Introduction to Strategic Game Theory and Payoff Modeling
Game Theory and Strategic Interactions
- Game theory is the modeling of strategic interactions, defined as social environments where all participants are aware that their actions affect the payoffs of others and themselves.
- A strategy is an action or a set of actions (action plan) chosen by a player within this interaction.
- A game acts as the economic model of a specific strategic interaction, such as the airline pricing competition between Qantas and Virgin.
Essential Components of a Strategic Game
- Players: The set of entities involved in the interaction, identified in the example as Qantas, Inversion, and Virgin.
- Feasible Strategies: The available actions for each player; in the provided example, each airline can set a price as High or Low.
- Order of Play: The sequence in which players choose actions.
- Information: What each player knows regarding the game structure and other players' decisions at the time of their own choice.
- Payoffs: The specific outcomes for each player resulting from every possible combination of actions.
- Simultaneous Game: Players make decisions without knowledge of other players' choices. It is characterized by the information state rather than specific visual timing.
- Sequential Game: Timing dictates that players moving later have information about the actions chosen by those who moved before them.
- Full Information: The assumption that all players know the structure of the game, every player's options, and all potential payoffs.
Payoff Structures and Matrix Representation
- Normal Form (Game Box): A tool for structuring simultaneous games consisting of a Row player (e.g., Qantas) and a Column player (e.g., Virgin).
- Payoff Notation: Payoffs are listed in pairs where the first number represents the Row player and the second represents the Column player.
- Airline Pricing Example Data:
* Passengers: 100
* High price: 100
* Low price: 75
- Distribution Rules:
* Same Price: Players split passengers (50 each).
* Divergent Prices: The player with the Low price takes all 100 passengers.
- Calculated Payoffs:
* Both High: (5000, 5000) based on 50×100
* Both Low: (3750, 3750) based on 50×75
* One Low/One High: (7500, 0) or (0, 7500) based on the Low-setter capturing 100×75