Notes on Motion in a Straight Line (Chapter 2)
2.1 Introduction
- Motion is the change in position of an object with time; study focuses on describing motion using velocity and acceleration.
- Focussed on rectilinear (one-dimensional) motion along a straight line and, for uniform acceleration, a set of simple kinematic equations can be derived.
- Treat objects as point objects when their size is negligible compared with the distances involved (valid in many real-life situations).
- The aim is to describe motion without addressing causes of motion; causes are addressed in Chapter 4.
- Relative velocity introduces the idea that motion is frame-dependent and depends on the observer’s frame of reference.
- The material links to foundational principles (sign conventions, limits, calculus) and has real-world relevance (vehicles, projectiles, falling bodies).
2.2 Instantaneous velocity and speed
Instantaneous velocity (velocity) at an instant t is defined as the limit of the average velocity as the time interval ∆t → 0:
v =
\lim_{\Delta t \to 0} \frac{\Delta x}{\Delta t} = \frac{dx}{dt}.Interpretation: velocity is the rate of change of position with respect to time at that instant; it is the slope of the position–time (x–t) curve at that instant.
Graphical method (conceptual): use smaller and smaller time intervals around t to approximate the tangent slope; the velocity at t is the slope of the tangent to the x–t curve at that point.
Numerical demonstration (Fig./Table reference): for a position function x(t) = 0.08 t^3, as ∆t decreases (2.0 s, 1.0 s, 0.5 s, 0.1 s, 0.01 s) around t = 4.0 s, the average velocity ∆x/∆t approaches 3.84 m s⁻¹, the velocity at t = 4.0 s.
Key relation: instantaneous velocity is the derivative dx/dt; it can be obtained graphically, numerically, or analytically if x(t) is known.
Instantaneous speed: the magnitude of instantaneous velocity, i.e. |v|. For uniform motion, instantaneous speed equals the constant velocity magnitude and the average velocity over any interval equals the instantaneous velocity at any instant within that interval.
Example (Example 2.1): If x(t) = a + b t^2, then
v(t) = \frac{dx}{dt} = 2 b t.
With a = 8.5 m and b = 2.5 m s⁻², at t = 0 s, v = 0; at t = 2.0 s, v = 10 m s⁻¹.- The average velocity over a time interval can be computed as the change in x divided by the interval.
2.3 Acceleration
- Acceleration describes the rate of change of velocity with time. The average acceleration over a time interval is
\bar{a} = \frac{v2 - v1}{t2 - t1}. - Instantaneous acceleration at time t is defined similarly to velocity:
a = \lim_{\Delta t \to 0} \frac{\Delta v}{\Delta t} = \frac{dv}{dt}. - The acceleration at an instant is the slope of the tangent to the v–t (velocity–time) curve at that instant.
- Because velocity has both magnitude and direction, acceleration can result from changes in speed, changes in direction, or both. Consequently, acceleration can be positive, negative, or zero.
- Graphical notes: with positive acceleration, the x–t graph curves upward; with negative acceleration, it curves downward; with zero acceleration, the x–t graph is a straight line. The v–t graph is a straight line when acceleration is constant.
- For motion with constant acceleration, the average acceleration equals the constant acceleration during the interval.
- If the velocity at t = 0 is v₀ and at time t is v, then
v = v_0 + a t. - The area under the velocity–time (v–t) curve between two instants equals the displacement over that interval (a general result from calculus; here illustrated for constant acceleration).
- Velocity–time and position–time diagrams: constant acceleration yields a linear v–t graph and a parabolic x–t graph; the area under the v–t curve from t₁ to t₂ gives the displacement: \Delta x = \int{t1}^{t_2} v\, dt.
- Non-smooth graphs are idealizations; in realistic situations, acceleration and velocity change smoothly (differentiable functions).
2.4 Kinematic equations for uniformly accelerated motion
For motion with constant acceleration a, the following relationships hold among displacement x, time t, initial velocity v₀, final velocity v, and acceleration a:
1) v = v_0 + a t.
