Distance and Dsiplacement
1. Fundamental Definitions
Distance (): A scalar quantity that represents the total length of the path traveled by an object. It accounts for every step taken, regardless of the direction. Because it is a scalar, it only has magnitude and no direction.
Displacement (): A vector quantity that represents the object's overall change in position. It is the straight-line distance from the starting point to the ending point, including the direction. Because it is a vector, it has both magnitude and direction.
2. How to Draw Them
Drawing Distance: To visualize distance, draw a line follows the exact trajectory of the object. If the object moves in a zigzag or circular path, the line should reflect that entire path.
Drawing Displacement: To visualize displacement, draw a single straight arrow (a vector) pointing from the starting position () directly to the final position ().
The tail of the arrow is placed at the starting point.
The head (tip) of the arrow is placed at the ending point.
Example: If a person walks East and then North, the distance is the two-segment path, while the displacement is the diagonal arrow connecting the start to the end.
3. Computation and Mathematics
Calculating Distance: Simply sum the lengths of all individual segments of the journey.
Calculating Displacement in 1D: If the motion is along a single axis (e.g., just left and right), subtract the initial position from the final position.
Calculating Displacement in 2D: For motion involving changes in two dimensions (like North and East), use the Pythagorean theorem if the segments are perpendicular.
Magnitude:
Where and are the horizontal and vertical components of the movement.
Comparison Example: If you run one full lap around a track:
Distance =
Displacement = (since you returned to your starting position).