunities, governance, and staying in control of the design process; using AI to augment rather than replace critical thinking.

Teaching Philosophy and Pedagogy

  • Core belief: students should understand how they think as designers; cultivate and bring their own identities, backgrounds, principles into projects.

  • Process over product: emphasize that we "create, we think as we make"; trusting the subconscious and focusing on the design process to guide final outcomes, especially when the final product is not fully controllable.

  • Individualism in design: help students articulate their own design language and the unique ways they talk about spaces.

  • Iterative design process:

    • constant feedback loops with revisions to meet codes and constraints while honoring personal principles.

    • early, frequent model-making as a thinking tool; using unconventional materials and found objects (fragmented cameras, typewriters) to understand systems and extract lessons for building design.

  • Openness and inclusivity in assignments:

    • avoid rigid checklists; celebrate diverse approaches and allow different project scales (e.g., 10 vs 50 lines) to reflect student voices.

    • encourage independent study/electives where students pursue personally meaningful topics (e.g., vignettes and metaphors via collages; Armenian genocide themes; Meow Town project).

  • Contextual awareness:

    • as a land grant university, reflect on colonial and indigenous histories (e.g., Nez Perce and Native American communities) and the responsibility of architects to respond thoughtfully to past harms.

    • highlight the transformative power of a small design decision (0.2 mm line) in large-scale outcomes (an 8 m wall) to illustrate design impact.

  • Site and context as learning tools:

    • site analysis goes beyond maps: sense of smell, sound, scale, user experience, and pathways; how these layers can be overlayed to reveal problems and solutions.

    • use Google Maps-like site cues to teach layer integration and problem solving through design.

  • Design for social and political relevance:

    • projects often address current or historical injustices; use architecture and design to advocate, raise awareness, and propose ethical resolutions.

  • Studio structure and outcomes:

    • upper design studios (construction-focused) with real-site interactions (e.g., artist-in-residence in Spokane) to test ideas in contexts that support creativity without limiting freedom.

    • from speculative sites to built outcomes: a museum of no history becomes a vehicle to explore meaning and memory through making.

Foundations, Studios, and Real-World Context

  • Foundational pedagogy emphasis:

    • iterative feedback with real-world constraints (codes, approvals);

    • design thinking centered on personal identity and human experience.

  • Real-world impact and advocacy:

    • students learn to advocate for causes through projects (e.g., prison wall design addressing policy inequalities; Indigenous and local community concerns).

    • independent studies used to connect personal interests to broad issues (e.g., Armenian genocide, environmental restoration).

  • Examples of studio practice:

    • use of found objects and analog processes to understand systems; hands-on model building as cognitive exercise.

    • public-facing projects balanced with personal research and ethical considerations.

Notable Student Projects and Case Studies (Selected Snapshots)

  • University of Idaho (CAMI’s group): a wall project centered on a speculative prison wall around marijuana incarceration policies; demonstrates translating systemic issues into design opportunities.

  • University of Idaho thesis projects:

    • Sterling: fluids in motion; explored open-ended processes from astronomical to molecular scales; used wax melting and printing to study space and perception.

    • Skyler: architectural neural agility; “visions of architecture through neural sensation and perception”; prototyped using a hand-made wire-wiring technique to train the brain and demonstrate extended neural activity.

    • Hannah Hearst: representation and image-making strategies to engage viewers; focus on alleyways in Moscow, Idaho; reactivating neglected spaces.

    • Rui: Japan oil dispensary concept into the ocean; healing through designed systems to clean up ocean oil pollution.

    • Minching: Meow Town; addressing controversial and ethically sensitive topics (cats and COVID origins) through a public park concept and advocacy.

    • Hassan: earthquakes and Ottoman wood construction; a historical approach to strengthen current building strategies by tracing past technologies.

  • Washington State University (WSU) and Foundation Studios:

    • House of Play: a foundational project rethinking housing with a play-first approach to bring joy to daily life; a row house section redesigned to balance adult and child needs and joy.

    • Payton: playful use of play-doh to craft vivid, colorful architectural ideas; emphasizes the design process as enjoyable.

    • Matthew: nature as architectural content; integration of natural elements beyond traditional greenery or parks.

    • Richard: light as a design tool to activate spaces; exploring different temporalities of light in spaces.

