Store Design and Atmospherics
Store Design and Atmospherics
Introduction
- Store design is crucial and involves several key elements, including:
- Atmospherics
- Exterior
- Layout
- Interior
- Displays
Visual Impressions
- Customers form impressions even before entering the store.
- Impressions are shaped through:
- Visual cues
- Sounds
- Smells
- Catalogs
- Websites
- Vending machines
Store Exterior/Shopfront
- The shopfront serves as an advertisement.
- Essential factors:
- Branding: Ensures customers recognize the store’s presence.
- Communication: Clearly conveys the store’s identity, offerings, and pricing.
- Implicit: Subtle messaging that sets a scene.
- Explicit: Clearly stated information, such as exact pricing.
Enticing Customers
- Various methods to attract customers:
- Display windows: Allow visibility into the store.
- Banners and ads: Promote discounts and offerings.
- Spruikers: People convincing others to enter the store.
Atmospherics
- Impact of atmospherics:
- Enhances shopping enjoyment and satisfaction.
- Increases browsing time.
- Encourages interaction with sales staff.
- Increases spending beyond initial plans.
- Boosts return visits.
Scent Marketing
- Scent marketing involves using specific smells to influence consumer behavior.
- Examples:
- Chocolate companies using chocolate scents in supermarkets to increase sales
- Candles that mimic the smell of new Apple products, creating customer loyalty
- Potential impact:
- Increased customer loyalty (though excessive loyalty may not always be a positive indicator).
Sensory Effects on Behavior
- Senses significantly influence consumer behavior.
- Examples:
- Wine tasting: When told wine is more expensive, people perceive it as better tasting, regardless of actual quality.
- Music: Classical music leads to higher spending on wine (up to 5 more on average).
- Color: Changing the color of wine affects taste perception.
- Lighting: Bright lights cause closer inspection of produce.
- Touch: Encouraging customers to feel products increases the likelihood of purchase.
- Music Preference: Liking in-store music increases time spent in the store and spending.
Music and Age
- Music preference is often linked to age, with people favoring music from their younger years (around age 24).
- Implication: Playlist design requires consideration of the target demographic's age.
Components of Atmospherics
- Atmospherics encompass various elements:
- In-store layout
- Merchandising
- Cleanliness
- Lighting
- Music
- Pricing tickets
- Posters and graphics
- Window displays
- Paint colors
- Fixtures
- Visual organization
- Frequency of changes
- Research: Many elements lack thorough research regarding their direct impact on sales.
Store Interior
- Key components of the store interior:
- Flooring
- Colors and lighting
- Scents (e.g., KFC or Subway)
- Music (relevant to category buyers)
- Fittings (quality reflects product value)
- Heating and cooling (affects customer comfort and shopping duration)
Sensory Overload
- Sensory overload in supermarkets (e.g., noise, bright lights) can negatively affect customers, particularly those with sensory sensitivities.
- Solutions: Quiet hours with dimmed lights, reduced noise, and minimized smells.
Store Layout Models
- Traditional Model:
- Selling space
- Customer space
- Merchandise space (storeroom)
- Personnel space
- Common Reality:
- Most space dedicated to selling
- Limited merchandise space (primarily on the floor)
- Minimal customer space
- Very little personnel space, often combined with merchandise storage
Product Grouping
- Various methods:
- Functional use (e.g., socks and underwear)
- Market segments (e.g., kids' clothes, men's clothes)
- Storability (e.g., freezer items together)
- Motivation (e.g., impulse buys on the ground floor, higher-consideration items further away)
Space Allocation
- Methods for determining space allocation:
- Model stock: Allocating space for at least one of every size.
- Sales productivity: Allocating more space to best-selling items.
- Profitability: Allocating better spots to more profitable products.
Presentation Methods
- Open Assortment: Accessible for direct handling (e.g., greeting cards, books, clothes).
- Closed Assortment: Restricted access due to value or theft risk (e.g., jewelry).
- Theme Displays: Organized around themes (e.g., Christmas, Easter).
- Ensemble Displays: Complete coordinated sets (e.g., gift packs, outfits).
- Rattus Play: Items mixed, requiring customers to sort (common in clothing).
- Cut Case: Pallet-sized boxes with the top cut off for self-sorting (common in supermarkets).