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Psychology AP Exam Cram

Research Design Basic Vocabulary

  • Hypothesis: Tentative, falsifiable explanation or educated guess. A testable prediction.

  • Operational Definition: Clear, precise, quantifiable variable definition. How a variable is measured.

  • Qualitative Data: Descriptive data (e.g., eye color). Non-numerical data.

  • Quantitative Data: Numerical data (e.g., test scores). Data with numbers.

  • Population: Entire group research applies to. The whole group of interest.

  • Sample: Specific people chosen for the study. A subset of the population.

Research Designs

  • Correlation: Relationship between variables. Association between two things.

    • Advantage: Useful when experiments are unethical. Can be used when experiments are prohibited.

    • Disadvantage: Correlation ≠ Causation. Association does not equal cause.

    • Directionality Problem: Cannot determine which variable influences the other. Unclear direction of effect.

      • 3rd Variable Problem: An unmeasured variable may be responsible for the observed correlation. Another variable is responsible for X & Y association

    • Positive Correlation: Variables increase/decrease together. Both go up or down.

    • Negative Correlation: One increases, the other decreases. One goes up the other goes down.

    • Strength: Closer to 1 (positive or negative), stronger the relationship. Closer to +/- 1 = stronger relationship.

  • Experiments: Manipulate variables for cause/effect. Testing cause and effect relationships

    • Advantage: Establishes cause and effect. Determines what causes what.

    • Disadvantage: Can be unethical, artificial. Not always ethical also sometimes artifical.

    • Independent Variable (IV): altered by researcher. Variable that is manipulated.

    • Experimental Group: Receives treatment (part of IV). Group that gets the treatment.
      - Control Group: Placebo, baseline (part of IV). Group that does not get IV/gets placebo

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      • Dependent Variable (DV): measured; dependent on the IV. What is being measured.

  • Vocab Unique to Experiments:

    • Placebo Effect: Effect caused by placebo; fixed with blinded studies. Responding to a fake treatment.

    • Double-Blind: Neither participant nor experimenter knows condition assignments. Neither knows who gets treatment.

    • Single-Blind: Only participant is blind. Participant doesn't know who gets the treatment.

    • Confound: Error/flaw accidentally introduced. An uncontrolled variable that effects results

  • Random Assignment: Assigns participants randomly to groups for equal representation; allows cause/effect claims. Randomly assigned to control/experimental groups.

  • Other Study Types:

    • Naturalistic Observation: Observe in natural settings. Watching in the real world.

    • Advantage: Real-world validity. Realistic scenario

      • Disadvantage: No cause and effect. Cannot determine cause and effect

    • Case Study: Studies ONE person in detail. In depth look at individual or case

    • Advantage: Collects lots of info. Get a lot information

      • Disadvantage: No cause/effect. Cannot determine cause and effect

    • Meta-Analysis: Combines multiple studies. Combine data from various similar studies

Statistics

  • Descriptive Stats: Shows data shape. Describes the data

    • Measures of Central Tendency:

      • Mean: Average (normal distribution). Average number

      • Median: Middle # (skewed distribution). Middle number of group numbers

      • Mode: Most frequent. Number that shows up the most

      • Bimodal: two modes.

    • Skews:

      • Negative: Mean to the left, mode to the right. Tail points to the left (mean < median)

      • Positive: Mean to the right. Tail points to the right (mean > median)

    • Measure of Variation

      • Range: Distance between smallest and largest #. Subtract the largest number by the smallest number

      • Standard Deviation: Avg. spread from the mean. How spread apart the numbers are

  • Inferential Statistics: Establishes significance. Numbers to generalize to broader population

    • Statistical Significance: Results not due to chance; p<.05 = significant. Results are not random

    • Effect Size: Practical significance; bigger = better. How large of an effect the IV had on the DV

Ethical Guidelines (IRB Approval Needed)