  • Projects illustrate a spectrum from personal memory to broad social critique, and from speculative to near-implementation scales.

Research Methods, Tools, and Future Directions

  • Methodologies:

    • sketching as cognitive training; drawing to communicate ideas when verbal explanation is limited; making drawings legible to convey mood and spatial experience.

    • drawing as a bridge between mind and hand; using light, texture, and composition to evoke user experiences.

    • site analysis as layered interpretation: beyond typical maps to include sensory and experiential data.

  • AI and digital tools:

    • AI is a transformative tool; designers should stay updated and collaborate with faculty on policy and best practices.

    • Use AI thoughtfully (e.g., MidJourney) to explore patterns and embroidery motifs (e.g., Palestinian embroidery) as design patterns; AI used for pattern stitching to address destruction zones and healing.

    • Caution against over-reliance; maintain authorial control and ensure output aligns with ethical aims and research questions.

  • Landscape as testimony of resistance:

    • landscapes studies overlay Nakba (Palestine) with Trail of Tears (Native American history) to contextualize temporal durations and shared human experiences of dispossession.

  • Materials and sustainability:

    • date pits and other fruit seeds explored as building materials for humble, locally available resources; potential to translate into practical construction methods in resource-scarce regions.

  • Displacement and housing research:

    • displacement concept examined across contexts (war, domestic settings, migration); emphasis on how design can recognize, mitigate, and communicate these experiences.

Ethical, Philosophical, and Practical Implications

  • Ethics of representation:

    • architecture as a medium to address sensitive topics (genocide, displacement, colonization); responsibility to foreground marginalized voices.

    • careful translation of political topics for public engagement without sensationalism; using accessible metaphors (e.g., skeletal bulldozer) to communicate complex issues.

  • Public engagement and accessibility:

    • balancing abstraction with public utility; how to communicate complex ideas to diverse audiences without diluting intent.

    • designers should craft spaces to guide user experience and behavior through form, proportion, and circulation, not solely through graphic representation.

  • Education and professional practice:

    • cultivate broad exposure to diverse faculty and ideas; use AI and digital tools to supplement and not supplant fundamental design thinking.

    • develop core principles before graduation (e.g., empathy-driven design, public service orientation) to guide career choices and firm selection.

  • Long-term impact:

    • projects aim to inform policy, preserve memory, and promote social justice; architecture as a platform for advocacy and cultural resilience.

Key Terms, Concepts, and Takeaways (Glossary)

  • Architectures of hiding: design strategies that obscure or erase histories or narratives within built environments.

  • Skeletal bulldozer: metaphor used to discuss desecration of cemeteries and how to talk about it through design artifacts.

  • Landscapes as testimonies of resistance: treating landscapes as carriers of historical memory and political meaning.

  • Tangible vs. intangible boundaries: spatial and non-spatial limits that shape how truth is perceived and conveyed in sites.

  • Displacement, unhousing, unplacing: experiential states of losing home or place due to conflict, policy, or social change.

  • Date pits as building material: local, sustainable alternative material for construction in resource-limited contexts.

  • AI in design: tools like MidJourney for ideation; importance of human oversight and ethical use.

  • Museum of No History: a speculative project exploring how to create meaning in absence of historical narrative.

Audience Q&A Highlights (Key Points Reiterated)

  • Abstract vs public utility in architecture:

    • Public-facing design should translate abstract ideas into experiential strategies that guide movement and perception within spaces; balance is achieved by using abstraction to evoke experience while providing functional cues to users.

  • Advice for students entering a complex world:

    • Develop a set of core principles before graduation (e.g., empathy, public service); actively seek diverse mentorship and courses to broaden perspectives, especially on AI.

    • Use principled guidelines to navigate career choices and design decisions; stay current with new tools but retain critical agency over design aims.

  • Engagement and participation:

    • Encourage questions and dialogue; acknowledge that the field benefits from cross-disciplinary exploration and ongoing critique.

Summary Takeaways

  • Architecture is a powerful tool for revealing hidden histories and challenging oppressive or marginalizing practices.

  • Pedagogy should honor personal identities, support iterative design, and connect classroom work to real-world concerns and communities.

  • The work spans speculative and built scales, emphasizing memory, displacement, and resilience; it leverages traditional and new technologies to explore meaningful narratives.

