UNIT 2.2-2.8 - COGNITION

Module 2.2a - Thinking, Problem Solving, Judgments, and Decision Making

Define Cognition (Example provided):
  • Definition: The mental action or process of acquiring knowledge and understanding through thought, experience, and the senses.

  • Example: Solving a math problem by using prior knowledge.

Define Metacognition:
  • Definition: Awareness and understanding of one's own thought processes.

  • Example: Realizing you didn’t understand a passage in a book, then re-reading it to ensure comprehension.

Difference Between Concept and Prototype:
  • Concept: A mental grouping of similar objects, events, ideas, or people.
    Example: The idea of a “vehicle” includes cars, bicycles, boats, etc.

  • Prototype: The best example or mental image of a concept.
    Example: A sports car may be your prototype of a “vehicle” because it best represents the category for you.

What is a Schema? How Does Culture Impact Schema?
  • Schema: A cognitive framework or concept that helps organize and interpret information.
    Impact of Culture: Cultural experiences shape schemas, influencing how people interpret events or behaviors.
    Example: In some cultures, weddings are extravagant celebrations, while in others, they are small and quiet. These cultural differences create varying schemas about weddings.

Related to Schema – Assimilation:
  • Assimilation: Interpreting new experiences by integrating them into existing schemas.
    Example: A child sees a zebra for the first time and calls it a horse, fitting it into their existing schema for "horse."

Related to Schema – Accommodation:
  • Accommodation: Adjusting or creating new schemas to fit new information.
    Example: After learning that a zebra is different from a horse, the child creates a new schema for "zebra."


What is Creativity? What Fosters It?
  • Definition: The ability to produce novel and valuable ideas.

  • What fosters creativity: Expertise, imagination, intrinsic motivation, a supportive environment, and openness to experience.


Aptitude:
  • Definition: A natural ability to learn or excel in a specific area.

Convergent Thinking (Example):
  • Definition: Narrowing down multiple ideas to arrive at a single, correct solution.
    Example: Answering a multiple-choice question.

Divergent Thinking (Example):
  • Definition: Generating multiple creative solutions to a single problem.
    Example: Brainstorming all the ways to use a paperclip.

Five Components of Creativity:
  1. Expertise: Knowledge base in a specific area.
    Example: A skilled engineer can brainstorm innovative solutions to mechanical problems.

  2. Imaginative Thinking Skills: Ability to see things in new ways or recognize patterns.
    Example: Thinking about how to combine unrelated technologies, like a smartwatch with a fitness tracker.

  3. Intrinsic Motivation: Being motivated by internal satisfaction rather than external rewards.
    Example: Painting because you enjoy it, not for money or praise.

  4. Creative Environment: Support and encouragement to think creatively.
    Example: A workplace where brainstorming is encouraged.

  5. Venturesome Personality: Willingness to take risks and try new things.
    Example: An entrepreneur launching a new and innovative product.


How Can a Person Boost Creativity?
  • Engage in diverse experiences: Travel, try new hobbies, and meet people from different backgrounds.

  • Practice brainstorming: Generate multiple solutions without judgment.

  • Seek feedback: Collaborate with others to refine ideas.

  • Stay curious: Continuously learn and ask questions.

  • Take breaks: Step away to allow your subconscious to process information.


Module 2.2b - Problem Solving Strategies and Decision Making

Problem Solving Strategies or Obstacles:

Strategy/ObstacleExplanation/Example

Algorithm

Step-by-step method that guarantees a solution.
Example: Following a recipe to bake a cake.

Heuristic

Shortcut or rule of thumb to solve a problem faster.
Example: Guessing the password based on a pattern.

Insight

Sudden realization of a solution.
Example: Realizing how to fix a bike chain after staring at it.

Confirmation Bias

Tendency to seek evidence that supports existing beliefs.
Example: Only reading articles that agree with your political views.

Fixation

Inability to see a problem from a new perspective.
Example: Trying the same method repeatedly even when it doesn’t work.

Mental Set

Approaching a problem in a way that worked previously.
Example: Restarting a computer to fix a glitch because it worked last time.


Forming Decisions and Judgments:

TermDescription/Example

Intuition

Automatic, gut feeling or response.
Example: Choosing not to walk down a dark alley without thinking about it logically.

Representativeness Heuristic

Judging something based on how well it matches a prototype.
Example: Assuming someone in a lab coat is a doctor.

Availability Heuristic

Estimating likelihood based on how easily something comes to mind.
Example: Believing plane crashes are common because they are frequently reported in the news.