  • Confidentiality: Names kept secret. Keeping personal information private

  • Informed Consent: Agreement to participate. Researcher tells participant whats going on and get agreement to participant

  • Informed Assent: Minors AND parents must agree. An agreement to participate from the parents and the minors

  • Debriefing: Tell true study purpose (after deception). Researcher tells the true goal after deception has taken place during study

  • Deception: Must be warranted. Is misleading but must be justified

  • No Harm: Mental/physical. Researchers cannot cause any mental or physical harm

Additional Key Vocabulary

  • Surveys: Usually correlation; subject to self-report bias. Asking a group about their attitude or behavior. Can be biased because the subject self reports

    • Social Desirability: Give socially approved answers.

    • Wording Effects: The way you word something can impact responses

  • Random Sample (Selection): Everyone has a chance to participate; increases generalizability. All has equal opportunity of participating. Results can be generalized

  • Representative Sample: Mimics general population. Group of participants reflecting the population

  • Convenience Sample: Select participants on availability; less representative. Easy access to participants. Not representative

  • Sampling Bias: Sample isn’t representative. Group not representative of population

  • Cultural Norms. Standards for accepted or expected behavior, rules, values

  • Experimenter/Participant Bias. Expectations can influence results

  • Cognitive Bias

    • Confirmation Bias. Seek info supporting preconceptions

    • Hindsight Bias. Believe, after learning an outcome, that you could have predicted it

    • Overconfidence. More confident than correct.

    • Hawthorne Effect. Being observed changes behavior

Biological Basis

  • Heredity (nature) vs Environment (nurture). Genes vs experience

    • Nature vs Nurture: Both. Genes and experience

    • Twin/Adoption Studies. Examine influence of heredity and environment

Nervous System

  • Central NS: Brain and spinal cord. The brain in spinal cord

  • Peripheral NS: Relays to Central NS. Sensory and motor neurons

    • Somatic NS: Voluntary movement. Controls voluntary movement

    • Autonomic NS: Involuntary organs. Controls involuntary movement

      • Sympathetic NS: Fight/flight. Arouses + expends energy

      • Parasympathetic NS: Rest/digest. Conserves energy

Neuron and Neural Firing

  • Neuron: Basic cell of the NS. Building block of the nerve system

    • Dendrites: Receive incoming NTs. Receive messages from other cells

    • Axon: AP travels down this. Send messages to other cells

    • Myelin Sheath: Speeds up AP. Covers the axon and helps speed up neural impulses

    • Synapse: Gap b/w neurons. Gap between sending and receiving neurons

  • Sensory Neurons: Signals from environment to brain. Carry messages from body’s tissues and sensory receptors to the brain/spinal cord

  • Motor Neurons: Signals from brain to move. Carry instructions from central nervous system out to body’s muscles

  • Interneurons: Reflex arc. Communicate with one another and process information between the sensory inputs and motor outputs

  • Glia: Support cells. Provide support, nourishment, and insulation to neurons

  • Neurons Fire w/ an Action Potential:

    • Resting Potential: -70mv. Electrical potential is negative

    • Depolarization: Neuron switches charge briefly. Neuron is briefly positive

    • Threshold: Stimulus strength to start AP. Level of stimulation required to trigger neural impulse

    • All or Nothing: Stimulus must trigger AP past threshold. Neuron reaction is all or nothing

    • Refractory Period: Neuron must rest and reset. Neuron pauses to recharge

Neurotransmitters (NT)

  • Chemicals in synaptic gap. Chemical messengers that cross the synaptic gap between neurons

  • Excitatory / Inhibitory. Excite/inhibit neuron firing

    • GABA: Major inhibitory NT. Major inhibitory neurotransmitter

    • Glutamate: Major excitatory NT. Major excitatory neurotransmitter

    • Dopamine: Reward & movement. Assoc. w/ addiction. Influences movement, learning, attention, and emotion

    • Serotonin: Mood, emotion, sleep. Too little linked to depression Affects mood, hunger, sleep and arousal

    • Acetylcholine (ACh): Memory & movement Enables muscle action, learning, and memory

    • Norepinephrine: sympathetic NS, too little assoc. w/ depression. Helps control alertness and arousal

    • Endorphins: Decrease pain. Natural, opiate-like neurotransmitters linked to pain control and to pleasure

    • Substance P: Pain regulation.

