Behavior Technician Training: Discrete Trial Teaching (DTT)
Discrete Trial Teaching (DTT)
Definition
- DTT is a structured teaching technique based on applied behavior analysis (ABA) principles.
- Skills are broken down into small, teachable parts, each taught independently.
- Example: Teaching addition involves first teaching number identification, then counting skills, before teaching addition problems.
Important Aspects of DTT
- Teacher-Directed Technique: The teacher initiates and controls each teaching opportunity.
- Discriminative Stimulus (SD): Each trial begins with the teacher giving an instruction or question (the SD).
- The SD is specific to the skill being taught (e.g., "Clap your hands" or "Do your puzzle").
- Structured Environment:
- Initially conducted in a highly structured environment to minimize distractions (e.g., private room, cornered-off area).
- The environment becomes more natural as the child progresses.
- Multiple Trials: Students are given multiple opportunities to practice a skill in a row.
- Each learning opportunity is a trial, presented one after another.
- Reinforcement:
- Positive reinforcement is used (presentation of a stimulus following a response that increases the likelihood of that response).
- The child's preference is considered when possible.
- Reinforcement is always paired with praise.
- If the behavior increases, the item functions as a reinforcer.
DTT and the Three-Term Contingency
The three-term contingency is composed of:
- Antecedent: Structured environment, teacher and child at a desk, teacher gives instruction (SD).
- Behavior: Child responds correctly or incorrectly.
- Consequence: Teacher provides reinforcement for correct response or error correction for incorrect response.
Steps of DTT
- Gain the Child's Attention: Ensure the child is looking at you, sitting still, and not engaged in other behaviors.
- Present the SD: Give the instruction or question.
- Child Responds: Allow the child a moment to respond.
- Consequence:
- Correct Response: Provide praise and a preferred item as a reinforcer.
- Incorrect Response: Provide error correction (explained later).
- Intertrial Interval (ITI): A brief break (3-5 seconds) between trials to reset materials and collect data.
DTT Teaching Example
- Skill: Answering the question, "How old are you?"
- Antecedent: Child is looking at the teacher.
- SD: Teacher asks, "How old are you?"
- Behavior:
- Correct Response: "I'm seven years old."
- Incorrect Response: "I'm nine years old."
- Consequence:
- Correct Response: Praise and favorite toy.
- Incorrect Response: Error correction.
- Intertrial Interval: A new trial is started.
Errorless Teaching
- A teaching procedure where a prompt for the correct response is provided immediately after the SD.
- A prompt can be physical guidance, verbal cue, or visual cue.
- Reduces initial errors and allows the child to practice the correct response from the start.
- Particularly useful when first introducing a new skill.
Steps of DTT with Errorless Teaching
- The prompt is provided immediately after the SD.
- Reinforcement is still provided after the prompted response is completed.
- Prompting is faded systematically over time to promote independence.
Prompt Fading
- Gradually reduce assistance. For example:
- Fully prompt the child's hand to point, then prompt the wrist, then the elbow, and so on.
- Reinforce responses requiring less and less assistance.
- Eventually, only reinforce independent responses (differential reinforcement).
Error Correction
- Used when a child makes an error, even after errorless teaching is implemented.
- Consists of three steps:
- Correct the Error: Provide the correct response (demonstrate or help the child).
- Practice Trial: Represent the original SD give the child a moment to respond.
- Reinforcement: Provide praise and reinforcement (if appropriate; see below).
Reinforcement during Error Correction:
*In the practice trial, if the child responds correctly the teacher may:
- Provide reinforcers: for correct independent responses during practice trials.
- Not provide reinforcers: Only reinforce correct responses that do not require a practice trial.
Teaching New Skills
- Massed Trials: Presenting the SD multiple times in a row to allow the child to practice the response repeatedly.
- Intermixing: Interspersing a new SD with SDs the child can already respond to.
- Gives the child opportunities to discriminate the new response from responses they already know.
- Example Teaching "Ball":
- Hold up an object and ask, "What's this?". Immediately provide a verbal prompt "Say ball."
- Provide praise and a reward when the student says "Ball".
- Over the next trials, fade you prompts (e.g., Say, Ball).
- Provide praise when the student is able to label the object with less assistance.
- When the student can consistently label the object: Intermix trials by asking the student for responses she already knows.
General Guidelines for DTT
- Present the SD Only One Time:
- Teaches the child to respond to instructions the first time they are presented.
- Use a clear, directive voice.
- Be consistent when presenting the SD, especially initially.
- Provide Reinforcers after Correct Responses:
- Reinforcement strengthens the target behavior.
- Pair Verbal Praise with Reinforcers:
- Use behavior-specific praise (e.g., "Good job, you touched blue!").
Summary of DTT
- DTT breaks down skills into small steps and teaches each part independently.
- A DTT trial involves a specific sequence of steps, which changes based on whether the child responds correctly or incorrectly.
- Errorless teaching minimizes errors.
- Error correction involves showing the correct response, represent the SD, and allowing the child to practice.