2.2 Vectors Addition and Scalar Multiplication in 2D
Addition of Vectors in 2D
Vectors are represented in coordinate form: (x1, y1) and (x2, y2).
The sum of two vectors:
Sum = (x1 + x2, y1 + y2).
Geometric representation involves:
Drawing the vectors in the XY space.
X components: Place vector (x2, y2) tip-to-tail with vector (x1, y1) in the XY plane.
Y components: Similar addition for y-coordinates.
Resulting vector (red vector) represents the sum of the two vectors.
Geometric Interpretation of Vector Addition
Addition can be visualized through:
Adding components separately or placing vectors tip-to-tail.
Addition of vectors is commutative:
(x1, y1) + (x2, y2) = (x2, y2) + (x1, y1).
Scalar Multiplication of Vectors
Algebraic representation:
a * (x1, y1) = (a * x1, a * y1).
Geometrical implications:
If a > 1, the vector length increases (stretched).
If a < 1, the vector length decreases (shrunk).
Example: a = 1.5 results in a vector 150% longer than the original length.
Behavior with Negative Scalars
Scalar multiplication can result in negative values:
Example: a = -1.5 for vector (5, 6) results in (-7.5, -9).
Negative scalars flip the vector's direction through multiplication of components by negative values.