Unit 2: Social Influence

Conformity and Obedience Presentation (Module 14)

Obedience: Direct order from a person of authority

Conformity: Alter behavior to adhere to social norms

Compliance: Direct request from one person to another

Obedience: Direct order from person of authority

  • Famous study: Milgram

  • 75 volts= grunt of pain

  • 120 volts= verbal protests are louder and more insistent

  • 150 volts= complain about heart condition

  • 300 volts= pounds on wall but no verbal distress

  • 330 volts= unresponsive

  • Please continue

  • The experiement requires that you continue

  • You must continue

  • You have no other choice. You must go on

  • Although the shocks may be painful, they’re not dangerous

  • Whether the learner likes it or not, you must go on until has learned all the word pairs correctly

Norms:

  • Explicit- written down/stated

  • Implicit- unstated rules of behavior

  • Descriptive- how a typical person might act

  • Injunctive- what we feel is expected of us

Types of Influence

Normative: conform to acceptance

  • Public compliance

  • social validation

Informational: think others are more competent/have more information

  • ambiguous contexts

  • internalization/private acceptance

Social Validation: an interpersonal way to locate and validate the correct choice

  • look to behavior of similar others

  • The more people performing the behavior, the more persuasive it is

  • list procedure and scarcity

Asch (1951)

  • 75% conformed at least once

  • 37% across all trials

Situational Determinants of Conformity

  • Insecrutiy

  • > 3 members

  • Unanimous

  • Observable

  • Admire Group

  • No Prior Act

Desire for Accuracy

  • Baron, Vandello, and Brunsman (1996)

  • Asked students to choose a criminal suspect from a lineup

  • IV #1: time to view

  • IV #2: motivation for accuracy

Results:

  • When uncertain, motivated to be accurate increased conformity.

  • When certain, motivation to be accurate decreased conformity

Who resists?

  • Nonconformist: a person who resists influence does their own thing

  • Anti-conformist: reacts against social influence, does the opposite of what they think is expected

  • Reactance: Doing the opposite of what we are pressured to do reasserts our personal freedom to choose

Compliance: direct efforts to change behavior

  • Ingratiation

  • That’s-not-all technique

  • labeling technique

  • Reciprocity

Influences

  • emotion distance of the victim

  • closeness/legitimacy of authority

  • institutional authority

  • group influence

Women?

  • Yes! Displayed same rates as men but showed more nervousness

Replications?

  • Burger (2006-2009): Partial replication (up to 150 volts)

  • 70% obedience

Impact?

  • Stricter APA ethical codes

  • Mandate human research by approved by the Institutional Review Board (IRB)

Persuasion (Modules 15 & 16)

Attitudes: relatively enduring, learned evaluation of people, objects, ideas, etc. that range from positive to negative

ABC Model:

  • Affect = Feelings

  • Behavior = Actions/Interactions

  • Cognitive = Beliefs

Attitude Change

Motivations:

~Accuracy - hold more accurate worldview

  • “I want to learn more about sustainability.”

~Consistency - Want a consistent self-view

  • “I am going to recycle, bring reusable bags to the supermarket, etc”

~Approval - gain social approval/acceptance

  • “People will judge me if I don’t recycle”

Persuasion: change in private attitudes or beliefs as a result of receiving a message

4 events:

~Attention: Hold attention by actors, volume, colors

  • “Strange” things capture/keep attention

  • Zygernick effect: if we start something and can’t finish it, bothers us until it is

~Comprehension: audience must understand the message

  • Ex: “if-then” themes)

~Acceptance: must accept premise of message

  • Ex: when are certain ads played

~Retention: must remember the message

  • Ex: “Call in the next 5 minutes to receive a bonus”

Dual Process Models

Spontaneous attitude change: message —→ smile —→ attitude change

Thoughtful attitude change: message —→ message —→ cognitive elaboration —→ attitude change

Elaboration Likelihood Model (ELM):

  • Central (deep) vs peripheral (shallow) routes

  • Routes are mutually exclusive and depend on the careful scrutiny given to the message

  • Emphasizes motivation to achieve “correct” attitude

Heuristic-Systematic Model (HSM):

  • Systematic (detailed, thoughtful) vs heuristic (simple, shortcuts)

  • Simultaneous processing

  • Emphasizes sufficiency in processing

Who said it?

