CJ

Physics 20 Review Notes

Kinematics

  • Graphing Interpretations:
    • Slope of displacement-time graph = velocity.
    • Slope of velocity-time graph = acceleration.
    • Area under velocity-time graph = displacement.
  • Scalar vs. Vector:
    • Scalar: Magnitude only.
    • Vector: Magnitude and direction.
  • Uniform Motion:
    • Constant velocity.
    • v = \frac{\Delta d}{\Delta t}
  • Uniformly Accelerated Motion:
    • Acceleration: Rate of change in velocity.
    • Speeding up: Acceleration and velocity vectors in same direction.
    • Slowing down: Acceleration and velocity vectors in opposite directions.
    • Instantaneous velocity: Velocity at a specific time.
    • Free-fall: Acceleration due to Earth’s gravity (9.81 m/s²).
  • Projectiles:
    • Object moving under gravity.
    • Horizontal (x-axis) and vertical (y-axis) components are independent, except for time.
    • Horizontal component: uniform motion.
    • Vertical component: uniform acceleration.
    • Common Scenarios
      • Object dropped straight down
      • Object thrown directly upward
      • Object launched horizontally
      • Object launched at an angle

Dynamics

  • Dynamics: Study of forces.
  • Force: Push or pull that changes an object’s velocity.
  • Newton’s Laws of Motion:
    • 1st Law (Inertia): Object maintains constant velocity unless acted upon by unbalanced force.
    • Inertia: Resistance to acceleration.
    • 2nd Law: Unbalanced force causes acceleration.
    • 3rd Law (Action-Reaction): Forces occur in pairs, equal and opposite.
  • Mass vs. Weight:
    • Mass: Amount of matter.
    • Weight: Force due to gravity (F_g).
  • Net Force (\sum F):
    • Vector sum of forces.
    • \sum F = F1 + F2 + F_3 + …
  • Free-Body Diagrams (FBD):
    • Visualize forces acting on an object.
    • Includes:
      • Types of forces
      • Direction of forces
      • Relative magnitude of forces
    • Common Forces:
      • F_g: Weight
      • F_n: Normal force (perpendicular to surface), apparent weight.
      • T: Tension (rope, string, cable).
      • F_s: Elastic force (compression or extension).
      • F_f: Friction (opposes motion).
  • Friction:
    • Static (stationary) and kinetic (sliding).
    • Solved in F_{net} statements.
    • Formula: Ff = \mu Fn

Circular Motion & Gravitation

  • Centripetal Force (F_c):
    • Center-seeking force, radially inward.
    • Net force caused by agents like friction, tension, or gravity.
  • Time Period (T) & Frequency (f):
    • f = \frac{1}{T}
    • Period (T): Time for one revolution (seconds).
    • Frequency (f): Revolutions per second (Hertz).
  • Kepler’s Laws of Planetary Motion:
    • Law of Ellipses: Planets orbit the sun in ellipses with the Sun at one focus.
    • Law of Equal Areas: A line connecting the Sun and a planet sweeps equal areas during equal time intervals.
    • \frac{R^3}{T^2} = K
  • Universal Gravitation - Force of Gravity (F_g):
    • Attractive force between objects with mass.
    • Proportional to mass.
    • Inversely proportional to the square of the distance (inverse square law).
    • Fg \propto \frac{m1 m_2}{r^2}
  • Universal Gravitation - Gravitational Field:
    • Field: Region of influence.
    • Explains gravitational force at a distance.
    • Equations for gravitational field:
      • g = \frac{F_g}{m}
      • g=\frac{GM}{r^2}

Energy

  • Work & Energy:
    • Energy: Ability to do work.
    • W = F \cdot d = \Delta E
    • Work: Change in energy or product of force and displacement.
    • Force and displacement must be in the same axis.
  • Systems:
    • Open: Matter and energy can enter and leave.
    • Closed: Only energy can enter and leave.
    • Isolated closed: Neither matter nor energy can enter or leave.
  • Power (P):
    • Rate of energy conversion or doing work.
    • P = \frac{\Delta E}{t} = \frac{W}{t}
  • Mechanical Energy:
    • Kinetic and potential energy.
    • Potential energy: Gravitational and elastic.
  • Law of Conservation of Energy:
    • Energy cannot be created or destroyed, only transformed.
    • In an isolated closed system, energy is conserved.
    • \sum E{\text{initial}} = \sum E{\text{final}}
    • \sum Ek + \sum Ep = \text{constant}
    • \Delta E = \Delta Ek + \Delta Ep + W_s = 0

SHM & Waves

  • SHM & Periodic Motion:
    • Simple Harmonic Motion (SHM): Restoring force proportional to displacement from equilibrium.
    • f = \frac{1}{T}
    • Period: Time for one cycle.
    • Frequency: Cycles per time.
  • Springs & Pendulums:
    • Ideal examples of periodic motion & SHM.
  • Wave Basics:
    • Source: Vibrates to create disturbance (determines frequency).
    • Medium: Substance wave travels through.
    • Wavelength (λ): Distance between equivalent positions.
    • Amplitude: Wave’s maximum displacement from equilibrium.
    • Universal Wave Equation:
      • v = \lambda f
      • \lambda = vT
  • Wave Types:
    • Two types of mechanical waves: Transverse & Longitudinal.
  • Wave Properties:
    • Reflection: Part of wave that doesn’t cross boundary. Reflected angle = incident angle.
    • Refraction: Part of wave that crosses boundary. Snell’s law:
      • \frac{\sin \thetai}{\sin \thetar} = \frac{vi}{vr} = \frac{\lambdai}{\lambdar} = \frac{nr}{ni}
    • Diffraction: Wave spreading through opening or around corner.
    • Interference: Waves meet and superimpose constructively (larger) or destructively (smaller).
  • Resonance & Air Columns:
    • Resonance: Vibration when object experiences periodic force, creating a standing wave.
    • Standing wave: Nodes (destructive) and antinodes (constructive) at steady positions.
  • Doppler Effect:
    • Apparent frequency shift when wave source is in motion.