E-Business, E-Commerce & Digital Marketing – Comprehensive Lecture Notes

Introduction & Session Structure

  • Shorter lecture (2.5 h) than usual; includes assignment briefing.
  • Follows previous session’s objectives; today’s focus: e-business, e-commerce, digital marketing and impact on marketing practice.
  • Learning-outcome driven: students must explicitly meet module LOs to perform well in assignment/exam.

Learning Outcomes Highlighted

  • Define e-business and differentiate types.
  • Examine e-business technologies (web, mobile, payment, interactive TV, etc.).
  • Present emerging technologies (mobile, wireless, interactive TV, payment systems).
  • Identify markets, business models, frameworks for e-business development & implementation.
  • Analyse economic implications of Internet use, competitive environment, e-marketing strategy, marketing-mix changes.
  • Discuss Internet branding & CRM.
  • Explain security, privacy, legal & trust issues + common breaches & counter-measures.
  • Demonstrate knowledge-sharing systems, managerial skill sets, risk management.
  • Develop & evaluate an e-business strategy covering finance, tech, HR.

Paradigm Shifts & Collective Intelligence

  • Quote (Lou Gerstner, IBM): certain technologies transform all institutions, create winners/losers, reshape business & communication.
  • Historical "paradigm" milestones: printing press → telephone → digital technology.
  • Pierre Levy’s four historical paradigms: Earth → Territories → Commodities → Knowledge/Data.
  • Economist cover: “Data is the new oil” – modern economies rely on data as primary resource.
  • Data challenge inversion: pre-digital era = scarcity; post-digital = over-abundance (“too much data”).
  • AI & algorithms (e.g., Spotify, Amazon) needed to interrogate vast data sets.

Core Internet Characteristics for Marketers

  • Instantaneous, simultaneous, low-cost communication.
  • Enables transition from segmentation to personalisation/1-to-1 marketing (the "holy grail").
  • Creates new distribution channel (Amazon = shop without walls).
  • Global reach ➔ “reach & richness” trade-off dissolves (Doyle).
  • Rich content: reviews, author info, multimedia augment traditional products.

Key Digital Change Drivers (Doyle)

  1. Digitisation
    • Assets & information become interchangeable & replicable quickly.
    • Resource substitution: costly physical resources replaced by digital (banks close branches; online self-service).
    • Virtual environments & metaverse possibilities via broadband, software advances.
    • Digitises marketing processes (product development, place/e-commerce, dynamic pricing, etc.).
  2. Development of Networks / Platforms
    • Internet = universal communications layer.
    • Social interaction (“intrinsic value”) adds consumer/shareholder value.
    • Unbundles value chains → reshapes industries (e.g., Airbnb, Uber own no assets).
    • Disintermediation & re-intermediation: producers/customers assume control (music industry, travel – Thomas Cook example).
  3. Customisation / Personalisation
    • Data + smartphones allow granular profiling and tailored propositions.
    • Enables lifecycle marketing (student → worker → retiree banking products).
    • Goal: “give customers what they want, when & how”.

Benefits of Digital Tech

For Consumers
  • Customised products (Spotify playlists, Nike By You).
  • Vast choice (Amazon’s unlimited shelf ➔ long-tail revenue).
  • Lower prices (reduced fixed costs).
  • Convenience (24/7 self-service, tracking, easy returns).
  • Information abundance & transparency (price comparisons pressure).
  • Social proof & reassurance (reviews, ratings).
  • Entertainment/ intrinsic engagement.
For Organisations
  • Direct-to-consumer channels, disintermediation (Netflix vs cinemas).
  • New revenue via long-tail & niche audiences (100+ viable streaming platforms).
  • Reduced costs (virtual banks, automated supply chains).
  • Brand enhancement aligned with preferred consumption style.
  • Data-driven decision making and dynamic pricing.

Challenges / Risks

  • Hyper-competition: giants vs specialists, middle squeezed.
  • Need to re-engineer legacy business models (banks’ outdated core systems).
  • Security & privacy concerns: hacks (M&S), GDPR, potential future “data dividends” to consumers.
  • Over-supply of data; analytical & talent shortages.
  • Technology hype cycles: metaverse stalled; marketers must stay critical/open.

Historical Evolution of Internet & Digital Marketing

  1. 1990s (ARPANET → early WWW)
    • Web browsers, Amazon (1994), PayPal, PC gaming; PCs as repositories.
  2. 2000s
    • Broadband, Wi-Fi, mobile connectivity ➔ interactivity.
    • Dial-up → always-on shift increased user expectations.
  3. 2010s – Omnichannel Era
    • Integration of physical & digital (click-and-collect, subscription boxes).
    • Web 2.0, social media, user-generated content.
  4. Present
    • Co-creation & "prosumption" (Busquet & Berthon): consumers create value (TikTok creators, open-source).
    • Platform assemblers (Airbnb, Uber) dominate.

Emerging / Discontinuous Technologies

  • Artificial Intelligence (AI): decades old, now mainstream (ChatGPT, DeepMind). Considered "here to stay".
  • Metaverse / VR Worlds: attempted push (Meta rebrand) but consumer & tech readiness lag; may re-emerge.
  • Internet of Things (IoT): device inter-connectivity for real-time data; more traction B2B (logistics, smart factories) than B2C yet.
  • Augmented Reality (AR) & Virtual Reality (VR)
    • High potential for experiential sectors (travel, in-store retail theatre).
    • Hardware comfort/usability still barrier (nausea, bulky headsets).
  • 5G / Mobile Edge Computing enabling faster, richer mobile experiences.