Credibility

  • Expertise: Know the relevant facts, especially important for highly complex messages

  • Trustworthiness: likelihood of sharing in an unbiased fashion

Convert communicators

Arguing against self-interest

Likability and Attractiveness

  • Scowling can increase credibility in ambiguous situations but reduce it in unambiguous situations

  • Similarity

Most change seen when communicator is trustworthy and expert

  • Sleeper effect: low credibility communication becomes more effective over time

The message itself may be valid despite communicator

3 processes:

  1. Credibility —→ Internalization

  • can be believe the “right” position

  1. Attractiveness —→ Identification

  • want to be more like the communicator

  1. Power —→ Compliance

  • Say we agree even when we don’t

Depends on what is measured!

  • Salience: Easy to remember it

  • Surveillance: who’s watching

What was said?

Two approaches:

  1. Emotion: Fear, humor

Fear is very effective, especially if there are specificrecommendations about how to prevent the negative consequences

Positive emotion can have similar effects

  1. Cognition: messages that don’t appear to be designed to change attitudes are more successful than those intended to manipulate

  • Stealing thunder: revealing potentially incriminating evidence first to negate impact

  • Advertisement wear-out: inattention and irritation that occur after encountering the same advertisement too many times

explicitness of the conclusion

To Whom was it said?

Audience factors:

  • Receptivity: are they paying attention, do they understand the message, etc

  • Yielding: do they accept the message

Message factors:

One-sided messages:

  • Audience won’t hear oppposing side

  • Audience already agrees with you

  • Audience is less intelligent

Two-sided messages:

  • Arguing with another side/might hear

  • Audience disagrees with you

  • Audience is intelligent

Petty and Cacioppo (1984)

  • Students read arguments in favor of mandatory comprehensive exams

  • Students would be required to pass the exams before graduation

How was it delivered?

  • One-on-one: generally best

  • Video: TV/Video is the second best because it has both auditory and visual cues

  • Auditory: Podcast/radio is next because it has auditory cues

  • Written: Generally least persuasive unless the issue is highly complex

Resisting Persuasion

Attitude Inoculation: Vaccine approach; technique for increasing individuals’ resistance to an argument by first giving them weak, easily defeated versions of it

  • Process: Pre-exposure builds long-lasting resilience

  • Threat: warning is given that the established attitude is about to be challenged to motivate one’s defense

  • Refutational preemption: person is exposed to a weak version of a counterargument and arguments that refute it

  • Active defense: person must engage in the process of generating their own counterarguments, thereby strengthening commitment to the original belief

Forewarning: Alarm approach; explicit alert that position on a topic is about to be challenged

  • Mechanism: creates a threat to the current attitude, which prompts us to become more vigilant and motivated to defend our position

  • Outcome: component of inoculation, but may not be sufficient to create lasting resistance compared to full inoculation

Boomerang effect: unintended negative attitude change/action that is opposite of what one is being persuaded to do

Stockpile: if people do not have properly physical/ cognitive/ social resources available, they are more easily persuaded

Application: Cults

AKA New Religious Movements

  • Distinctive rituals/beliefs related to its devotion to a higher power or person

  • Isolation from the surrounding culture

  • Charismatic leaders

Why follow a cult?

Attitudes follow behaviors

  • The more compliant we are, the more accepting we are of behaviors/messages/attitudes

Foot-in-the-Door: recruitment involves small steps (dinner, conversation, signing, etc) leading to larger steps (eg, longer retreats, donations)

Persuasion

  • seemingly trustworthy/ expert leaders

  • Delivery of message/channel

  • Audience

Zimbardo’s theory on cults:

Joining: people don’t join cults; they join groups which promise instant friendship, identity, security, or organization

Values: Cults reflect society’s “default values” and fills in its missing functions

Distortion: “If you don’t stand for something, you’ll fall for anything.” Those in transitional phases of life or who have problems trusting others are susceptible

Social Facilitation, Social-Loafing, and Deindividuation (Modules 17-19)

Co-actors: co-participants working individually on a non-competitive activity

Triplett (1897):