Overconfidence

Being more confident in judgments than is justified.
Example: Thinking you’ll finish a project in an hour, but it actually takes three hours.

Belief Perseverance

Clinging to beliefs despite evidence to the contrary.
Example: Refusing to believe smoking is harmful even after seeing research.

Framing

The way a question or problem is posed influences decisions.
Example: Saying “90% survival rate” vs. “10% death rate” affects perception.

Nudge

Small changes in the environment that encourage certain behaviors.
Example: Placing healthier food at eye level to promote healthy eating.


Module 2.8a - Intelligence: Definitions and Theories

Define the Following Terms and Give Examples:
  • Intelligence
    Definition: The ability to learn from experience, solve problems, and use knowledge to adapt to new situations.
    Example: A student learns a new math concept and applies it to solve real-world problems.

  • General Intelligence (g)
    Definition: Spearman's idea of a general factor that underlies specific mental abilities and is measurable on intelligence tests.
    Example: A person who scores high on a reading test is also likely to score high on a math test.

  • Factor Analysis
    Definition: A statistical method used to identify clusters of related items on a test.
    Example: Identifying "verbal ability" as a cluster from a variety of test questions.

  • Fluid Intelligence
    Definition: The ability to reason quickly and abstractly, often decreases with age.
    Example: Solving a new puzzle without prior experience.

  • Crystallized Intelligence
    Definition: Accumulated knowledge and verbal skills, tends to increase with age.
    Example: Knowing the capital of a country.

  • Cattell-Horn-Carroll (CHC) Theory
    Definition: A hierarchical model of intelligence, combining fluid/crystallized intelligence and specific abilities.
    Example: Separating general intelligence into categories like memory, reasoning, and processing speed.

  • Multiple Intelligences
    Definition: Gardner's theory that intelligence is not one general ability but distinct types such as linguistic, logical-mathematical, and musical intelligence.
    Example: A composer (musical intelligence) versus a novelist (linguistic intelligence).

  • Savant Syndrome
    Definition: A condition in which a person with otherwise limited abilities has an exceptional specific skill.
    Example: A person with autism who can play a complex piano piece after hearing it once.

  • Grit
    Definition: Passion and perseverance in pursuing long-term goals.
    Example: Training for years to compete in the Olympics.

  • Emotional Intelligence (EI)
    Definition: The ability to perceive, understand, manage, and use emotions effectively.
    Example: A leader motivates their team by managing their own emotions and empathizing with others.


Module 2.8b - Measuring Intelligence

Define the Following Terms and Provide Examples:

TermDefinitionExample

Stanford-Binet

A widely used intelligence test that measures five factors: fluid reasoning, knowledge, quantitative reasoning, visual-spatial processing, and working memory.

A child takes the test to determine cognitive development level.

Intelligence Quotient (IQ)

A score derived from standardized tests designed to measure intelligence.

A person scores 120 on an IQ test, indicating above-average intelligence.

Mental Age

A measure of intelligence based on the average abilities of individuals in a specific age group.

A 10-year-old with the abilities of an average 12-year-old has a mental age of 12.

Wechsler Adult Intelligence Scale (WAIS)

A popular test for adults that assesses verbal and performance abilities.

A psychologist uses the WAIS to assess a client’s cognitive strengths and weaknesses.

Psychometrics

The field of study focused on measuring psychological traits, such as intelligence or personality.

Developing a reliable and valid intelligence test.

Standardization

Defining meaningful test scores by comparing them to a pretested group.

The SAT is standardized to compare student scores to a national sample.

Normal Curve

A bell-shaped curve representing the distribution of test scores.

Most people score near the average IQ of 100, with fewer scoring very high or low.

Stereotype Threat

A self-fulfilling concern that one will be evaluated based on a negative stereotype.

A female student underperforms on a math test because of stereotypes about women and math.


Module 2.8c - Systematic Issues in Intelligence Assessments

Term/StudyExplanation/Description

Flynn Effect

The observation that intelligence test scores have increased over time, likely due to better nutrition, education, and technology.

Cross-Sectional Study

A research design comparing people of different ages at the same point in time.

Longitudinal Study

A research design studying the same group of people over a long period of time.

Cohort

A group of individuals who share a common characteristic, like being born in the same year.


Module 2.8d - Academic Achievement vs. Intelligence

Term/TestDescription/Explanation

Achievement Test

A test designed to measure what someone has learned.

Aptitude Test

A test designed to predict a person’s future performance or ability to learn new skills.

Fixed Mindset

The belief that intelligence is static and cannot change.

Growth Mindset

The belief that intelligence can develop through effort and learning.