General Knowledge

General Knowledge Organization

Introduction

  • New topic: What we do with information once we have it.
  • Topics:
    • General knowledge.
    • Thinking and reasoning.
    • Problem-solving and creativity.
  • Focus: How we organize information in our minds.

Semantic Knowledge

  • Semantics: Meaning.
  • Categories and Concepts:
    • Categories: How we organize information.
    • Concepts: Mental representation of categories.
  • Prototypes: Canonical, obvious examples of a category.
  • Parallel Distributed Processing: Representing knowledge across neuron-type units.
  • Schemas and Scripts: Efficient ways to represent knowledge.

Semantic Memory

  • Definition: Representation of meaning; organized knowledge about the world.
  • Vocabulary:
    • English-speaking adults: Meanings of 20,000 - 100,000 words.
      Note: Uni students likely at the top end due to constant learning of jargon and new words.

Types of Knowledge in Semantic Memory

General Knowledge
  • Definition: Facts tested in quizzes (e.g., pub quizzes, Trivial Pursuit).
  • Examples:
    • π=3.1416π = 3.1416
    • Kim and Kanye's first child is named North.
Lexical Knowledge
  • Definition: Representation of information about words.
  • Example: "Spirit" can relate to ghost, personal feelings, or alcohol.
Conceptual Knowledge
  • Definition: Organizing information to make storage efficient; knowledge of concepts.
  • Example: Knowledge of mammals includes that they are warm-blooded.

Categories

  • Definition: A set of objects that belong together.
  • Purpose: To divide the world to manage information overload.
  • Attributes: Items share similar attributes and are considered roughly equivalent.
  • Examples: Clothes (belts, socks, jeans), Animals (mouse, elephant, dogs).
  • Benefits: Allows generalizations about category members, efficient storage.

Concepts

  • Definition: Mental representation of a category.
  • Example: The concept of fruit includes all known fruits.
  • Abstract: Includes personal experiences and opinions about the category (e.g., fruit = yum or yuck).
  • Efficiency: Stores information about many objects within a single word concept.

Prototypes

  • Definition: the most obvious, easily recalled member of a category.
  • Example: Sparrow as a prototypical bird.
  • Less Prototypical Examples: Desert owls, penguins, flamingos.
    *Emu as a non-prototypical bird.

Prototype Approach

  • Some members of categories are more obvious than others.
  • Examples: Apples, bananas, and oranges are prototypical fruits in Australia.
  • Prototypes: Idealized, representative members of a category.

Priming Studies

  • How exposure changes response.
  • Prototypical Fruits: Presenting bananas & apples facilitates responses to oranges as fruits.
  • Non-Prototypical Fruits: Custard apple, dragon fruit, papaya.
  • Tomatoes & Avocados: Technically fruits, but often categorized as vegetables.

Alternative Theories

  • Necessary and Sufficient Features: All category members are equal if they possess defining features.
  • Example: Bachelor = male and unmarried.
  • Prototype Approach: Some members are more prototypical (e.g., James Bond is a more prototypical bachelor than a young boy or the Pope).

Prototype Research

  • Graded structure confirms that category members are not created equal.
  • Representative Members: Are easily recalled and quickly responded to in tasks.
  • Minor Bird: A prototypical bird in Australia.
  • Puffin: A non-prototypical bird.

Concepts and Categories

  • Overlapping definitions.
  • A category is a group of objects.
  • A concept is your mental representation of a category.

Examples & Judgments

  • Common responses are typically prototypical.
  • Example: If asked to name a bird, people commonly say "robin".
  • Judgement speed: Faster to identify prototypes as belonging to a category.
  • Example: "A robin is a bird" is verified faster than "A penguin is a bird".
  • Prototypes are processed fluently and easily.

Semantic Priming

  • Presenting related items to see the effects on each other.
  • Closely related items, especially prototypes, yield faster responses.