  • Hormones:

    • Oxytocin: Love, bonding, childbirth, lactation. Stimulates contractions during childbirth

    • Adrenaline: Fight/flight. Increase heart rate, blood pressure, and blood sugar, providing a surge of energy

    • Leptin: Satiety. Causes brain to increase metabolism and decrease hunger

    • Ghrelin: Hunger. Secreted by empty stomach that sends “I’m hungry” signals to brain

    • Melatonin: Sleep.

  • Agonist: Mimics a NT. Makes it work

  • Antagonist: Blocks a NT. blocks it from happening

  • Reuptake: Unused NTs taken back up. NT’s reabsorption by sending neuron

  • Psychoactive Drugs:

    • Depressants: Decrease NS activity (alcohol). Calm neural activity + slow body functions

    • Stimulants: Increase NS activity (caffeine & cocaine). Excite neural activity and speed up body functions

    • Hallucinogens: Hallucinations (Marijuana). Distort perceptions + evoke sensory images in absence of sensory input

    • Opioids: Relieve pain (heroin). Depress neural activity, temporarily lessening pain and anxiety

    • Tolerance. The diminishing effect with regular use of the same dose of a drug, requiring the user to take larger and larger doses before experiencing the drug's effect.

    • Addiction. a compulsive craving for something

    • Withdrawal. the discomfort and distress that follow discontinuing the use of an addictive drug

The Brain

  • Cerebellum: Movement, balance, coordination, procedural memory. Coordinates movement and output

  • Brainstem/Medulla: Vital organs. Automatic survival functions

  • Reticular Activating System: Alertness, arousal, sleep. Controls arousal

  • Cerebral Cortex: Higher thought processes. Body’s ultimate control and information-processing center

    • Limbic System:

      • Amygdala: Emotions, fear. Linked to emotion. Fear and aggression

      • Hippocampus: Episodic & semantic Memory. Processes conscious, explicit memories

      • Hypothalamus: Reward, eating, homeostasis. Bodily maintenance activities

      • Thalamus: Relay center (except smell). Directs messages to sensory receiving areas in cortex and transmits replies to cerebellum and medulla

      • Pituitary Gland: Talks w/ endocrine sys and hypothalamus - release hormones. Regulates growth and controls other endocrine glands

    • Occipital Lobe: Vision. Receives info from visual fields

    • Frontal Lobe: Decision making, planning, movement, personality, language, executive function.

      • Prefrontal Cortex: Executive function. Judgement, planning, processing new memories

      • Motor Cortex: Skeletal movement. Controls voluntary movements

    • Parietal Lobe: Sensations and touch.

      • Somatosensory Cortex: Touch receptors. Touch sensations

    • Temporal Lobe: Hearing and face recognition, language.

      • Association Areas: Integrate info. Areas involved in higher mental functions

      • Left Hemisphere: Broca’s and Wernicke's Area.

        • Broca’s Area: Speech production (Broken speech). Language expression

        • Wernicke’s Area: Speech comprehension (Wernicke’s what?). Language reception

    • Corpus Callosum: Connects hemispheres; severed in “split-brain patients”. Band of neural fibers connecting 2 brain hemispheres and carrying messages between them

Endocrine System

  • Sends hormones throughout the body. Set of glands that secrete hormones into bloodstream

  • Pituitary Gland: Controlled by hypothalamus, release growth hormones. Master gland

Brain Research

  • EEG: Broad brain activity. Amplified recording of waves of electrical activity

  • fMRI: Specific brain activity, measures oxygen. Measures brain activity by detecting changes associated with blood flow

