General Principles of Engineering Mechanics

Overview of Engineering Mechanics

  • Engineering Mechanics is an applied science describing and predicting conditions of rest or motion of bodies influenced by forces.

  • The field is categorized into:

    • Rigid bodies: Further divided into Statics and Dynamics.

    • Deformable bodies.

    • Fluids.

Fundamental Quantities and Idealisations

  • Length: Defines position and geometric properties; associated with a point PP and its coordinates relative to an origin.

  • Time: Required to specify when an event occurs.

  • Mass: Characterizes a body's resistance to translational motion changes and its response to gravitational attraction.

  • Force: Vector quantity representing the action of one body on another, defined by magnitude, direction, and point of application. It can result from contact, gravity, or magnetic attraction.

  • Particle: An object with mass concentrated at a point, having zero volume and negligible dimensions.

  • Rigid Body: A body where deformation is negligible; the distance between any two points remains constant. In Statics, bodies are assumed rigid unless specified otherwise.

  • Newtonian Mechanics: Assumes length, time, and mass are absolute and independent concepts.

Scalars and Vectors

  • Scalars: Quantities associated with magnitude only (e.g., massmass, densitydensity, volumevolume, timetime, energyenergy).

  • Vectors: Quantities defined by magnitude and direction (e.g., forceforce, displacementdisplacement, velocityvelocity, accelerationacceleration).

  • Velocity (v\mathbf{v}): The time rate of change of position (v=drdt\mathbf{v} = \frac{d\mathbf{r}}{dt}).

  • Acceleration (a\mathbf{a}): The time rate of change of velocity (a=dvdt\mathbf{a} = \frac{d\mathbf{v}}{dt}).

  • Static Equilibrium: A state where a=0\mathbf{a} = 0. If velocity is also zero, the position remains constant.

Newton’s Laws of Motion

  • First Law: An object remains at rest or moves with constant speed in a straight line unless acted upon by an unbalanced force (F=0\sum \mathbf{F} = 0).

  • Second Law: The acceleration of a particle is proportional to the vector sum of forces acting on it (F=ma\mathbf{F} = m\mathbf{a} ). Static equilibrium occurs when the resultant force is zero.

  • Third Law: Mutual forces of action and reaction between two particles are equal in magnitude, opposite in direction, and collinear.

Law of Gravitation

  • The force between two particles is calculated as:   F=GMmr2F = \frac{GMm}{r^2}

  • Universal constant of gravitation: G=6.673×1011m3/kgs2G = 6.673 \times 10^{-11}\,m^3/kg \cdot s^2

  • Weight (WW): The gravitational force on a mass mm at sea level, expressed as W=mgW = mg.

  • Gravity constants: g=9.81m/s2g = 9.81\,m/s^2 or 32.2ft/s232.2\,ft/s^2.

  • Specific weight (γ\gamma) to density (ρ\rho) relationship: γ=ρg\gamma = \rho g.

Units and Measurement

  • Common Prefixes:

    • Giga (GG): 10910^9

    • Mega (MM): 10610^6

    • Kilo (kk): 10310^3

    • Centi (cc): 10210^{-2}

    • Milli (mm): 10310^{-3}

    • Micro (μ\mu): 10610^{-6}

    • Nano (nn): 10910^{-9}

  • Rules for Units:

    • Prefixes should generally appear only in the numerator (except for kgkg).

    • Multiplication of units is denoted with a dot or dash (e.g., NmN \cdot m or NmN-m).

    • Exponentiation applies to both the unit and the prefix (mm2=(mm)2mm^2 = (mm)^2).

Problem Solving Strategy

  • Identify given data and requirements clearly.

  • Formulate a roadmap based on physical theory and necessary assumptions.

  • Use Free Body Diagrams (FBD) and large-scale diagrams for clarity.

  • Ensure all mathematical equations are dimensionally homogeneous.

  • Solve equations and report final answers to three significant figures.

  • Evaluate the final answer using technical judgment and common sense.