Notes on Free Fall and Projectile Motion (Transcript)
Overview
Question (Page 1): If two objects with different masses are thrown from the same height (3rd floor), which will reach the ground first?
Answer implied by Galileo: In the absence of air resistance, they reach ground at the same time.
Context: Early ideas about motion include Aristotle’s views, Galileo’s experiments, and Newtonian gravity.
Free Fall
Aristotle’s View (Page 5)
Terrestrial motion depends on the material contained in the object.
A stone thrown upward returns to Earth because it contains so much, namely “earth.”
He also asserted that heavier objects fall faster than lighter ones.
Galileo’s Challenge (Pages 6–7)
Galileo questioned Aristotle’s ideas about falling bodies.
Experiment: rolled steel balls of different weights down an inclined plane.
Measured the time it took for balls to reach markings on the plane and at the bottom.
Key observation: the bottom reached in almost the square of the elapsed time, implying a constant acceleration and that heavier or lighter balls fall at the same rate when air resistance is negligible.
Conclusion: Without air resistance, all objects would fall to the ground at the same rate.
Newtonian Gravity and Free Fall (Pages 8–9)
Objects fall toward the ground due to gravity (the force pulling toward Earth’s center).
Free fall: motion of a body influenced only by gravity.
Acceleration due to gravity: a = -g \text{ with } g \approx 9.8 \,\mathrm{m/s^2}
In vertical motion, the displacement d is often written as dy, and acceleration as g in the equations.
Coordinate Conventions for Free Fall (Page 10)
Distances above the origin are positive; below are negative.
Upward velocities are positive; downward velocities are negative.
Acceleration due to gravity is always negative.
For an object thrown upward, velocity is zero at its maximum height.
The time up equals the time down (time of ascent equals time of descent).
Free Fall Formula (Page 11)
Velocity as a function of time under constant acceleration:
v = v_0 + a tIn free fall, with gravity, a = -g = -9.8 \,\mathrm{m/s^2}
Common initial velocity notation: v_0 is the initial velocity; t is time.
Worked Examples (Pages 12–14)
Example 1 (Page 12): Ball falls from rest for 5.0 s.
Given: v_0 = 0,\ a = -g = -9.8 \,\mathrm{m/s^2},\ t = 5.0\,\mathrm{s}
Velocity: v = v_0 + a t = 0 + (-9.8)(5.0) = -49 \,\mathrm{m/s}
Example 2 (Page 13): Rock dropped from a cliff, no air resistance, after 6.0 s.
Velocity: v = 0 + (-9.8)(6.0) = -58.8 \,\mathrm{m/s}
Example 3 (Page 14): Object dropped from a bridge reaches v = -29.4 \,\mathrm{m/s}; find time.
Solve: -29.4 = 0 + (-9.8) t \Rightarrow t = \frac{29.4}{9.8} = 3.0 \mathrm{s}
Projectile Motion (Pages 15–19)
Conceptual Framework (Pages 15–17)
Projectile: any object thrown or moved with an initial velocity and acted upon by gravity.
Trajectory: the path that the projectile follows.
In projectile motion, gravity causes a downward acceleration, leading to a curved (parabolic) trajectory.
Vertical and horizontal components of motion can be treated separately due to independence of motions in perpendicular directions.
Components of Initial Velocity (Page 18)
Initial speed and launch angle: U is the launch speed, and \theta is the launch angle.
Horizontal component: u_x = U \,\cos \theta
Note in LaTeX: u_x = U \cos \theta but in the transcript the slash is escaped as U \cos \theta in plain text to render correctly in Markdown.
Vertical component: u_y = U \,\sin \theta
Vertical acceleration: a_y = -g
Range, horizontal extent, depends on time of flight and horizontal velocity.
If launch and landing heights are the same, horizontal range is given by: R = \dfrac{U^2 \sin(2\theta)}{g}
Range is maximized at \theta = 45^\circ (for level ground without air resistance).
Observations from Projectile Motion (Page 19)
Example setup: Release height 10 m, angle 85° (nearly vertical).
Higher launch angles increase vertical component but reduce horizontal range.
Angle–Height–Range Relationships (Page 20)
Effect of angle on range:
As the angle increases from 0° to 45°, the range increases.
Beyond 45°, the range decreases.
Effect of angle on maximum height:
Height increases with angle up to 90° (vertical launch).
At 90°, the height is maximized but the range is zero.
Connections and Implications
Historical progression: Aristotle (heavier objects fall faster) → Galileo (experimentally showed equal rates without air resistance) → Newton (gravity governs motion; constant downward acceleration).
Real-world relevance: Air resistance affects real objects; in vacuum, different masses fall at the same rate.
Foundational principles: Uniform acceleration, vector components, independence of motions along perpendicular directions, and simple projectile motion formulas.
Ethical/philosophical notes: The shift from qualitative to quantitative science; using experiments (inclined planes) to test theories; acknowledging and controlling for air resistance in experiments.
Quick Reference Formulas (Free Fall and Projectile Motion)
Constant acceleration relation:
v = v_0 + a tAcceleration due to gravity (downward):
a = -g = -9.8 \ \mathrm{m/s^2}Vertical displacement under gravity (common form):
y = y0 + v{0y} t - \tfrac{1}{2} g t^2Horizontal displacement (constant horizontal velocity):
x = x0 + v{0x} tProjectile launch components:
u_x = U \cos \theta
u_y = U \sin \theta
Projectile vertical acceleration:
a_y = -g
Projectile range (level ground, no air resistance):
R = \dfrac{U^2 \sin(2\theta)}{g}Time of flight (approximate for level ground):
T = \dfrac{2 U \sin \theta}{g}Maximum height (vertical launch):
H = \dfrac{U^2 \sin^2 \theta}{2 g}Sign conventions (free-fall conventions):
Distances above origin: positive; below origin: negative
Upward velocity: positive; downward velocity: negative
Acceleration due to gravity: negative
Observations to Remember
In vacuum, all bodies accelerate at the same rate under gravity, independent of mass.
Real-world experiments must account for air resistance, which can cause heavier objects to appear to fall faster in air.
The horizontal and vertical motions in projectile motion evolve independently but combine to produce a parabolic trajectory.
Angles near 0° produce long ranges but low heights; angles near 90° produce high heights but short ranges.