  • Bicycle racers had better times in competition than in practice/alone

  • Children wound fishing reels faster when around other children

Social facilitation: when performance improves in the presence of others on simple tasks but worsens on complex tasks

Social Inhibition: when performance worsens in the presence of others

  • Parents inviting everyone to your piano recital when you’ve just learned to play

Zajonc’s (1965) Drive Theory

  • The mere presence of other people is arousing

  • Arousal polarizes dominant response; the response is most likely to be performed in a given situation

  • If the dominant response is correct, the presence of others will facilitate performance

  • If the dominant response is incorrect, the presence of others will inhibit performance

“Roach Study” The cockroach maze, Bas Kakaerlaken Labyrinth

Baron’s (1986) Distraction Conflict Theory

Information processing model:

  • Conflict produced simultaneously while paying attention to others (co-actors) and a task

  • Spectators demand the attention needed to complete tasks, so we become aroused

  • Arousal enhances the tendency to perform a dominant response

Evaluation-Apprehension: concern over being judged by others

  • Cottrell (1968): The mere presence of blindfolded people did not boost well-practiced responses

Consideration

  • Arousal is higher when being evaluated by high-status others

  • can perform better if the co-actor is better than you- but only by a little (ex, gym set up)

Types of Tasks

Additive: contributions of each member are combined into a single product

  • Sum of individual efforts

  • more members = the better

Disjunctive: group product is selected from most successful member’s performance

  • more members = the better

Conjunctive: Cgroup succeeds only if each member is successful

  • limited by performance of least competent member

  • More members can hurt

Compensatory: contribution of each member is averaged together to form a single outcome

  • Groups are more efficient than individuals

Social loafing: the tendency for some group members to “free ride” and let others do most of the work in group (additive) projects

  • Free riders: people who benefit from the group but give little in return

  • Bad apple effect: one social loafer can cause other people to loaf as well (eg, brainstorming research)

  • Illusion of group effectivity: false belief that groups can stimulate creativity (eg, brainstorming research)

  • Ringelmann effect: tug-of-war study (groups of 3 pulled 85% of expected capacity; groups of 8 pulled 37% of effective capacity)

  • Diffusion of responsibility: when responsibility is shared among all group members, individuals feel less responsible than when alone (eg, Williams, Harkins, and Latane (1981) clapping study)

People loaf less when:

  • personal efforts are identifiable

  • The task is challenging, appealing, and involving

  • working with friends vs. strangers

  • They have a collectivist orientation

  • rewarded for group success

  • equally competent members helping

Groups and Leaders (Modules 20 & 21)

Aggregate: a collection of people in the same place at the same time with minimal interaction/shared identity

  • clower of cats

  • snuggle of sloths

Group: 2+ people who

  • interact directly/indirectly

  • are interdependent

  • have a stable relationship

  • structured interactions

  • perceive themselves as a group (entitativity)

Social identity theory: self-concept comes from membership in social groups

Functional: form to achieve specific tasks or satisfy utilitarian needs

Interpersonal attraction: Form because of attraction, social support, or emotional bonds

Fundamental Interpersonal Relations Orientation (FIRO): relationship between psychological needs and group formation. Three needs:

  • Inclusion: desire to be part of a group and to be accepted by a group

  • Control: guide the groups by organizing/maintaining processes

  • Affection: Establish/maintain open, positive relations with others

Needs affect behavior in 2 ways:

  • Shape how we treat people

  • shape how we want others to treat us

Development

  • Forming: team acquaints and establishes ground rules. Formalities are preserved, and members are treated as strangers

  • Storming: members start to communicate their feelings, but still view themselves as individuals rather than part of the team. They resist control by group leaders and show hostility

  • Norming: people feel part of the team and realize that they can achieve work if they accept other viewpoints

  • Performing: the team works in an open and trusting atmosphere where flexibility is the key and hierarchy is of little importance

  • Adjourning: The team conducts an assessment of the year and implements a plan for transitioning roles and recognizing members’ contributions

Functions

  • Roles: functions that individuals in specific positions are expected to perform

  • Status/Hierarchy: relative position/rank within the group

  • Norms: implicit/explicit rules that regulate behavior

  • Cohesiveness: forces acting upon members to remain part of the group

Types of Norms:

Prescriptive norms: tell members what to do

Proscriptive norms: tell members what not to do

Role stress: incompatible expectations within or between roles

Cohesiveness:

  • Interpersonal: members enjoy being with each other

  • Tasks: commitment to the task

  • Factors: attraction, facing external threats/competition, histories of success, small, cultural differences

Group Polarization: group discussion enhances/ strengthens initial views

Risky shift: groups make riskier judgments than individuals

Social comparison: discussion illustrates norms

  • Beofre: Believe we hold more extreme views than others

  • During: realize we’re average

  • Result? Shift

Persuasive argument: during discussion, members are convinced of the correctness of orginial views. Learn new arguments that favor their view

Groupthink: Group decision making characterized by greater desir among members to be harmonious/unanimous than generate/criticically evaluate alternative viewpoints

Antecedent Conditions

  • Time pressure and stress

  • High cohesiveness and social identity

  • Isolation from other sources of information

  • Directive, authoriative leadership

Guardrails

  • encourage members to challenge ideas/ present objections

  • use subgroups

  • seeks ideas from outside the team

  • invite outside experts

  • avoid expressing management’s opinions on desired outcomes

  • assign devil’s advocate

  • hold second chance meeting

Majority Influence: beliefs held by the larger number of individuals in a group

Minority influence: beliefs held by a smaller number of individuals in the group. When numerical minorities persuade the larger group of their views

  • hold steadily to their views (minority slowness effect)

  • originally held majority position

  • are willing to compromise a but

  • have at least some support from others

  • appear to have little personal stake

  • present views as compatible with group

  • face a group that wants a accurate decision

Dynamical Systems: a system (e.g., group) made up of many interacting elements (e.g., people) that change and evolves over time

  • computer simulations help us understand complex systems

Social impact theory: influence an individual experiences from others depends on strength (power), immediacy (prozimity), and number (SIN)

Leadership: process by which certain group members motivate and guide the group

Costs:

  • time investment

  • responsibility for others

  • criticism and complaints

Benefits:

  • recognition for group success

  • higher social status

  • higher salaries

Need for power: Desire to win prestige, status, and influence over others

  • Expert: superior skills, knowledge, or expertise in an area (e.g., surgeons)

  • Coercive: based on ability of one indivisual to force another to comply through threats, punishment, or other sanctions (e.g., parental punishment)

  • Legitimate: authority from position within an organization, enabling them to influence others through status (e.g., CEO)

  • Referent: ability to attract others/build loyalty through interpersonal relationships, charisma, identification (e.g., sports jerseys)

  • Rewards: provide incentives to encourage desired behavior (e.g., extra credit)

Who gets to lead?

Need for power: Desire to win prestige, status, and influence over others

Need for achievement: desire to do something well for its pwn sake

Other traits: ambitious and energetic

Voids at the top create poddibilities for those who are motivated

groups choose leaders who meet current group needs

Groups also choose those wo “look like” leaders:

  • high expertise

  • self-confidence

  • high participation

  • tall

Types of Leadership

  • Personallity/great-person: natural leaders have personality factors that make them effecrtive

  • Task: directive style )organize work, set standards, goal focused)

  • Social/people-oriented: democractic style (teamwork, mediate conflict, offer support)

  • Charismatic: combine charm, interpersonal connection, persuasiveness, support/validate group norms but have vision for what group could be

  • Transactional: work with subordinates so they undertsnad requirements

  • Transformational: changes motivations, outlooks, and behaviors of followers enabling the group to better reach their goals

Transformational

  • Idealized influence/charisma: communicating joint mission and dedication to followers; willing to sacrifice personal goal fro the group

  • Intellectual stimulation: creating openness to new ways of thinking and bigger picture that connects different views

  • Inspirational and convinces followes they have the ability to accomplish more than was previously thought possible; sets example; shows optimism

  • Individualized consideration in recognizing individual sthrenths/weaknessess; shows interest in their wellbeing, supports efforts

Effectiveness

Contingency model of leadership effetiveness: no single leadership style is effective in all situations. Success depends on matching a leader’s style to the right situational

Determinded by:

  • leader-member relations: level of rust/ consifence in leader

  • task structure: clarity od task requirements

  • position power: leader’s level of power/support from organization, ability to punish/reward