Physics 1050 Lecture 2 Notes

Course Platforms and Access

  • There are two similarly-looking sites for this course with different purposes:
    • UVA Canvas site for 1050: access to syllabus, gradebook, Piazza, lecture slides and videos.
    • WileyPLUS site for 1050: access to textbook, pre-quizzes, homework, practice problems.
  • You will need access to both.
  • WileyPLUS setup:
    • Go to http://www.wileyplus.com/go/login.
    • Click “Sign up now” to create an account.
    • Enter course section ID B01614 (PHYS 1050 - Fall 2025) to find your course and complete registration.
  • Piazza (for questions outside of lecture):
    • Access at https://piazza.com/virginia/fall2025/phys1050/home
    • Or access Piazza from the left-side toolbar in Canvas to post questions and browse answers.
  • Poll Everywhere (real-time lecture responses):
    • Go to pollev.com/chrisneu and follow online instructions.
    • You will be asked to authenticate via the virginia.edu SSO, then create a Poll Everywhere account.
    • Use your primary virginia.edu email address when creating your Poll Everywhere account (e.g., mst3k@virginia.edu).
  • WileyPLUS course ID: B01614
  • Optional quick access: PollEv.com/chrisneu or scan the QR code provided in materials.
  • Note: These tools support different aspects of the course (textbook vs. interactive questions vs. class-wide discussions).

Tutorial Sessions and Note-Taker Opportunity

  • Learning Assistants (LAs) for this class:
    • Itzal De Urioste Terrazas
    • Juliette Steffensen
    • Lihong Yao
  • LAs will hold tutorial sessions (timing still To Be Confirmed).
  • Volunteer note-taker opportunity:
    • Scan daily notes and send a PDF to the instructor.
    • Several doc scanning apps are available; not a heavy burden.
    • If interested, contact the instructor directly.
  • If you can’t attend tutorial sessions or office hours:
    • Use Piazza to pose questions.

Reminders

  • Please complete the pre-semester questionnaire if not yet done (sample numbers shown: 113 out of 135 so far).
  • Course communications will come via email:
    • Announcements posted to Canvas site
    • Emails to your virginia.edu Inbox
  • Do not opt out of receiving messages; check your Inbox regularly for communications about this course and others.

Skating: The Main Topics Today

  • Inertia
  • Position
  • Velocity and speed
  • Force
  • Acceleration (speeding up, slowing down, changing directions)
  • Mass
  • Newton’s First and Second Laws

Skating: Conceptual Illustration

  • Skating on ice can appear magical: a person on skates can stand stationary, then initiate motion without an external push, glide at a steady speed with nothing pushing them, and continue gliding until they stop.
  • Real discussion points:
    • Why does a skater start to move?
    • Why does a skater keep moving?
    • Why does a skater stop?
    • Could a skater travel forever?
  • Note: This is a everyday-physics scenario to illustrate inertia and forces, not magic.

Definitions: Speed and Velocity

  • Speed
    • A measure of how far an object travels in a given time.
    • Units: \,m/s\ (meters per second).
    • Instantaneous speed: speed at a particular moment (e.g., a car speedometer).
    • Average speed: total distance divided by total time.
  • Velocity
    • A measure of how far an object travels in a given direction in a given time.
    • Units: \,m/s\ in a specific direction (e.g., m/s due north).
  • Steady velocity: moving in a straight line at a constant speed (no speeding up or slowing down).
  • Acceleration: any change in velocity (speed, direction, or both).
    • Acceleration is a vector quantity.
    • If velocity changes, the object experiences acceleration.

Case Studies: Speed and Velocity

  • Case 1 (Case 1): Skater gliding straight East for 5 seconds, traveling 1 m each second.
    • Total distance after 5 s: 5 m
    • Average speed: 5 m / 5 s = 1 m/s
    • Instantaneous speed throughout: 1 m/s
    • Velocity: 1 m/s East (constant both magnitude and direction)
    • Conclusion: This is a case of steady velocity.
  • Case 2 (Case 2): After 5 seconds, the skater turns North and continues for another 5 seconds, still at 1 m per second.
    • Total distance after 10 s: 10 m
    • Average speed: 10 m / 10 s = 1 m/s
    • Instantaneous speed: 1 m/s throughout
    • Velocity: not constant due to change in direction (east then north)
    • Conclusion: Not a case of steady velocity – velocity is a vector and changes direction.

