Comprehensive Study Guide for Instrumental Conditioning and Rescorla-Wagner Limitations
Recap: The Rescorla-Wagner Model
The Rescorla-Wagner model is a mathematical framework used to describe the change in associative strength between a conditioned stimulus (CS) and an unconditioned stimulus (US) on any given trial.
The fundamental equation for the model is:
Definition of terms:
: The change in associative strength of the stimulus that occurs on any one trial.
: A learning rate parameter determined by the salience of the conditioned stimulus.
: A learning rate parameter determined by the properties (e.g., intensity) of the unconditioned stimulus.
: The maximum associative strength that can be supported between the CS and the US.
: The sum of the associative strengths of all stimuli present on that trial.
Limitations of the Rescorla-Wagner Model
While the Rescorla-Wagner model predicts phenomena such as acquisition, extinction, blocking, over-expectation, conditioned inhibition, and super-conditioning, it fails to account for several complex learning behaviors:
Extinction Nuances: Extinction is not simply the mirror opposite of acquisition. The model struggles to account for spontaneous recovery, renewal, and reinstatement.
Configural Learning: The model is an elemental model, assuming animals learn about individual stimuli independently. It does not account for animals learning about the unique combination of stimuli ( and ) as a distinct entity.
Negative Patterning: This is a specific problem for the model. In negative patterning, and are reinforced individually ( and ), but the combination of the two is not reinforced (). Rescorla-Wagner predicts the highest expectation of a US when both are present, but animals actually learn to distinguish the compound as a signal for no US.
Latent Inhibition: Learning in an initial stage (Stage 1: ) inhibits learning to the same stimulus in a later stage (Stage 2: ). Because of the mixed predictive value of stimulus A, learning is slower when it is eventually reinforced. The Rescorla-Wagner model does not predict this.
Learned Irrelevance: Similar to latent inhibition, where exposure to uncorrelated stimuli hinders later learning.
Relearning Effects: Rescorla-Wagner assumes that if an association is extinguished, the associative strength () returns to . This implies that the re-acquisition curve should be identical to the initial acquisition curve. However, in reality, re-acquisition is typically much more rapid.
Evolutionary Preparedness: Animals are innately predisposed to learn certain associations helping survival (e.g., monkeys fearing snakes more easily than flowers, Mineka & Cook, 1993). While the model accounts for salience () and intensity (), it ignores biological significance.
Other Issues: Includes configural learning, compound stimuli, and various relearning effects. Note that adaptations to the model have been proposed to address some of these.
Evidence for Relearning and Rapid Re-Acquisition
Ricker & Bouton (1996) Study: This research demonstrated that re-acquisition follows a more rapid trajectory than original training.
Methodology:
Groups R and L: Previously trained and then extinguished to associate food with a specific CS (the CS differed between the groups).
Group U: Received the food US without the predictive CS.
Group C: Exposed only to the context without the specific learning parameters applied to other groups.
Because associations are re-learned faster, it suggests the original learning was not completely erased (), contradicting the basic Rescorla-Wagner assumption.
Summary of Pavlovian (Classical) Conditioning Concepts
US Devaluation: A technique used to test whether associations are stimulus-response (S-R) or stimulus-stimulus (S-S).
Opponent Process Model of Addiction: This model predicts withdrawal and drug tolerance. When combined with Pavlovian conditioning, it helps explain drug relapse triggers.
Higher Order Conditioning: Involves the association of a CS with a US via an intermediary CS, extending learning beyond direct pairing.
Introduction to Instrumental (Operant) Conditioning
Definition: Instrumental conditioning is the learning of associations between voluntary responses and their consequences. It is also known as operant conditioning.
Nature of the Response: Unlike Pavlovian conditioning where behavior is elicited (involuntary), in instrumental conditioning, the response is voluntary and emitted by the subject.
The ABC Model of Behavior Analysis:
A (Antecedents): The conditions or environmental stimuli () leading to a behavior.
B (Behaviour): The specific response () produced by the subject.