2) x = x0 + v0 t + \tfrac{1}{2} a t^2.
These were derived by recognizing that the instantaneous velocity is the slope of the v–t relation and that displacement equals the area under the v–t curve over the interval.
An equivalent form (eliminating t between v and x) is the velocity–squared relation:
3) v^2 = v0^2 + 2 a (x - x0).
Special case when x0 = 0 (origin at t = 0):
- v = v_0 + a t
- x = v_0 t + \tfrac{1}{2} a t^2
- v^2 = v_0^2 + 2 a x.
These five quantities (x, t, v, v0, a) are linked by the set of kinematic equations for one-dimensional motion with constant acceleration.
Generalization for x0 ≠ 0: replace x by x − x0 in the equations to obtain the modified forms.
Example approaches (calculus-based derivation):
- Start from the definition a = dv/dt with a constant, integrate to get v = v0 + a t.
- Use dx/dt = v and integrate to obtain x = x0 + v0 t + (1/2) a t^2.
- Eliminate t to obtain v^2 = v0^2 + 2 a (x − x0).
Example 2.3 (upward throw) and Example 2.4 (free fall) illustrate applications of these equations:
- Example 2.3 (upward throw): with v0 = +20 m s⁻¹, a = −g = −10 m s⁻², and y0 = 25 m, the maximum height relative to launch is 20 m; total time to hit ground is 5 s (two methods shown: (i) split into ascent and descent; (ii) use a single quadratic in y with y = 0 as final position).
- Example 2.4 (free fall): for an object released from rest near Earth, with a = −g (g ≈ 9.8 m s⁻²), the standard relations are
- v = - g t,
- y = -\tfrac{1}{2} g t^2,
- v^2 = -2 g y.
Example 2.2 (calculus method for deriving the equations) demonstrates that the same results can be obtained via integrals:
- Start with dv/dt = a (constant), integrate to obtain v(t).
- Then use dx/dt = v(t) and integrate to obtain x(t).
Example 2.5 (Galileo’s law of odd numbers) shows that, for free fall from rest, the distances covered in successive equal time intervals τ are in the ratio 1:3:5:7:9:11:…
Example 2.6 (stopping distance): for a moving vehicle braking with constant deceleration −a, the stopping distance ds is
ds = -\frac{v_0^2}{2 a}.
Since a is negative, ds is positive. Doubling the initial speed increases stopping distance by a factor of 4 (since ds ∝ v₀^2).Example 2.7 (reaction time): the reaction time tᵣ can be inferred from a ruler-drop experiment where d = (1/2) g tᵣ^2 (with vo = 0 and a = −g). Thus
tᵣ = \sqrt{\frac{2 d}{g}}.
2.5 Relative velocity
- The transcript mentions relative velocity as part of the chapter outline, emphasizing that motion is frame-dependent. (Details are not included in the provided content; conceptually, relative velocity involves comparing velocities of objects as seen from different reference frames.)
Summary of key results and concepts
Motion is defined by changes in position with time; rectilinear motion uses a single spatial axis with sign conventions.
Instantaneous velocity is the limit of average velocity as the time interval goes to zero:
v = \lim_{\Delta t \to 0} \frac{\Delta x}{\Delta t} = \frac{dx}{dt}.Instantaneous speed is the magnitude of instantaneous velocity: |v|.
Acceleration is the rate of change of velocity:
- Average: \bar{a} = \frac{v2 - v1}{t2 - t1}.
- Instantaneous: a = \lim_{\Delta t \to 0} \frac{\Delta v}{\Delta t} = \frac{dv}{dt}.
The area under the v–t curve between t₁ and t₂ equals the displacement: \Delta x = \int{t1}^{t_2} v \; dt.
For motion with constant acceleration, the kinematic equations link x, t, v, v0, and a:
v = v0 + a t, x = x0 + v0 t + \tfrac{1}{2} a t^2, v^2 = v0^2 + 2 a (x - x_0).
