Rotational Motion Notes
Angular Quantities
Deals with rotational motion, kinematics, dynamics involving torque, rotational kinetic energy and angular momentum.
Rigid object rotates about a fixed axis.
Points in the object moves in circles, centers of these circles lie on the axis of rotation.
R: perpendicular distance of a point from the axis of rotation.
r: position of a particle with reference to the origin of some coordinate system.
Angle θ of a line in the object with respect to some reference line (x-axis).
Arc length: l = Rθ (θ in radians).
Radian definition: angle subtended by an arc whose length is equal to the radius.
1 \text{ rad} ≈ 57.3°
1 \text{ rev} = 360° = 2π \text{ rad}
Angular displacement: Δθ = θ2 - θ1
Average angular velocity: ω = Δθ/Δt
Instantaneous angular velocity: ω = \lim_{Δt→0} Δθ/Δt = dθ/dt
Angular velocity units: radians per second (rad/s).
Angular acceleration: α = (ω2 - ω1)/Δt = Δω/Δt
Instantaneous angular acceleration: α = \lim_{Δt→0} Δω/Δt = dω/dt
Angular acceleration units: radians per second squared (rad/s²).
Linear velocity related to angular velocity: v = Rω
Tangential linear acceleration: a_{\text{tan}} = Rα
Radial (centripetal) acceleration: a_R = v^2/R = ω^2R
Frequency: f = v/(2π). Unit: Hertz (Hz).
Period: T = 1/f
Relationship between angular velocity and frequency: ω = 2πf
Vector Nature of Angular Quantities
Angular velocity V and angular acceleration A can be treated as vectors along the axis of rotation.
Right-hand rule: fingers of the right hand are curled around the rotation axis and point in the direction of the rotation, then the thumb points in the direction of V .
Pseudovectors (Axial Vectors): V and A are pseudovectors because they do not behave like vectors under reflection.
Reflection: The reflection of v points in the same direction.
Constant Angular Acceleration
Kinematic equations for constant angular acceleration:
v = v_0 + αt
θ = v_0t + (1/2)αt^2
v^2 = v_0^2 + 2αθ
v = (v + v_0)/2
Torque
Torque: τ = R_⊥ F
R_⊥ is the lever arm (or moment arm).
τ = RF sin θ where θ is the angle between vectors R and F.
Torque units: m⋅N.
Net torque: sum of torques, with counterclockwise torques positive and clockwise torques negative.
Rotational Dynamics and Rotational Inertia
Newton’s second law for rotation: Στ = Iα
Moment of inertia: I = Σmi Ri^2
Rotational inertia of an object depends on the mass distribution with respect to the axis of rotation.
Newton’s second law for rotation about the center of mass: (Στ){\text{CM}} = I{\text{CM}} α_{\text{CM}}
Solving Problems in Rotational Dynamics
Usefulness and power of rough estimates.
Newton’s second law for translation: ΣF = ma
Determining Moments of Inertia
Experimentally: measure angular acceleration α about a fixed axis due to a known net torque Στ and apply Newton's second law, I = Στ/α
Using Calculus: I = ∫R^2 dm
Parallel-Axis Theorem: I = I_{\text{CM}} + Mh^2 (h: distance between the two parallel axes)
Perpendicular-Axis Theorem:
For plane objects, Iz = Ix + I_y
Rotational Kinetic Energy
Rotational kinetic energy: K = (1/2) Iω^2
Work done by a torque: W = ∫{θ1}^{θ_2} τ dθ
Power: P = τω
Work-energy principle for rotation: W = (1/2)Iω2^2 - (1/2)Iω1^2
Rotational Plus Translational Motion; Rolling
Rolling without slipping: v = Rω
Total kinetic energy: K{\text{tot}} = (1/2)I{\text{CM}} ω^2 + (1/2) Mv_{\text{CM}}^2
Rolling objects go slower than sliding objects.
Vector Nature of Angular Quantities
V and A are pseudovectors (axial vectors).
Angular velocity and angular acceleration are vectors.
For a rigid object rotating about a fixed axis, both V and A point along the rotation axis.
The direction of V is given by the right-hand rule.
Neglected Aspects
Real objects are not perfectly rigid.
Real objects are not perfectly rigid. Sphere rolling to the Right.
The normal force, F, exerts a torque that slows down the sphere.
The deformation of the sphere and the surface it moves on have been exaggerated for detail.