PSY 201 - Exam Three - FINAL

Page 1: Research Designs

1. Single-Subject Designs

  • Definition: Research focused on one subject, often using repeated measures.

  • Example: Observing the effect of therapy on one person over time.

2. AB Design

  • Definition: A single-subject design with one baseline (A) and one intervention phase (B).

  • Example: Measuring a child’s behavior before and after introducing a reward system.

3. ABAB Reversal Design

  • Definition: Alternates baseline (A) and intervention (B) phases to confirm effects.

  • Example: Testing whether removing a reward causes behavior to revert.

4. Nonequivalent Group Designs

  • Definition: Compares groups that are not randomly assigned.

  • Example: Comparing test scores from two schools with different teaching methods.

5. Pre-Post Designs

  • Definition: Measures before and after an intervention without a control group.

  • Example: Measuring heart rates before and after exercise.

6. Cross-Sectional Design

  • Definition: Compares different groups at one point in time.

  • Example: Studying the effects of age by comparing 20-, 40-, and 60-year-olds.

7. Longitudinal Design

  • Definition: Follows the same group over time.

  • Example: Observing cognitive decline in participants over 10 years.

8. Cohort-Sequential Design

  • Definition: Combines cross-sectional and longitudinal designs.

  • Example: Tracking multiple age groups over several years.

9. Time-Sequential Design

  • Definition: Compares multiple time points across age groups.

  • Example: Examining changes in attitudes toward technology every five years.

10. Cross-Sequential Design

  • Definition: Combines elements of longitudinal and cross-sectional designs.

  • Example: Studying reading skills across different ages over time.

11. True Experiments (Single Factor)

  • Definition: Manipulates one independent variable with random assignment.

  • Example: Testing the effect of noise level on concentration.

12. True Experiments (Factorials)

  • Definition: Examines more than one independent variable and their interaction.

  • Example: Studying the effects of noise and lighting on concentration.

13. Mixed Factorial Design

  • Definition: Combines between-subject and within-subject factors.

  • Example: Testing different diets (between) and exercise routines (within).

Page 2: Key Terms in Research

14. Baseline Observations

  • Definition: Initial measurements before an intervention.

  • Example: Recording anxiety levels before therapy.

15. Trend

  • Definition: A pattern in data across time.

  • Example: Observing a gradual increase in sales over months.

16. Causation

  • Definition: One variable directly influences another.

  • Example: Smoking causes an increased risk of lung cancer.

17. Independent Variables (Factors)

  • Definition: Variables manipulated by the researcher.

  • Example: Type of music played during study sessions.

18. Levels of Factors

  • Definition: Different conditions of an independent variable.

  • Example: No music, classical music, or pop music.

19. Dependent Variable

  • Definition: The outcome measured in a study.

  • Example: Test scores after studying with different music.

20. Conditions

  • Definition: Specific combinations of factors in an experiment.

  • Example: High light with soft music.

21. Treatments

  • Definition: Interventions applied in an experiment.

  • Example: A new drug for treating depression.

22. Power

  • Definition: The likelihood of detecting a true effect.

  • Example: Large sample sizes increase power.

23. Error Variance

  • Definition: Variability in data not explained by the independent variable.

  • Example: Mood influencing test scores.

24. Manipulation of Variables

  • Definition: Changing variables to observe effects.

  • Example: Altering classroom seating arrangements.

25. Random Assignment

  • Definition: Randomly placing participants in conditions.

  • Example: Flipping a coin to assign participants to groups.

26. Internal Validity

  • Definition: The extent to which a study demonstrates a causal relationship.

  • Example: Random assignment minimizes confounds, increasing internal validity.

27. External Validity

  • Definition: The extent to which results generalize to other contexts.

  • Example: A study on college students may not apply to older adults.

28. Construct Validity

  • Definition: The degree to which a test measures the intended concept.

Page 3: Validity and Threats to Research

29. Statistical Validity

  • Definition: The extent to which statistical conclusions are accurate.

  • Example: Using the right statistical test ensures valid results.

Threats to Validity

1. History

  • Definition: Events occurring during a study that affect outcomes.

  • Example: A new law changes behavior during a long-term study.

2. Instrumentation

  • Definition: Changes in measurement tools over time.

  • Example: A survey is reworded halfway through a study.

3. Testing Effects

  • Definition: Repeated testing influences outcomes.

  • Example: Participants perform better on a test after practice.

4. Maturation

  • Definition: Natural changes in participants over time.

  • Example: Children improving their reading skills as they age.

5. Statistical Regression

  • Definition: Extreme scores tend to move toward the mean on retesting.

  • Example: High-performing students scoring closer to average later.

6. Assignment Bias

  • Definition: Non-random group assignments create confounds.

  • Example: Motivated students are placed in the experimental group.

Design Features

1. Between-Subject Design

  • Definition: Different groups of participants experience different conditions.

  • Example: Group A takes a drug; Group B takes a placebo.

2. Within-Subject Design

  • Definition: The same participants experience all conditions.

  • Example: Each participant tries both a high-fat and low-fat diet.

3. Order Effects

  • Definition: The sequence of conditions affects outcomes.

  • Example: Participants tire during later conditions.

4. Sequence Effects

  • Definition: Effects due to the specific order of conditions.

  • Example: The first treatment influences the second.

5. Counterbalancing

  • Definition: Varying condition order to minimize sequence effects.

  • Example: Half of participants experience Condition A first, half Condition B.

6. Block Randomization

  • Definition: Random assignment in blocks to ensure equal group sizes.

  • Example: Groups are formed with alternating participant assignments.

Page 4: Interactions and Quasi-Experimental Concepts

Interactions in Research

1. Main Effects

  • Definition: The impact of one independent variable on the dependent variable.

  • Example: Lighting improves mood regardless of temperature.

2. Interactions

  • Definition: The combined effects of two or more variables.

  • Example: Lighting and temperature together influence mood differently.

Quasi-Experimental Concepts

1. Quasi

  • Definition: Studies lacking random assignment.

  • Example: Comparing schools with different curriculums without randomization.

2. Subject Variable

  • Definition: Pre-existing characteristics of participants (not manipulated).

  • Example: Gender or age as a variable.

3. Limited Generality

  • Definition: Results apply only to specific populations or settings.

  • Example: A lab study on rats may not generalize to humans.