Color Representation

  • Prototypical colors have prototypic representations.
  • Roch (1970s) conducted semantic priming experiments using color patches.
  • Task involved identifying if paired colors were the same or different after a color name prime.
  • Prototypical colors are recognized faster when primed.
Color Patch Experiment
  • Two patches of slightly different shades of red were shown after the word red was presented.
  • Participants had to determine if they were the same shade or different shades.
  • The first example closer to the prototypical red and the second more of a brick red.
  • Priming with the name of a color worked better when it was a prototypical color.
  • Semantic Priming only works for prototypical colours

Family Resemblance

  • No single attribute is shared by every category member.
  • Examples share at least one attribute in common.
  • Study: Asked participants to rate transport types for prototypicality.
  • Prototypical Items: Car, bus, bicycle share the most attributes with other members.

Category levels

  • Superordinate Level: Highest, most general (e.g., animal, vegetable, transport).
  • Basic Level: Moderate specificity (e.g., cat, car, chair).
  • Subordinate Level: Very specific (e.g., British Shorthair, Mazda 3).
Usage & Communication
  • Basic level categories are common in descriptions.
  • Example: "Look at my cat" rather than "Look at my animal" or "Look at my British Shorthair".
  • Basic level names identified more quickly.
Prototype vs. Basic Level
  • Prototype: Best example of a category.
  • Basic Level: Moderately specific; Goldilocks zone.
  • Linguistic Links : Categories are linked with linguistics.
  • Knowledge representation differs with language.
  • Japanese group bottles, trees and cups together while English speakers do not.

Prototype Always at Basic Level

  • Prototypes can exist in any category
  • Superordinate and subordinate categories can both still have prototypes

Network Approach

  • Emphasis: Interconnections between items.
  • Word Association Test: Reveals connections between concepts (e.g., cow → farm → milk).
  • Semantic Networks: Representation of how knowledge differs among individuals.

Semantic Network Model

  • Collins and Quillian: Developed in the 1960s.
  • Hierarchical Structure: Superordinate categories (animal) → basic categories (bird, fish) → subordinate categories (canary, ostrich, shark, salmon).
  • Monotreme: An example of a category tree
  • Economical Information Storage: Storing information at a higher level avoids repetition.
Nodes & Relationships
  • Nodes: Represent concepts; linked with relationships.
  • Arrows: Indicate relationships (e.g., "is a" relationship).
  • Attributes: Stored at the lowest level they are true for all lower nodes.
Collins and Quillian's Hierarchy
  • A canary is a type of bird, that is a type of animal
  • Each arrow indicates a type of relationship
  • However the researchers made a mistake an ostrich says it cannot fly even though the bird says it can fly
Sentence Verification
  • Checking whether sentences are true or false.
Types of Sentences Used
  • A robin is a robin: baseline reaction time (Tautological).
  • A robin is a bird: verified quickly.
  • A robin is an animal: takes longer.
  • A robin is a fish: marked as false.
Time & Response
  • Hierarchical processing: responds to bird faster than animal.
  • Researchers will use the baseline reaction of a robin is a robin to determine a baseline of how fast that person responds. The older you get the slower you get.
  • These nodes could represent groups of neurons not just a single neuron.

Problems with Collins and Quillian's Model

  • Hierarchy Limitation: Not everything fits neatly into a hierarchical structure (e.g., truth, love, justice).
  • Confound: Frequency of co-occurrence affects responses.
  • Incorrect Predictions: Faster to verify "a dog is an animal" than "a dog is a mammal", despite hierarchy.

Parallel Distributed Processing (PDP)

  • Alternative to Collins and Quillian's Model.
  • Spreading Activation: Activation of one concept spreads to related concepts.
  • Nodes: Each is a node concept, these nodes also have links with each other.
  • Activation spreads when the nodes are triggered.
  • Connections in the network are weighted and have experience.
  • Will inhibit or activate other units and that explains the semantic priming.
  • Hierarchical has simply over dimensions of activation model and could represent mirror neurons.