Research by Design & Qualitative Research Methods Notes
Research by Design
- Design is creating solutions to research questions, beyond just urban design.
- It involves proposing, evaluating, and redefining solutions.
- The values include objectivity, validity, transferability in design process.
Linear vs. Iterative Processes
- Linear: One solution to a problem.
- Iterative: Multiple solutions, common in Built Environment.
Iterative Design Process Steps
- Define the problem.
- Collect information.
- Brainstorm & analyze ideas.
- Develop solutions/build a model.
- Present ideas for feedback.
- Improve your design.
Research by Design Methods
- Performance-based design.
- Scenario Planning.
- What if?
- Evaluates solutions based on defined, quantifiable objectives.
- Uses indicators and performance criteria (objective and subjective).
- Objective values Examples: Number of dwellings, population density, program.
- Subjective values Examples: Sustainability, Economy, Social cohesion.
- Analysis criteria include stakeholders, implementation complexity, phasing.
- All solutions must address the same question and objective and same assessment.
Scenario Planning
- Used for assessing responses to rapid changes and unpredictability.
- Uses a matrix with two axes representing variables.
- Indicators are factors beyond control.
- Four quadrants represent possible scenarios.
What If?
- Tests the limits of speculations about future space use.
- Used in the conceptual phase of a project.
- Examples: car-free city center, water network as activity hotspot, shared housing facilities, flexible zoning regulated by public spaces.
Summary of Research by Design
- Connects problem-solution actions with research principles.
- Requires a clear question and analysis criteria.
- Performance-based design: evaluates multiple solutions based on criteria.
- Scenario planning: reduces future uncertainty using indicators and scenarios.
- What if questions: explores future solutions conceptually.
Qualitative Research Methods
Questionnaire (Qualitative)
- Open-ended written questions.
- Gathers varied views on design issues.
- Useful for public perception.
Interview
- In-depth personal insights about spaces.
- Uncovers emotional/social meanings.
- Used with residents, designers, users.
- Questions can be open, structured, or semi-structured.
Case Study
- Deep dive into a specific built environment.
- Explores social, spatial, cultural dynamics.
- Useful for unique settings or interventions.
Desktop Research
- Analyzing plans, reports, media.
- Ideal for policy/design intent analysis.
Observational Research
- Watch how spaces are used.
- Captures real behavior in context.
- Can be structured or open.