  • Ethical engagement, public accessibility, and principled practice are essential for meaningful impact in design education and professional life.

  • Continuous learning (including AI and digital tools) should be balanced with sustained human-centered judgment and advocacy for community needs.

Background and Perspective
  • Speaker: Professor Hala Barakat, with Palestinian lived experience, shapes her architectural perspective.

  • Central claim: architecture has historically perpetuated injustices and marginalized vulnerable populations.

  • Vision: architecture can uncover hidden narratives and resist design as a political instrument.

  • Notable concepts: architectures of hiding, crafting, concealment, omission, deception, erasure, silence; skeletal bulldozer; landscapes as testimonies of resistance.

  • Professional milestones: 2023 Fellow in Architecture residency program from Art OMAI; current position at Washington State University (WSU).

  • Teaching focus: intersecting architecture with identity, memory, and power.

Research Focus and Key Concepts
  • Core research areas: early design pedagogy and real estate/development.

  • Central question: how can architects integrate social justice into design practice?

  • Foundational principle: architecture as a tool for revealing hidden histories and challenging dominant narratives.

  • Selected research: architectures of hiding; land walks across Palestine and South Africa (memory, sovereignty, land use); skeletal bulldozer metaphor (critiquing displacement) and landscapes as testimonies of resistance (connecting Nakba with Trail of Tears).

  • Current themes: displacement as a universal condition; locally available materials (date pits); the role of AI in design (augmentation, not replacement).

Teaching Philosophy and Pedagogy
  • Core belief: students should understand their design thinking, bringing their identities and principles into projects.

  • Process over product: emphasize "creating, thinking as we make"; trusting the subconscious.

  • Iterative design: constant feedback, early model-making using unconventional materials.

  • Openness and inclusivity: diverse approaches in assignments, encouraging independent study on meaningful topics.

  • Contextual awareness: reflecting on colonial and indigenous histories, highlighting design impact from small decisions (0.2mm0.2 mm line to 8m8 m wall).

  • Site and context: beyond maps to include sensory and experiential data (smell, sound, scale, user experience).

  • Design for social and political relevance: projects often address injustices, advocating through architecture.

  • Studio structure: real-site interactions to test ideas, museum of no history to explore meaning and memory.

Foundations, Studios, and Real-World Context
  • Foundational pedagogy: iterative feedback, real-world constraints, design thinking focused on personal identity.

  • Real-world impact: students advocate for causes (e.g., prison wall design, Indigenous concerns) through projects and independent studies.

Notable Student Projects and Case Studies (Selected Snapshots)
  • Examples include projects on speculative prison walls, fluids in motion, architectural neural agility, reactivating alleyways, ocean oil clean-up, ethical topics (Meow Town), historical construction, and foundational projects like House of Play and nature integration.

Research Methods, Tools, and Future Directions
  • Methodologies: sketching as cognitive training; drawing to communicate mood and spatial experience; site analysis as layered interpretation.

  • AI and digital tools: transformative potential (e.g., MidJourney for patterns); caution against over-reliance, maintain authorial control.

  • Landscape as testimony of resistance: overlaying Nakba with Trail of Tears to contextualize dispossession.

  • Materials and sustainability: date pits and other fruit seeds as local building materials.

  • Displacement research: examining displacement across contexts, how design can mitigate these experiences.

Ethical, Philosophical, and Practical Implications
  • Ethics of representation: architecture addresses sensitive topics (genocide, displacement), foregrounding marginalized voices.

  • Public engagement: balancing abstraction with public utility, designing spaces that guide user experience.

  • Education and professional practice: cultivate broad exposure, use AI to supplement design thinking, develop core principles (empathy, public service).

  • Long-term impact: projects aim to inform policy, preserve memory, and promote social justice.

Key Terms, Concepts, and Takeaways (Glossary)
  • Architectures of hiding: design strategies obscuring histories.

  • Skeletal bulldozer: metaphor for desecration of cemeteries in design.

  • Landscapes as testimonies of resistance: landscapes as carriers of historical memory.

  • Tangible vs. intangible boundaries: spatial and non-spatial limits shaping truth perception.

  • Displacement, unhousing, unplacing: losing home/place due to conflict, policy.

  • Date pits as building material: local, sustainable construction alternative.

  • AI in design: tools for ideation, importance of human oversight.

  • Museum of No History: speculative