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LAND 3030_Ingram_Basic Principles of Landscape Design

Basic Principles of Landscape Design

Introduction

  • Definition of Landscaping: Combines elements of art and science to create functional, aesthetically pleasing outdoor environments.

  • Purpose: To harmonize man-made structures with the natural environment.

  • Target Audience: Commercial landscapers with minimal training in design principles.

Elements of Art

Key Elements

  • Color

    • Variations explained using a color wheel:

      • Primary Colors: Red, Blue, Yellow.

      • Secondary Colors: Orange, Green, Violet (combinations of primary colors).

      • Tertiary Colors: Fusion of primary and secondary colors.

    • Tint: Light value obtained by adding white.

    • Shade: Dark value created by adding black.

    • Neutrals: Black, white, and grey can complement any color.

    • Attention: Bright colors attract attention; light colors are more visible.

  • Color Schemes:

    • Monochromatic: Variations of a single color (e.g., tints and shades).

    • Analogous: Colors adjacent on the color wheel (e.g., green to blue-green).

    • Complementary: Colors opposite on the color wheel (e.g., red and green).

    • Seasonal Changes: Colors can change with seasons; use of plants for visual composition.

  • Line

    • Definition: Influences eye movement and flow in the design.

    • Types of Lines:

      • Straight Lines: Create stability and direct attention.

      • Curved Lines: Offer a relaxing, natural feel.

    • Impact of Line: Defined by plant arrangement and height.

  • Form

    • Definition: Shape and structure of plants or groups of plants (e.g., upright, spreading).

    • Importance: Understanding form can help in overall design and layout.

  • Texture

    • Description: Surface quality of landscape objects (buildings, plants, paths).

    • Categories: Coarse, medium, fine; smooth, rough, glossy, dull.

  • Scale

    • Definition: Size of objects in relation to their surroundings and human scale.

    • Relevance: Design should consider human measurements.

Principles of Design

Core Principles

  • Unity

    • Achieved through consistent style and mass planting.

    • Components of the design should fit together harmoniously.

  • Balance

    • Symmetrical Balance: Mirror image on either side of a central line.

    • Asymmetrical Balance: Different elements achieving visual equality.

  • Transition

    • Gradual change in design elements (color, texture, form, size).

    • Encompasses three-dimensional perspectives.

  • Proportion

    • Size relationship among elements in the design.

    • Designed for human activities and scale (e.g., size of buildings to landscape).

  • Rhythm

    • Created by repeating design elements leading the viewer's eye.

  • Focalization

    • Directing attention to a specific area or feature through placement and design elements.

    • Using straight lines for strong focal points.

  • Repetition

    • Reusing elements to create unity and rhythm.

    • Avoids monotony but should be used effectively.

  • Simplicity

    • Achieved by eliminating unnecessary details to enhance functional design.

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