Omnichannel Retailing & Showrooming

  • Customers engage through multiple touchpoints; data/experience follow seamlessly.
  • "Showrooming": visit physical store for demo, purchase online later.
  • Example: Tesco converts large-store space into click-and-collect hubs.
  • Physital = physical + digital (AT Kearney).

E-Business & Infrastructure Elements

  • Front-end: websites, mobile apps, marketplaces.
  • Back-end: servers, cloud (AWS), databases, CRM, analytics.
  • End-user devices: PCs, tablets, smartphones, wearables.
  • Networks & platforms: broadband, 4G/5G, social networks, app stores.
  • Payment gateways: PayPal, Apple/Google Pay, Revolut.
Supply-Chain Digitisation
  • Just-in-time, real-time inventory, robotics in fulfilment (Amazon Dartford centre).
  • Boeing/Airbus global part networks managed via digital SCM.

AI & Machine Learning in Marketing

  • Machine Learning (ML): learns patterns from historical data; not explicitly programmed.
  • AI applications:
    • Recommendation engines (Spotify, Amazon “customers also bought”).
    • AI-generated content (copy, PR, stories).
    • Smart content personalisation (dynamic website modules).
    • Predictive analytics: behaviour, churn, CLV.
    • Dynamic pricing (Uber surge).
    • Chatbots/voice assistants (Siri, Alexa) ➔ automated service triage.
    • Creative copywriting & image generation (DALL-E, Midjourney).

Digital Marketing Tools (Marketing-Mix Impact)

  • Websites: central hub; credibility, rich multimedia, ecommerce, data capture.
  • Search Engine Optimisation (SEO): structured indexing, backlinks, meta-tags; goal: first-page organic reach; combats bounded rationality.
  • Pay-Per-Click (PPC) advertising: measurable, budget-capped, targeted.
  • Content Marketing: storytelling via blog, video, podcast, infographics.
    • Example: BMW Films – “The Hire”\text{BMW Films – “The Hire”} short-film series; subtle product placement.
  • Social Media Marketing: engagement, brand personality, communities; platform differentiation (X for real-time, Insta for visual, TikTok for short video).
    • Qualitative research method: Netnography (Kozinets) – observing online communities.
  • Email Marketing: permission-based, highly intrusive & personalised, drives repeat purchase, reminds lapsed customers; zero-marginal-cost.
  • Mobile / SMS / App Push: location-based, immediate.
  • Influencer & Creator Economy: user-generated value; new talent markets.

Developing an E-Marketing Strategy (S-M-A-R-T)

  1. Set ObjectivesSpecific\text{Specific}, Measurable\text{Measurable}, Achievable\text{Achievable}, Relevant\text{Relevant}, Timely\text{Timely}.
  2. Identify KPIs – page views, unique visitors, CTR, conversions, $<br/>revenue\$<br /> revenue, CAC, CLV.
  3. Customer & Competitor Analysis – segmentation, personas, digital footprint.
  4. Channel Mix Selection – SEO, PPC, social, email, affiliates, marketplaces.
  5. Content & Personalisation Plan – automation, A/B tests.
  6. Budget & Resource Allocation – agile, performance-based.
  7. Legal & Ethical Compliance – GDPR, cookies, accessibility, ADA, AI transparency.
  8. Measurement & Optimisation – web analytics, dashboards, iterative improvement.

Security, Privacy & Trust Issues

  • Types of breaches: phishing, DDoS, ransomware, data leakage.
  • Counter-measures: encryption, multi-factor auth, firewalls, ISO 27001, SOC 2.
  • Consumer trust tied to transparent data use; trend towards potential “data dividends”.

Discontinuous Change & Managerial Implications (Peter Doyle)

  • Internet “changes everything” – continuous re-engineering required.
  • Move fast: “1 digital year ≈ 7 pre-digital years”.
  • Adopt offensive posture & invest in human capital (scarce AI/digital talent).
  • Build/participate in networks/platforms.
  • Customise marketing; exploit market granularity.
  • Think outside the box; anticipate future tech/consumer shifts.

Examples & Numerical References

  • Moore’s Law: processing power doubles every 1.5 years1.5\text{ years}.
  • Response rates pre-digital mailers: 3%4%3\%{-}4\%.
  • Music industry: Spotify et al. control 80%\approx 80\% online music revenue.
  • Google/Facebook previously held >80\% digital ad revenue share.
  • Cost of customer acquisition vs retention: acquiring can be 6×6\times more expensive.

Assignment Guidance (brief)

  • Case study on Handle.com (home-moving disruptor) – answer four Qs (20 % each) focusing on disruption, CRM, comparative analysis, marketing engagement.
  • Part B (30 %) – social-media customer service rationale, review, crisis-management strategies.
  • Use APA referencing; plagiarism threshold <8\%.
  • Start early; perform “grunt work” (secondary research, competitor scanning).
  • Structure answers clearly, ATQ (“Answer The Question”); integrate theory + critical appraisal.

Future-Proof Skills for Students / Practitioners

  • Master data analytics, AI literacy, creative digital storytelling.
  • Develop agility & continuous-learning mindset.
  • Ethical awareness & regulatory compliance (AI governance, privacy).
  • Cross-functional collaboration (tech + marketing + design).
  • Ability to translate customer insight into omnichannel experiences.