Kinematics in One Dimension - Study Notes
PHYS131 Discipline of Physics - Kinematics in One Dimension
Chapter Overview
- Subject: Kinematics in One Dimension
- Author: Dr. Mathew K. Moodley
- Copyright: © 2014 Pearson Education, Inc.
Contents of Chapter 2
- Reference Frames and Displacement
- Average Velocity
- Instantaneous Velocity
- Acceleration
- Motion at Constant Acceleration
- Solving Problems
- Freely Falling Objects
- Graphical Analysis of Linear Motion
2-1 Reference Frames and Displacement
Reference Frame: Any measurement of position, distance, or speed must be made with respect to a reference frame.
- Example: If you sit on a train and someone walks down the aisle, their speed is a few miles/hour relative to the train, but much higher relative to the ground.
Displacement vs. Distance:
- Displacement: Denoted as , represents how far the object is from its starting point, irrespective of the path taken.
- Distance: Measured along the actual path taken by the object.
- Visual Representation: Displacement (solid blue line) vs. Distance (dashed line).
2-2 Average Velocity
- Speed: Defined as how far an object travels in a given time interval, measured in distance/time.
- Velocity: Incorporates directional information and is given by the formula:
Where is the displacement, and is the time interval.
Example 2-1: Runner's Average Velocity
- Position of a runner plotted over time along the x-axis:
- Change in position from to over a interval.
- Average Velocity Calculation =
Example Situation: Driving Home
- Driving steadily at for , then slows to due to rain.
- Arrives home after .
- Questions: (a) Find distance to hometown; (b) Find average speed.
2-3 Instantaneous Velocity
- Instantaneous Velocity: The average velocity obtained in the limit as the time interval approaches zero.
- Illustrated by graphs showing constant velocity vs. varying velocity.
2-4 Acceleration
- Definition: Acceleration is the rate of change of velocity.
- Average Acceleration Formula:
- Given example at specific times:
- At , ,
- At , ,
- At , .
Example 2-4: Average Acceleration of a Car
A car accelerates from rest to in .
- Average acceleration is calculated using the defined formula from rest to final speed.
Vector Nature of Acceleration:
- In one-dimensional motion, only the sign (positive or negative) of acceleration is necessary.
Distinction between:
- Negative Acceleration: Acceleration in the negative direction as defined by the coordinate system.
- Deceleration: Occurs when acceleration is opposite to the direction of velocity.
Instantaneous Acceleration: Similar to instantaneous velocity, defined as the limit of average acceleration as the time interval approaches zero.
2-5 Motion at Constant Acceleration
- Average Velocity during a time interval :
- Constant Acceleration Equations:
- Equations relate to various variables and can be arranged as needed.
Example 2-7: Runway Design
- Designing for an airplane that requires a takeoff speed of with an acceleration of .
- Questions: (a) Can it reach required speed on a 150 m runway? (b) Determine minimum runway length if not.
Example 2-8: Car Acceleration
- A car accelerates from rest at a constant to cross a wide intersection. Calculate the time taken.
2-6 Solving Problems
- Read and comprehend the problem statement.
- Identify objects under study and time intervals involved.
- Create a diagram and select coordinate axes.
- List known quantities and the unknown ones that need to be found.
- Determine applicable physics principles and plan a solution.
- Identify relationships between known and unknown quantities. Verify equation applicability.
- Solve algebraically for unknowns, checking results for dimensional correctness.
- Calculate and round the solution appropriately.
- Evaluate final result for reasonableness and confirm units.
2-7 Freely Falling Objects
- Near Earth's surface, all objects experience the same acceleration due to gravity (approximately ).
- In the absence of air resistance, all objects fall with this uniform acceleration.
Practical Example: Dropping Objects
- Scenario: A ball dropped from a high tower. Questions: (a) Time taken to reach the ground? (b) Velocity upon impact?
Further Scenarios
- A boy throws a ball upwards with an initial speed of . Questions include:
(a) Maximum height reached?
(b) Time for ball to return to his hand?
(c) Velocity upon return?
(d) Time to reach above his hand?
2-8 Graphical Analysis of Linear Motion
- The slope of an x vs. t graph indicates velocity.
- Graphs illustrate varying velocity vs. time and resulting displacement curves.
- Instantaneous velocity at any point is the tangent to the x vs. t curve.
Displacement Area Under v vs. t Curve
- The displacement of an object can also be calculated by determining the area under the velocity vs. time curve.
Summary of Chapter 2
- Kinematics: The study of motion in relation to a reference frame.
- Displacement: Defined as the change in position.
- Average Speed: Distance traveled/time elapsed; contrasted with average velocity which is displacement/time.
- Instantaneous Velocity: Defined as the limit of velocity for an infinitesimally small time period.