  • Lesion: Destruction of brain tissue. Naturally or experimentally caused destruction of brain tissue

Diseases & Disorders

  • Multiple Sclerosis: Damages myelin sheath, disrupts APs. Communication of muscles slows with eventual loss of muscle control

  • Myasthenia Gravis: Acetylcholine blocked, disrupts APs, causes poor motor control and paralysis. Autoimmune disorder attacking acetylcholine receptors

  • Blindsight: Lesions to visual cortex; can “see” despite being blind. Respond to visual stimulus without consciously experiencing it

  • Prosopagnosia: Face blindness. Inability to recognize faces

  • Broca’s Aphasia - stuttered speech, damage to Broca's area. Can’t speak

  • Wernicke’s Aphasia - jumbled speech - damage to Wernicke's area. Can’t understand

  • Phantom Limb Pain: Pain from amputated limb. Sensations from limb that is no longer there

  • Epilepsy: Seizures; too much/little Glutamate/GABA. Unpredictable occurrences

  • Alzheimer’s: Destruction of acetylcholine, memory loss. A progressive brain disorder that is characterized by memory loss, cognitive decline, and changes in behavior.

Sleep

  • Consciousness: Awareness. Our awareness that we are aware

  • Circadian Rhythms: 24-hour biological clock. Occurring on roughly 24-hour cycle

  • Beta Waves: Awake.

  • Alpha Waves: Drowsy.

  • NREM Stages:

    • NREM 1: Light sleep, hypnagogic sensations.

    • NREM 2: Sleep spindles.

    • NREM 3: Deep sleep, delta waves.

  • Rapid Eye Movement (REM): Dreaming, cognitive processing. A stage of sleep characterized by rapid eye movements, dreaming, and cognitive processing.

  • REM Cycle: 90 minutes; REM lasts longer, deep sleep decreases.

  • REM: Paradoxical; HR and brain active, body relaxed.

  • REM Rebound: More REM after sleep disruptions.

Dream Theories:

  • Activation Synthesis: Random brain activity forms dreams.

  • Consolidation Dream Theory: Brain processes memories.

Why Is Sleep Necessary?

  • Consolidation: Storage of memories.

  • Restoration: Regenerates immune system and restores energy.

Sleep Disorders:

  • Insomnia: Inability to sleep.

  • Somnambulism: Sleep walking (stage 3).

  • Narcolepsy: Fall into REM.

  • Sleep Apnea: Stop breathing.

  • REM Behavior Disorder: No paralysis during REM.

Sensation Intro Vocabulary

  • Sensation: Receive stimulus energy.

  • Transduction: Convert to APs.

  • Perception: Brain interprets info.

  • Absolute Threshold: Detection 50% of time.

  • Just Noticeable Difference: Can tell the difference b/w a stronger and weaker stimulus or two similar things.

  • Weber’s Law: Stimuli must Differ by Proportion

  • Synesthesia: Senses blend.

  • Sensory Adaptation: Diminished sensitivity.

Visual System:

  • Lens: Focuses light on retina.

  • Retina: Photoreceptors (rods/cones/ganglion cells).

  • Fovea: Best vision (cones).

  • Rods: Black/white, dark adaptation

  • Cones: Color, bright light (red, green, blue).

  • Ganglion Cells: Create optic nerve.

  • Blind Spot: Optic nerve leaves the eye.

  • Visual System Vocabulary:

    • Accommodation: Lens changes curvature.

    • Nearsightedness

    • Farsightedness

  • Theories of Color Vision:

    • Trichromatic: Three cones (blue, green, red).

    • Opponent Process: Complementary colors are processed in ganglion cells.

    • Color Deficiency

      • Dichromatism

      • Monochromatism

Auditory System

  • Properties of Sound:

  • Wavelength – Pitch

    • Long waves = low pitch

    • Narrow waves = high pitch

  • Amplitude – Loudness

    • Short waves = soft

    • Tall waves = loud

  • Theories of Hearing all occur in the cochlea:

    • Place Theory: Location determines sound (high pitches).