C (Consequences): The outcome (), which can be a reinforcer or a punisher.
Association Types:
S-O links: Primarily associated with Pavlovian (classical) conditioning.
R-O links: The core of operant/instrumental conditioning.
S-R links: Characteristic of ingrained habits; historically, this was thought to be the primary mechanism of operant conditioning.
The Response () and The Outcome ()
The Response: The specific, observable behavior of interest. It produces and is controlled by its consequences. It must be clearly distinguished from the outcome it produces.
Dependent Variable (): In instrumental conditioning research, the is usually the Response Rate (e.g., lever presses per minute).
Response rate indicates how strongly behavior is controlled by reinforcement.
Higher rates typically signal stronger learning or higher motivation.
The Outcome: The consequence following the behavior. Its primary function is to change the likelihood of the behavior occurring again.
Thorndike's Law of Effect: Animals and humans repeat actions resulting in favorable consequences and avoid those resulting in aversive consequences.
Determinants of Outcomes: Positive/Negative and Reinforcement/Punishment
Clarification of Terms: In the context of learning theory, "positive" and "negative" do not refer to the emotional quality (valence) of the event.
Positive (): Something is added to the environment.
Negative (): Something is removed or subtracted from the environment.
Reinforcement: Increases the future likelihood of the response. Skinner (1953) noted the only defining characteristic of a reinforcer is that it reinforces.
Punishment: Decreases the future likelihood of the response.
The Four Quadrants of Instrumental Conditioning
Positive Reinforcement: Adding a reward to increase behavior.
Example: A child helps a sibling; the parents provide a hug and praise. The child is more likely to help in the future.
Negative Reinforcement: Removing a negative consequence to increase behavior.
Example: Taking ibuprofen for a headache. The headache (aversive stimulus) is removed, making the subject more likely to take ibuprofen for future headaches.
Positive Punishment: Adding a negative consequence to decrease behavior.
Example: A teenager stays out late; parents assign extra chores. The chores are added, making staying out late less likely in the future.
Negative Punishment: Removing a positive consequence to decrease behavior.
Example: A child swears; parents take away phone privileges. The removal of the phone makes swearing less likely in the future.
Pitfalls and Problems in Reinforcement and Punishment
Accidental Positive Reinforcement (Martin & Pear, 1999): It is easy to accidentally reinforce undesirable behaviors.
Scenario 1: A child begins fiddling with TV dials; the mother immediate suggests a walk. The attention reinforces the TV fiddling.
Scenario 2: A man yells loudly because he cannot find a shirt; the wife immediately finds it. The yelling is reinforced.
Scenario 3: A child hits his brother; the father stops what he is doing to play with the child. The aggression is reinforced by the father's attention.
Problems with Punishment:
Subjects may learn to avoid the punisher (doing the behavior when the punisher is absent).
Punishment can inhibit all behavior, not just the targeted one.
Subjects may develop fear or dislike for the punisher (Pavlovian conditioning).
The subject might copy the punisher's behavior (observational learning).
If punishment works, the person administering it is reinforced for using potentially violent or aggressive behavior.
Shaping and Complex Behaviors
Shaping: A technique used when a subject does not naturally perform the desired response. It involves reinforcing increasingly close approximations to the desired behavior.
Example: Using shaping to teach a cat to ring a bell by reinforcing looking at the bell, then touching it, then eventually ringing it.
Factors Affecting Acquisition: Contiguity and Contingency
Contiguity: The temporal proximity between the behavior and the outcome. Associations are stronger when the outcome follows the behavior closely in time. If delayed, learning is slower/less robust. Note: Contiguity alone is not sufficient for learning.
Contingency: The predictive relationship. It measures how much more likely the outcome is when the behavior occurs compared to when it does not. High contingency is required for strong learning; low contingency results in poor learning even if contiguity is high.
Reinforcement Schedules
Foundational Types:
Continuous: Every response results in reinforcement/punishment.
