Hoodfloppa High: Day 1 Summary
Day 1: Hoodfloppa High
Morning
- Ashley oversleeps and rushes to school, cutting through Maple Park.
- Encounters an elderly man's dog, navigates obstacles, and barely makes it to the crosswalk before the light changes.
- Helps Mrs. Chen with groceries, arriving late to class.
- Introduces herself as Ashley White, a new student, with toast in her mouth.
- Teacher is Matthew2 (Matt2), the math teacher.
First Choice
Talk to Colin
- Ashley talks to Colin, a third-year student, who mentions rumors.
- They are interrupted by the bell.
- Ashley bumps into a tall, handsome man and apologizes.
Pay Attention
- Matt2 introduces himself as the math teacher.
- Colin tries to tell Ashley something, but the bell rings.
- Ashley bumps into a tall, handsome man and apologizes.
Period 2
- Sex ed with Mr. Cenat (Kai).
- English with Finley, who talks about F1.
Second Choice
Cafeteria
- Ashley gets potatoes with special sauce from Fred.
- Encounter with round boys (Plug and Fanum) who demand her lunch.
Library
- Ashley searches for "The Rise of the Broken Sigma" but it's not available.
- Finds students whispering in a corner.
Lunchtime Choices
Stand Up
- Ashley stands up to the round boys, but they take her potatoes and demand lunch money.
- Taiga intervenes.
Give Up
- Ashley gives up her potatoes, and Taiga shares her sandwich and offers to teach Ashley about the school.
Escape Potatoes
- Ashley distracts the round boys and escapes to the music room, meeting Matthew who is playing guitar.
Post-Lunch Encounters
Learn from Taiga:
- Taiga talks about Plug and Fanum, Faisa who runs an underground network, band geeks (Nicholas, Garp, and Matthew), and warnings about Mr. Cenat and Mr. Damo.
Explore Alone:
- Ashley declines Taiga's offer, explores, and sees a flyer for a Diddy Party. Blocky, the tech teacher, offers an invite.
Listen to Matthew:
- Ashley listens to Matthew play guitar. He invites her to band practice and mentions his next class is English with Finley.
Leave Matthew:
- Ashley thanks Matthew and leaves, planning to remember music room as a quiet escape.
Approach Students:
* Ashley talks to Taiga, Nicholas, and friends, who mention something regarding `the Diddler.`
Browse Books:
- Ashley meets Faisa in the mythology section.
- Faisa leads her to class in silence.
Afternoon
- Afternoon classes are uneventful.
End of Day
- Ashley considers going home, exploring, checking music, or find Taiga.
End of Day Choices
Go Home:
- The Janitor gives Ashley an envelope with a red and bright seal, and she hears the Liverpool 2 tune on her way out.
Explore School:
- Ashley encounters Damo, and she is once again, given an envelope by the Janitor with a red and bright seal, and she hears the Liverpool 2 tune on her way out.
Music Room:
- Ashley finds Garp and other crewmates and two boys are setting up instruments in the room where their names area mentioned, all eyes turn to her.
Find Taiga:
- Ashley finds Taiga and Faisa, and she is given an envelope by the Janitor with a red and bright seal and she gets invited to the band practice.
Continuing The Day
Follow the music:
- Ashley follows the music and finds the same two boys setting up instruments in the hall.
Envelopes & Music
Envelope Home:
- Ashley meets Colin and gets invited to a Diddy Party and is considered an invitation to be rare.
Open Envelope:
- Ashley receives the invitation, gets warned by Taiga (if with group) and Matthew (if alone).
Open Envelope Colin:
- Colin gets excited at the party invitation and calls it to be the golden ticket, he offers to come with Ashley if she feels sketchy.
Keep Sealed:
* Colin is weary about the letter, and Ashley also has a few interesting people she has met and decides to be careful.
Introducing herself to friend group.
Introduce Confident:
- Ashley confidently introduces herself to the band members.
Introduce Nervous:
- Ashley awkwardly introduces herself to the band members.
Stay Quiet:
- Ashley stays silent while Taiga and Garp make sure shes safe.
Show Envelope:
- Ashley shows the group the invitation, and Garp calls it a once-in-a-lifetime opportunity the all head toward "the mansion".
Attending The Party
Arriving at The party:
- They are met with fun party game choices such as : Finger down challenge, picking pen in hole, and blackjack
Losing At Blackjack:
- After a series of losses, they give up and plan to get everyone.
Bored of Blackjack:
- After getting bored from the sport, they give up and plan to explore the party more.
Exploring + Danger
Wander Mansion
- Ashley finds DAMO at the party when DAMO forces her and traps her with a choice.
Find Friends:
* Ashley decides to look for her friends in the mansion after becoming cornered.
Subject Change:
* With DAMO almost trapping her, she is rescued and then followed onto the steps being followed into the outside mansion.
Make An Excuse
- With DAMO almost trapping her, she is rescued and then followed onto the steps being followed into the outside mansion.
Stand Ground
- With DAMO almost trapping her, she is rescued and then followed onto the steps being followed into the outside mansion.
Flirt Backs
- Ashley throws DAMO being caught and then almost gets hurt when interrupted by someone.
Pretend to See Someone
- DAMO nearly has Ashley cornered and then she is assisted into safety
Finalizing The Night With crew
Outside Mansion
- Matthew asks about her night being on the stairs.
Choice Time
Walk With Matthew
- Being paranoid about being watched, and a reference to Skibadee Toilet being mentioned and then the two reach Ashley's residency.
Want to find the others
- They rescue Taiga from the kitchen, and discuss the events of the night to a crossroads where they separate.
Final Option- Ask About Diddler
- Someone shares information about Diddler and his transfer, but is reluctant to provide the rest of the information.
- To continue, someone asks for more information about Diddler.
THE END