    • Frequency Theory: Rate determines sound (low pitches).

    • Volley Theory: groups of neurons fire APs out of sync.

  • Other Hearing Stuff

    • Sound Localization

    • Conduction deafness: Damage to bones of ear/eardrum cause hearing loss.

    • Sensorineural: Damge to hairs in cochlea or auditory nerve - damage to cochlea

Other Senses:

  • Vestibular: Balance; semicircular canals.

  • Kinesthetic: Body position & movement.

  • Pain: Gate-control theory.

  • Taste (Gustation): 6 Taste Receptors.

  • Smell (Olfaction): Does NOT route through the thalamus.

Cognition Pillar - Perception

  • Top-Down Processing: Whole idea → smaller parts.

  • Bottom-Up Processing: Smaller parts → whole idea.

  • Schemas: Preexisting mental concept.

  • Perceptual Set: Tendency to see something as part of a group.

Gestalt Psychology

  • Whole is greater than the sum of its parts.

Gestalt Principles

  • Figure/Ground: Organize figures apart from surrounds.

  • Closure: Mentally fill in gaps.

  • Proximity: Group near each other.

  • Similarity: Group based off of looks.

  • Constancies: Recognize objects don't physically change.

  • Apparent Movement: Objects appear moving when they aren’t.

  • Selective Attention: Focus on one thing, block out others.

  • Binocular Depth Cues:

    • Retinal Disparity: Location helps determine depth

    • Convergence: Eyes strain more.

  • Monocular Depth Cues:

    • Interposition: Overlapping images are closer.

    • Relative Size: Smaller is further.

    • Linear Perspective: Parallel lines converge.

    • Relative Clarity: Hazy objects appear further.

    • Texture Gradient: Coarser objects = closer.

Thinking & Problem Solving

  • Concepts: Group objects, events, characteristics.

  • Prototypes: Compare to ideal example.

  • Algorithms: Step-by-step, guarantee solution.

  • Heuristics: Short cut strategy.

    • Representative Heuristic: Judgement based on experience.

    • Availability Heuristic: Judgement based on first thought that pops up.

  • Metacognition: Thinking about thinking.

  • Mental Set: Keep using one strategy.

  • Functional Fixedness: Only see one use for an item.

  • Gambler’s Fallacy

  • Sunk Cost fallacy

  • Divergent thinking

  • Convergent thinking

  • Executive functioning

Memory

  • Automatic encoding - requires no effort

  • Effortful encoding-requires work

  • Levels of Processing:

    • Structural encoding (shallow)

    • Phonemic encoding (intermediate)

    • Semantic encoding (deep)

  • Distributed Practice(spacing effect)

  • Massed Practice(cramming)

  • Testing Effect

  • Multi-Store Model:

    • Sensory memory

    • Short term memory

    • Long term memory model

Forgetting

  • Serial Position Effect

  • Encoding failure

  • Proactive Interference

  • Retroactive Interference

  • Source Amnesia

Intelligence & Achievement

  • Single form of intelligence (g factor)

  • Multiple intelligences

  • Psychometrics

  • Standardization

  • Reliability

  • Validity

  • FLYNN Effect

  • Fixed Mindset

  • Growth mindset

Development and Learning

  • Dev. Psych - 3 thematic issues:

    • 1. Nature/Nurture (genes or environment)

    • 2. Continuous/Discontinuous (gradual dev over time or dev. in stage)

    • 3. Stability/Change (traits persist, unchanging or traits change as we age)

  • Physical Development

    • Prenatal Development:

      • Teratogens: external agents that can cause abnormal prenatal development (alcohol, drugs, etc)

  • Gross movement: large muscles, strength and coordination develops first.

  • Fine movement: small muscles, precision and controlled.

  • Reflexes: innate responses we’re born w/ - that go away w/ time.

  • Eyes have the most limited development, takes till