Projectile Motion and Newton's Laws
Projectile Motion
General Solutions for Projectile Motion
Previously, specific problems were solved; now, the focus is on general solutions.
Vectors in Two Dimensions
A vector can be split into horizontal (x) and vertical (y) components.
Horizontal component: where x is magnitude and is the unit vector specifying direction.
Vertical component: where y is magnitude and is the unit vector specifying direction.
Distinction between (scalar) and (vector): Scalar multiplied by a vector () yields a vector.
Vector Addition
Algebraic Way: Add x-components and y-components separately, component by component.
Geometric Way: Tail-to-tip method. Place the tail of the second vector at the tip of the first vector; the resultant vector starts at the tail of the first and ends at the tip of the second.
Equivalent Ways of Representing Vectors
Specify components.
Specify magnitude and angle.
Conversion formulas:
To find the angle :
Projectile Motion as 2D Motion
Initial kick given in horizontal and vertical directions.
Horizontal direction: constant velocity motion (x doesn't change).
Vertical direction: influenced by gravity, acceleration g.
Solving Projectile Motion Problems
Separate x and y coordinates.
Apply 1D motion equations to each axis.
Time (t) is the shared variable between both dimensions.
Acceleration in x is typically zero unless specified; in y, it's -g.
Two types:
Object shot from elevation with initial horizontal velocity (traces a parabolic shape).
Object shot from the ground at an angle (traces a full parabola).
Characteristics of Projectile Motion from the Ground
At the peak, the vertical component of velocity (vy) is zero.
Horizontal component of velocity (vx) remains constant.
Vertical velocity points upwards before the peak and downwards after.
Maximum range is achieved when shooting at a 45-degree angle (hand-waving argument based on time in air and horizontal velocity).
General Solution for Maximum Range
Solve problems with symbols (general names) instead of plugging in numbers immediately to reduce mistakes.
Assumptions: level ground, initial speed at angle .
Derivation of Equations
Time to reach peak:
Vertical component of initial velocity:
Horizontal component of initial velocity:
Time for the full trajectory: (twice the time to reach the peak).
Horizontal distance traveled:
Using trigonometric identity:
General solution for projectile motion range:
Analysis of the Solution
To maximize range, maximize , which occurs when (90 degrees).
Therefore, which implies .
Effects of Air Resistance
Air resistance slows down the motion, affecting the trajectory (shorter range).
The angle for maximum range will be altered.
Relative Velocity
Concept
Applies vector addition to relative motion.
Notation: , velocity of person (P) relative to ground (G).
Rule:
If two indices are common when adding vectors (e.g., combining reference frames), they cancel out.
Example:
Example
Person walking in a train:
Velocity of person relative to ground = velocity of person relative to train + velocity of train relative to ground.
River Crossing Problem
Problem
A boat crossing a river needs to account for the river's current.
To travel straight across, the boat must aim at an angle upstream.
Solution Approach
, velocity of the boat relative to the water + velocity of the water relative to the shore.
Calculations
If and , then by Pythagorean theorem,
Angle: . This angle must be aimed upstream.
Important Note: Velocities are vectors, same mathematical principles apply as in the displacement vector cases. Any two vectors can be added in that fashion
Summarization
Quantity with magnitude and direction is a vector, quantity with magnitude and no direction is a scalar.
Projectile motion is an object near the earth surfaces under the influence of gravity.
This is going to allow move to Newton Equation
Newton's Laws of Motion
Historical Context
Isaac Newton's three laws: foundational for describing motion.
Applicable to large-scale objects at normal speeds.
Limitations of Newton's Laws
Replaced by theories like relativity for extremely high speeds (near the speed of light).
Relativity's Impact
Relativity introduces a factor of v/c (velocity over speed of light) modifying Newton's equations.
For everyday speeds (e.g., 60 mph), the relativistic effect is negligible (\approx 10^{-12}).
Newton's laws are a good approximation for everyday objects.
Key Concepts
Force. Understand what is the force.
Inertia. What is inertia of and object
Newton's three laws describe all types of motion.
Force Defined
Force is a push or pull.
A force changes an object's velocity (i.e., causes acceleration).
Measured using a scale.
Vector quantity (magnitude and direction).
Inertia (Newton's First Law)
Inertia: Tendency of an object to resist changes in its state of motion.
Equivalent terms: constant velocity, no acceleration, no net force.
Newton's First Law (Law of Inertia): An object continues in its state of rest or uniform velocity unless acted upon by a net force.
Inertia and Mass
Inertia is directly proportional to mass.
Higher mass implies higher inertia (greater resistance to changes in motion).
Newton's First Law Explained
An object maintains its inertia unless an external force acts upon it. This can be either object at rest in which case , or object has some constant velocity
Net Force
When multiple forces act on an object, the net force is the vector sum of all forces.
If the net force is zero, the object remains at rest (if initially at rest) or continues moving with constant velocity (if initially in motion).
Inertial Reference Frames
Inertial reference frame: a frame moving at constant velocity relative to another.
Newton's First Law is valid in inertial frames.
Accelerating or rotating frames are non-inertial.
Mass vs. Weight
Mass: Measure of inertia, measured in kilograms (kg).
Weight: Force experienced due to gravity.
Weight depends on gravitational acceleration (different on different planets).
In outer space, weight is zero due to lack of gravity, but mass remains unchanged.
Newton's Second Law
Equation:
(Net force equals mass times acceleration).
Interpretation
Force and acceleration, positive correlation.
Increased force increases acceleration if mass remains constant. Negative correlation between acceleration and mass.
The bigger mass value, acceleration will be bigger given the same force. Acceleration will be smaller given the same force.
Relationship to First Law
If , then (consistent with Newton's First Law).
If \vec{F_{net}} $\ne$ 0, then \ne 0F_{weight} = mgf_{12}$$ First, subscript is that the object of the force is not and the other is a source object