Study Notes on Linear Momentum and Related Concepts

LESSON 7-1: INTRODUCTION TO LINEAR MOMENTUM

Definition of Momentum

  • Momentum is defined as mass in motion.

  • It is the product of mass and velocity of an object.

  • Momentum is a vector quantity whose direction is the same as that of velocity.

  • Mathematical representation:
    P=mVP = mV

    Where:

    • PP = linear momentum (kg-m/s)
    • mm = mass (kg)
    • VV = velocity (m/s)

Momentum of a System of Objects

  • The momentum of a system of objects is the vector sum of the momenta of all the individual objects in the system:
    P=m<em>1V</em>1+m<em>2V</em>2++m<em>nV</em>nP = m<em>1 V</em>1 + m<em>2 V</em>2 + … + m<em>n V</em>n
Example 1: Calculation of Linear Momentum
  1. 60 kg halfback moving eastward at 9 m/s:

    • P=(60extkg)(9extm/s)=540extkgm/sP = (60 ext{ kg})(9 ext{ m/s}) = 540 ext{ kg-m/s}
  2. 1000 kg car moving northward at 20 m/s:

    • P=(1000extkg)(20extm/s)=20000extkgm/sNP = (1000 ext{ kg})(20 ext{ m/s}) = 20000 ext{ kg-m/s N}
  3. 40 kg freshman moving southward at 2 m/s:

    • P=(40extkg)(2extm/s)=80extkgm/sP = (40 ext{ kg})(2 ext{ m/s}) = 80 ext{ kg-m/s}

Example 2: Change in Momentum Based on Velocity Changes

  • Given: A car possesses 20000 units of momentum.
  • What would be the car's new momentum if:
    1. Velocity was doubled:
      • P=m(2V)P' = m(2V)
      • P=2(20000)=40000P' = 2(20000) = 40000 units of momentum.
    2. Velocity was tripled:
      • P=3(mV)P' = 3(mV)
      • P=3(20000)=60000P' = 3(20000) = 60000 units of momentum.
    3. Mass was doubled:
      • P=2m(V)P' = 2m(V)
      • P=2(20000)=40000P' = 2(20000) = 40000 units of momentum.
    4. Both mass and velocity were doubled:
      • P=(2m)(2V)P' = (2m)(2V)
      • P=4(20000)=80000P' = 4(20000) = 80000 units of momentum.
    5. Mass was halved and velocity doubled:
      • P=(1/2m)(2V)P' = (1/2 m)(2V)
      • P=20000P' = 20000 units of momentum (remains the same).
Example 3: Calculation of Momentum and Ratios
  1. Momentum of a 110 kg football player running at 8 m/s:

    • P=mv=(110)(8)=880extkgm/sP = mv = (110)(8) = 880 ext{ kg-m/s}
  2. Ratio with a football of 0.410 kg at 25 m/s:

    • Pball=mv=(0.410)(25)=10.25extkgm/sP_{ball} = mv = (0.410)(25) = 10.25 ext{ kg-m/s}
    • Ratio: extRatio=P<em>playerP</em>ball=88010.25o85.85ext{Ratio} = \frac{P<em>{player}}{P</em>{ball}} = \frac{880}{10.25} o 85.85

Impulse - Momentum Theorem

  • The impulse applied to an object will be equal to the change in its momentum:
    extImpulse=extChangeinMomentum=mrianglev=Friangletext{Impulse} = ext{Change in Momentum} = m riangle v = F riangle t
Impulse
  • Linear Impulse (J) is defined as the product of force and time interval:
    J=FriangletJ = F riangle t
  • It is also a vector quantity whose direction is the same as that of force.
Example 4: Calculation of Impulse
  • If a football halfback experiences a force of 800 N for 0.9 seconds to the north:
    J=(800)(0.9)=720extNsJ = (800)(0.9) = 720 ext{ N-s}
Example 5: Average Force from Impulse
  • For a 10 kg model rocket's engine delivering 6.0 N-s of impulse for 0.755 s:
    J = F riangle t
    ightarrow F = rac{J}{ riangle t} = rac{6.0}{0.755} = 7.94 ext{ N}
Example 6: Momentum of a Supersonic Bomber
  • Mass: 21000 kg, Velocity: 400 m/s.
    • P=mv=(21000)(400)=8.4imes106extkgm/sP = mv = (21000)(400) = 8.4 imes 10^6 ext{ kg-m/s}
    • If the bomber comes to a halt:
    • Impulse is given by:
      J=m(v<em>2v</em>1)=(21000)(0400)=8.4imes106extNsJ = m(v<em>2 - v</em>1) = (21000)(0-400) = -8.4 imes 10^6 ext{ N-s}

Newton's Second Law of Motion

  • A change in momentum occurs due to force and time:
    • F=rianglePriangletF = \frac{ riangle P}{ riangle t}

Applications of Impulse and Momentum

  • Airbags in Cars: Designed based on impulse-momentum principles. They decrease the force over a longer time, reducing injury in collisions.
  • Baseball: A ball struck with a bat varies in momentum change and impulse based on contact time. A longer contact time leads to greater impulse and ball travel distance.
Example 7: Batsman and Ball Impulse Calculation
  • A batsman hits a ball of mass 0.15 kg:
    • Before: V<em>1=12extm/sV<em>1 = -12 ext{ m/s}, After: V</em>2=12extm/sV</em>2 = 12 ext{ m/s}
    • Impulse:
      J=m(v<em>2v</em>1)=(0.15)(12(12))=0.15imes24=3.6extNsJ = m(v<em>2 - v</em>1) = (0.15)(12 - (-12)) = 0.15 imes 24 = 3.6 ext{ N-s}
Additional Examples
  • A golfer hits a 45g ball at 40 m/s, with contact for 0.8 seconds: The average force applied is:
  • Calculate impulses and forces for varied scenarios based on dynamics of motion and interactions between different objects.

Application in Collisions and Conservation Principle

  • Principle of conservation of momentum states:
    • Total momentum before a collision equals total momentum after the collision (P before = P after).
  • Isolated system momentum remains constant in absence of external forces.
Example 15: Skater's Recoil Velocity Calculation
  • Woman's mass: 54 kg, Man's mass: 88 kg, Woman's velocity after push: 2.5 m/s. Calculate man's recoil velocity.
  • Use conservation of momentum:
    • Initial: 0=m<em>1v</em>1+m<em>2v</em>20 = m<em>1 v</em>1 + m<em>2 v</em>2, Solve for v2v_2.
Additional Views on Collisions
  1. Elastic Collisions: Both momentum and kinetic energy conserved.
  2. Inelastic Collisions: Momentum conserved; some kinetic energy transformed to other forms.
  3. Perfectly Inelastic: Objects stick together post-collision; maximum kinetic energy lost.
Coefficient of Restitution (e)
  • A measure of how much kinetic energy remains after a collision.
  • Defined as the ratio of relative velocities after and before collisions:
    • e=V<em>afterV</em>beforee = \frac{V<em>{after}}{V</em>{before}}
    • Special cases:
    • Perfectly elastic: e = 1
    • Perfectly inelastic: e = 0
Application in Explosions
  • Explosions are scenarios of conservation laws applied under instantaneous momentums.

Lesson 7.2: Collisions and Laws of Conservation of Momentum

  • Principle verification through example applications and problem-solving techniques utilizing momentum conservation equations and impulse formulas.