These equations reduce to simpler forms when x0 = 0: x = v0 t + \tfrac{1}{2} a t^2\,,\quad v^2 = v0^2 + 2 a x.
Physical interpretations and caveats:
- The sign of acceleration depends on the chosen positive direction; it does not alone indicate whether speed is increasing or decreasing.
- A particle at rest at a given instant can still have non-zero acceleration.
- The equations assume one-dimensional motion with constant acceleration over the interval considered.
Exercises (topics and illustrative prompts)
- 2.1: When can a body be treated as a point object? (Orders of magnitude, jerky motion vs smooth motion, etc.)
- 2.2: Interpret x–t graphs of two walkers; deduce who lives closer, who starts earlier, who walks faster, and whether they overtake each other and when.
- 2.3: Plot the x–t graph for a woman walking 2.5 km to work at 5 km/h, staying until 5:00 pm, and returning by auto at 25 km/h; determine scales and behavior.
- 2.4: Drunkard’s walk: 5 steps forward, 3 back, repeated; length of a step = 1 m, 1 s per step; plot x–t and determine time to fall into a 13 m pit.
- 2.5: Stopping distance: a car stops within 200 m from initial speed 126 km/h; determine the uniform deceleration and stopping time.
- 2.6: A ball thrown upward with initial speed 29.4 m/s; (a) direction of acceleration during upward motion? (b) velocity and acceleration at the highest point? (c) define the origin at the highest point with downward as positive; signs of x, v, a during upward and downward motion; (d) maximum height and total time to return (g = 9.8 m/s²).
- 2.7: True/false statements about 1D motion with zero speed, zero velocity, constant speed vs acceleration, etc., with reasons.
- 2.8: A ball dropped from 90 m with a loss of one-tenth of speed on each floor collision; plot speed–time from t = 0 to 12 s.
- 2.9: Distinguish between (a) magnitude of displacement over an interval and total path length; (b) magnitude of average velocity and average speed; show the latter is always greater than or equal to the former, with equality conditions.
- 2.10: A man walks 2.5 km to market at 5 km/h, returns at 7.5 km/h; compute the magnitude of average velocity and the average speed over intervals (i) 0–30 min, (ii) 0–50 min, (iii) 0–40 min; illustrates why average speed is total path length divided by time, not the magnitude of average velocity.
- 2.11: Explain why instantaneous speed equals the magnitude of instantaneous velocity.
- 2.12–2.18: Graph analysis questions: which graphs cannot represent 1D motion, SHM plots, and interpretation of speed-time graphs; sign conventions and accelerations in different time intervals.
Connections and implications
- The instantaneous concepts bridge algebraic equations with calculus, enabling precise descriptions of motion.
- The kinematic equations provide practical tools for solving projectile-like and car braking problems without needing forces or energy arguments.
- Understanding the difference between average velocity vs average speed informs correct interpretation of motion over intervals, especially when direction changes occur.
- Relative velocity highlights that motion is frame-dependent; measurements can differ between observers depending on their reference frames.
Notation and conventions used in this chapter
- Positive direction along the x-axis is a matter of choice and must be stated; signs of x, v, a follow this convention.
- Displacements, velocities, and accelerations can be negative depending on the chosen axis.
- The calculus-based definitions ensure exactness (dx/dt, dv/dt) while the kinematic equations assume constant acceleration over the interval considered.
Key formulas to memorize
- Instantaneous velocity:
v = \frac{dx}{dt} - Average acceleration:
\bar{a} = \frac{\Delta v}{\Delta t} - Instantaneous acceleration:
a = \frac{dv}{dt} - Displacement from velocity:
\Delta x = \int{t1}^{t_2} v\, dt - Constant-acceleration kinematics:
v = v0 + a t x = x0 + v0 t + \tfrac{1}{2} a t^2 v^2 = v0^2 + 2 a (x - x_0) - Special case x0 = 0:
x = v0 t + \tfrac{1}{2} a t^2, \quad v^2 = v0^2 + 2 a x.