Free Fall Physics Concepts
Free Fall Concepts
Definition: An object in free fall is influenced only by gravity, experiencing acceleration downward.
Initial Velocity: The initial velocity () of a dropped object is .
Acceleration: Constant acceleration due to gravity ().
Speed Gain: An object gains every second in free fall.
Calculating Velocity: Use the formula:
After seconds, velocity can be determined if dropped or thrown upward/downward.
Top of Trajectory: At the highest point of a projectile's motion, velocity is , but acceleration remains .
Motion Description: An object thrown straight up:
Increases speed upwards, reaches maximum height, then decreases speed until return to starting point.
Displacement and total air time can be calculated with .
Important Equations
Distance:
Velocity Calculation:
Time to fall a distance:
Key Points for Review
An object dropped has constant acceleration downward.
An object must be at rest or thrown to analyze motion effectively.
A dropped object will hit the ground faster due to acceleration of gravity.
Time and displacement in free-fall situations can be calculated if initial conditions are known.
G is always -10
To calculate the displacement () at any time () for an object in free fall (where air resistance is negligible), you can use the following formula:
: Represents the vertical displacement of the object from its initial position.
: Is the initial velocity of the object.
If the object is dropped, its initial velocity () is .
If the object is thrown, will be the initial velocity at which it was thrown (positive if thrown upwards, negative if thrown downwards).
: Is the time in seconds since the object was released or thrown.
: Is the constant acceleration due to gravity, which is consistently (the negative sign indicates downward acceleration).
This formula applies whether the object is dropped (where ) or thrown (where is a non-zero value).