Hoodfloppa High: Day 1 Summary

Day 1: Hoodfloppa High

Morning

  • Ashley oversleeps and rushes to school, cutting through Maple Park.
  • Encounters an elderly man's dog, navigates obstacles, and barely makes it to the crosswalk before the light changes.
  • Helps Mrs. Chen with groceries, arriving late to class.
  • Introduces herself as Ashley White, a new student, with toast in her mouth.
  • Teacher is Matthew2 (Matt2), the math teacher.

First Choice

Talk to Colin
  • Ashley talks to Colin, a third-year student, who mentions rumors.
  • They are interrupted by the bell.
  • Ashley bumps into a tall, handsome man and apologizes.
Pay Attention
  • Matt2 introduces himself as the math teacher.
  • Colin tries to tell Ashley something, but the bell rings.
  • Ashley bumps into a tall, handsome man and apologizes.

Period 2

  • Sex ed with Mr. Cenat (Kai).
  • English with Finley, who talks about F1.

Second Choice

Cafeteria
  • Ashley gets potatoes with special sauce from Fred.
  • Encounter with round boys (Plug and Fanum) who demand her lunch.
Library
  • Ashley searches for "The Rise of the Broken Sigma" but it's not available.
  • Finds students whispering in a corner.

Lunchtime Choices

Stand Up
  • Ashley stands up to the round boys, but they take her potatoes and demand lunch money.
  • Taiga intervenes.
Give Up
  • Ashley gives up her potatoes, and Taiga shares her sandwich and offers to teach Ashley about the school.
Escape Potatoes
  • Ashley distracts the round boys and escapes to the music room, meeting Matthew who is playing guitar.

Post-Lunch Encounters

Learn from Taiga:
  • Taiga talks about Plug and Fanum, Faisa who runs an underground network, band geeks (Nicholas, Garp, and Matthew), and warnings about Mr. Cenat and Mr. Damo.
Explore Alone:
  • Ashley declines Taiga's offer, explores, and sees a flyer for a Diddy Party. Blocky, the tech teacher, offers an invite.
Listen to Matthew:
  • Ashley listens to Matthew play guitar. He invites her to band practice and mentions his next class is English with Finley.
Leave Matthew:
  • Ashley thanks Matthew and leaves, planning to remember music room as a quiet escape.
Approach Students:
* Ashley talks to Taiga, Nicholas, and friends, who mention something regarding `the Diddler.`
Browse Books:
  • Ashley meets Faisa in the mythology section.
  • Faisa leads her to class in silence.

Afternoon

  • Afternoon classes are uneventful.
End of Day
  • Ashley considers going home, exploring, checking music, or find Taiga.

End of Day Choices

Go Home:
  • The Janitor gives Ashley an envelope with a red and bright seal, and she hears the Liverpool 2 tune on her way out.
Explore School:
  • Ashley encounters Damo, and she is once again, given an envelope by the Janitor with a red and bright seal, and she hears the Liverpool 2 tune on her way out.
Music Room:
  • Ashley finds Garp and other crewmates and two boys are setting up instruments in the room where their names area mentioned, all eyes turn to her.
Find Taiga:
  • Ashley finds Taiga and Faisa, and she is given an envelope by the Janitor with a red and bright seal and she gets invited to the band practice.

Continuing The Day

Follow the music:
  • Ashley follows the music and finds the same two boys setting up instruments in the hall.

Envelopes & Music

Envelope Home:
  • Ashley meets Colin and gets invited to a Diddy Party and is considered an invitation to be rare.
Open Envelope:
  • Ashley receives the invitation, gets warned by Taiga (if with group) and Matthew (if alone).
Open Envelope Colin:
  • Colin gets excited at the party invitation and calls it to be the golden ticket, he offers to come with Ashley if she feels sketchy.
Keep Sealed:
* Colin is weary about the letter, and Ashley also has a few interesting people she has met and decides to be careful.

Introducing herself to friend group.

Introduce Confident:
  • Ashley confidently introduces herself to the band members.
Introduce Nervous:
  • Ashley awkwardly introduces herself to the band members.
Stay Quiet:
  • Ashley stays silent while Taiga and Garp make sure shes safe.
Show Envelope:
  • Ashley shows the group the invitation, and Garp calls it a once-in-a-lifetime opportunity the all head toward "the mansion".

Attending The Party

Arriving at The party:
  • They are met with fun party game choices such as : Finger down challenge, picking pen in hole, and blackjack
Losing At Blackjack:
  • After a series of losses, they give up and plan to get everyone.
Bored of Blackjack:
  • After getting bored from the sport, they give up and plan to explore the party more.

Exploring + Danger

Wander Mansion
  • Ashley finds DAMO at the party when DAMO forces her and traps her with a choice.
Find Friends:
* Ashley decides to look for her friends in the mansion after becoming cornered.
Subject Change:
* With DAMO almost trapping her, she is rescued and then followed onto the steps being followed into the outside mansion.
Make An Excuse
  • With DAMO almost trapping her, she is rescued and then followed onto the steps being followed into the outside mansion.
Stand Ground
  • With DAMO almost trapping her, she is rescued and then followed onto the steps being followed into the outside mansion.
Flirt Backs
  • Ashley throws DAMO being caught and then almost gets hurt when interrupted by someone.
Pretend to See Someone
  • DAMO nearly has Ashley cornered and then she is assisted into safety

Finalizing The Night With crew

Outside Mansion
  • Matthew asks about her night being on the stairs.
Choice Time
Walk With Matthew
  • Being paranoid about being watched, and a reference to Skibadee Toilet being mentioned and then the two reach Ashley's residency.
Want to find the others
  • They rescue Taiga from the kitchen, and discuss the events of the night to a crossroads where they separate.
Final Option- Ask About Diddler
  • Someone shares information about Diddler and his transfer, but is reluctant to provide the rest of the information.
  • To continue, someone asks for more information about Diddler.

THE END