Store Design and Atmospherics

Store Design and Atmospherics

Introduction

  • Store design is crucial and involves several key elements, including:
    • Atmospherics
    • Exterior
    • Layout
    • Interior
    • Displays

Visual Impressions

  • Customers form impressions even before entering the store.
  • Impressions are shaped through:
    • Visual cues
    • Sounds
    • Smells
    • Catalogs
    • Websites
    • Vending machines

Store Exterior/Shopfront

  • The shopfront serves as an advertisement.
  • Essential factors:
    • Branding: Ensures customers recognize the store’s presence.
    • Communication: Clearly conveys the store’s identity, offerings, and pricing.
      • Implicit: Subtle messaging that sets a scene.
      • Explicit: Clearly stated information, such as exact pricing.

Enticing Customers

  • Various methods to attract customers:
    • Display windows: Allow visibility into the store.
    • Banners and ads: Promote discounts and offerings.
    • Spruikers: People convincing others to enter the store.

Atmospherics

  • Impact of atmospherics:
    • Enhances shopping enjoyment and satisfaction.
    • Increases browsing time.
    • Encourages interaction with sales staff.
    • Increases spending beyond initial plans.
    • Boosts return visits.

Scent Marketing

  • Scent marketing involves using specific smells to influence consumer behavior.
  • Examples:
    • Chocolate companies using chocolate scents in supermarkets to increase sales
    • Candles that mimic the smell of new Apple products, creating customer loyalty
  • Potential impact:
    • Increased customer loyalty (though excessive loyalty may not always be a positive indicator).

Sensory Effects on Behavior

  • Senses significantly influence consumer behavior.
  • Examples:
    • Wine tasting: When told wine is more expensive, people perceive it as better tasting, regardless of actual quality.
    • Music: Classical music leads to higher spending on wine (up to 55 more on average).
    • Color: Changing the color of wine affects taste perception.
    • Lighting: Bright lights cause closer inspection of produce.
    • Touch: Encouraging customers to feel products increases the likelihood of purchase.
    • Music Preference: Liking in-store music increases time spent in the store and spending.

Music and Age

  • Music preference is often linked to age, with people favoring music from their younger years (around age 24).
  • Implication: Playlist design requires consideration of the target demographic's age.

Components of Atmospherics

  • Atmospherics encompass various elements:
    • In-store layout
    • Merchandising
    • Cleanliness
    • Lighting
    • Music
    • Pricing tickets
    • Posters and graphics
    • Window displays
    • Paint colors
    • Fixtures
    • Visual organization
    • Frequency of changes
  • Research: Many elements lack thorough research regarding their direct impact on sales.

Store Interior

  • Key components of the store interior:
    • Flooring
    • Colors and lighting
    • Scents (e.g., KFC or Subway)
    • Music (relevant to category buyers)
    • Fittings (quality reflects product value)
    • Heating and cooling (affects customer comfort and shopping duration)

Sensory Overload

  • Sensory overload in supermarkets (e.g., noise, bright lights) can negatively affect customers, particularly those with sensory sensitivities.
  • Solutions: Quiet hours with dimmed lights, reduced noise, and minimized smells.

Store Layout Models

  • Traditional Model:
    • Selling space
    • Customer space
    • Merchandise space (storeroom)
    • Personnel space
  • Common Reality:
    • Most space dedicated to selling
    • Limited merchandise space (primarily on the floor)
    • Minimal customer space
    • Very little personnel space, often combined with merchandise storage

Product Grouping

  • Various methods:
    • Functional use (e.g., socks and underwear)
    • Market segments (e.g., kids' clothes, men's clothes)
    • Storability (e.g., freezer items together)
    • Motivation (e.g., impulse buys on the ground floor, higher-consideration items further away)

Space Allocation

  • Methods for determining space allocation:
    • Model stock: Allocating space for at least one of every size.
    • Sales productivity: Allocating more space to best-selling items.
    • Profitability: Allocating better spots to more profitable products.

Presentation Methods

  • Open Assortment: Accessible for direct handling (e.g., greeting cards, books, clothes).
  • Closed Assortment: Restricted access due to value or theft risk (e.g., jewelry).
  • Theme Displays: Organized around themes (e.g., Christmas, Easter).
  • Ensemble Displays: Complete coordinated sets (e.g., gift packs, outfits).
  • Rattus Play: Items mixed, requiring customers to sort (common in clothing).
  • Cut Case: Pallet-sized boxes with the top cut off for self-sorting (common in supermarkets).