Intermittent: Only a subset of responses are reinforced/punished.
Schedules Defined:
Fixed-Ratio (FR): Reinforcement occurs after a set number of responses (e.g., every 5th press). Results in a high response rate with a post-reinforcement pause.
Fixed-Interval (FI): The first response after a fixed time period is reinforced (e.g., every 30 seconds). Results in a "scalloped" response pattern (pauses, then increasing rates as time approaches).
Variable-Ratio (VR): Reinforcement after an average number of responses, varying unpredictably. This produces the highest, steadiest response rates and is very resistant to extinction.
Variable-Interval (VI): The first response after an unpredictable time interval is reinforced (average of e.g., 30 seconds). Results in a moderate, steady response rate.
Skinner's Discovery: B.F. Skinner found that animals respond for longer and more persistently when reinforcement is not delivered every time (intermittent reinforcement).
Intermittent Reinforcement in Social and Clinical Contexts
Dating Strategy: Often discussed in "pickup artistry" or pop psychology. Tactics include "hot and cold" behavior, being mysterious, or flirting then pulling away to make a partner crave unpredictable attention.
Abuse and Trauma Bonding: In clinical psychology and narcissistic abuse literature, intermittent reinforcement is seen as a damaging dynamic. Periods of intense affection ("love bombing") alternate with neglect, rage, or gaslighting, creating a psychological bond that is hard to break for the survivor.
Choice and the Matching Law
Concurrent Schedules: When two or more reinforcement schedules are available simultaneously, allowing the subject to choose.
Matching Law (Herrnstein, 1961): Animals match their rate of responding to the rate of reinforcement provided by each option.
Formula:
Where are response rates and are reinforcement rates. If a lever provides of total reinforcement, the animal will spend roughly of its time responding to that lever.
Extinction in Operant Conditioning
Definition: Extinction occurs when a previously reinforced response no longer produces the outcome.
Extinction Burst: An initial, temporary increase in the rate of responding immediately after reinforcement stops, often accompanied by frustration or aggression.
Partial Reinforcement Extinction Effect (PREE): Behaviors maintained by intermittent reinforcement take significantly longer to extinguish than behaviors that were continuously reinforced.
Theoretical Perspectives on Reinforcement
Drive Reduction Theory (Hull): Biological needs (food, water) create internal states of tension called "drives." Behavior is reinforced specifically because it reduces these drives and restores homeostasis.
Intrinsic Rewards: Harry Harlow (1955) demonstrated with monkeys that puzzles can provide intrinsic rewards. Monkeys would solve puzzles even when the solution did not lead to food, water, or sex.
The Premack Principle: A high-probability behavior (more preferred activity) can reinforce a low-probability behavior (less preferred activity).
Example: "You can play video games if you do your homework first."
Paradoxical Reward Effects: Cases where rewards contradict standard theory.
Overjustification Effect: Providing extrinsic rewards for an activity that is already intrinsically motivating can actually decrease the behavior once the reward is removed.
Negative Contrast Effect: Moving from a high-value reward to a lower-value reward causes performance to drop below the baseline of subjects who only ever received the low-value reward.
Goal-Directed vs. Habitual Behavior
Goal-Directed Behavior: Driven by outcomes, involves deliberate planning, is flexible, and sensitive to outcome devaluation.
Habitual Behavior: Based on S-R associations, automatic, not flexible, and insensitive to outcome devaluation.
Outcome Devaluation Tests: Used to distinguish between the two. Forms include individual satiety (eating a specific food until full) or taste aversion (associating a food with illness).
Christopher Adams Experiment (cited in Haselgrove, 2016):
Rats with moderate training ( lever presses) showed goal-directed behavior—they stopped responding when the outcome was devalued.
Rats with extensive training ( lever presses) became habitual—they continued to press the lever even after the outcome was devalued.
Smokers Study (Hogart and Chase): Human subjects with buttons for cigarettes and chocolate showed sensitivity to devaluation, proving that R-O links are learned and remembered.