Inertia and Newton’s First Law (N1L)

  • Inertia: resistance of any object to changes in its motion.
    • In the absence of external influences, an object at rest stays at rest, and a moving object keeps moving at a constant velocity.
    • Inertia is a property of every object; the amount of inertia is quantified by the object's mass.
  • Newton’s First Law (N1L): An object free of external influences moves in a straight line with constant speed (i.e., at constant velocity).
  • Context note: Inertia is foundational for understanding how forces relate to motion.

Forces and Vector Sums

  • A force is a push, pull, or pivot that influences motion.
  • A force is a vector quantity; direction matters.
  • Objects can experience multiple forces simultaneously.
  • Net force: the vector sum of all individual forces acting on the object.
    • Net force determines the resultant acceleration.
  • Restatement of N1L: An object not subject to outside forces moves at constant velocity; stationary is a special case of constant velocity (velocity = 0).

Fundamental Lesson of Physics 1060

  • If an object speeds up, slows down, or changes direction, it must be experiencing a force.
  • The applied force on an object has a magnitude and a direction.
  • The magnitude of the applied force is proportional to the change in the object's speed.
  • The direction of the applied force depends on the change in trajectory.
  • A change in speed or trajectory is called acceleration (a vector quantity).

Back to the Skater: Starting and Stopping

  • Starting from rest: if there is a net force on the skater, they will start to move in the direction of that net force.
  • Gliding with a net force opposite to motion: the skater will slow and stop.
  • Both starting and stopping involve a change in velocity (acceleration).
  • Acceleration is a vector, denoted as
    • a\boldsymbol{a}
    • Represents a change in either the magnitude or the direction of velocity, or both.

Acceleration, Force, and Mass (Newton’s Second Law)

  • A net applied force causes acceleration.
  • Inertia reflects an object’s resistance to a change in velocity; mass quantifies inertia.
  • Relationship (Newton’s Second Law):
    • Vector form: a=Fm\boldsymbol{a} = \frac{\boldsymbol{F}}{m}
    • Equivalent (often used): Fnet=ma\boldsymbol{F}_{net} = m \boldsymbol{a}
  • Implications:
    • More mass -> more inertia -> greater resistance to acceleration for a given net force.
    • Less mass -> less inertia -> easier to accelerate for a given net force.

Demonstrations of Inertia (references on the slides)

  • Inertia demonstrations shown in class materials:
    • Bottle & Pencil
    • Tablecloth Pull #1
    • Hanging Masses
  • These demonstrations illustrate how inertia resists changes in motion when external forces are removed or redistributed.

Tablecloth Demonstration: Questions to Consider

  • What forces are present on the plate, cutlery, wineglass, and tablecloth?
  • Why do the plate, cutlery, and wineglass stay largely stationary when the tablecloth is jerked away?
  • How does the observed behavior relate to inertia?

What Comes Next

  • To do:
    • Complete the pre-semester survey (example: 113/135 responses so far).
    • Register for WileyPLUS, Piazza, and Poll Everywhere if not yet done.
    • Do the readings for next week.
    • PQ1 due Monday, 1 Sept at 1pm.
  • Reminders:
    • Office hours: Wed, Fri 2–3 pm in Physics 045.
    • LA optional tutorial sessions: day/time/location TBD.
    • See Online Meetings area in the left-hand sidebar for Zoom details.
    • If you can’t attend office hours or Tutorial Sessions, post questions on Piazza.
  • Extra note for the UVA community:
    • The slide content includes a campus event teaser: UVA football vs. Coastal Carolina, Saturday kickoff at 6 pm.