Kinematics in One Dimension

Kinematics in One Dimension

Introduction to Kinematics

  • Kinematics and Dynamics together form the branch of physics known as Mechanics.
  • In Kinematics, we treat objects as particles, which are idealized points without size or structure, allowing us to focus solely on their translational motion.
  • We typically consider motion along a single straight line, often designated as the x-axis.
  • The indices ii or oo refer to initial values, and ff or no subscript refers to final values.

Position and Displacement

  • Initial Position: xox_o
  • Final Position: xx
  • Displacement (Δx\Delta x): The change in position of a particle.
    • Defined as the final position minus the initial position: Δx=xxo\Delta x = x - x_o.
    • Displacement is a vector quantity, meaning it has both magnitude and direction.
    • Its algebraic sign indicates direction: positive for movement in the positive x-direction, negative for movement in the negative x-direction.
    • Examples of Displacement Calculation:
      • Ex. 1: Starting at xo=2.0x_o = 2.0 m and ending at x=7.0x = 7.0 m.
        • Δx=xxo=7.0 m2.0 m=5.0 m\Delta x = x - x_o = 7.0\text{ m} - 2.0\text{ m} = 5.0\text{ m}.
      • Ex. 2: Starting at xo=7.0x_o = 7.0 m and ending at x=2.0x = 2.0 m.
        • Δx=xxo=2.0 m7.0 m=5.0 m\Delta x = x - x_o = 2.0\text{ m} - 7.0\text{ m} = -5.0\text{ m}.
      • Ex. 3: Starting at xo=2.0x_o = -2.0 m and ending at x=5.0x = 5.0 m.
        • Δx=xxo=5.0 m(2.0 m)=7.0 m\Delta x = x - x_o = 5.0\text{ m} - (-2.0\text{ m}) = 7.0\text{ m}.
  • Important Distinction: Displacement (Δx\Delta x) should not be confused with Distance Traveled.
    • Distance traveled is the total length of the path taken and is always a positive value.
    • Displacement only depends on the initial and final positions, not on the path taken between them.

Speed and Velocity

Average Velocity (vˉ\bar{v})
  • Definition: The ratio of the displacement (Δx\Delta x) to the time interval (Δt\Delta t) during which the displacement occurs.
  • Formula: vˉ=DisplacementElapsed time=ΔxΔt=x<em>fx</em>it<em>ft</em>i\bar{v} = \frac{\text{Displacement}}{\text{Elapsed time}} = \frac{\Delta x}{\Delta t} = \frac{x<em>f - x</em>i}{t<em>f - t</em>i}.
  • Dimensions: L/T (Length divided by Time).
  • SI Units: meters per second (m/s).
  • Characteristics:
    • It is independent of the path taken between the initial and final points; it only depends on these coordinates.
    • It can be positive or negative, depending on the sign of the displacement Δx\Delta x. The time interval Δt\Delta t is always positive.
    • If a particle starts at some point and returns to the same point, its displacement is zero (Δx=0\Delta x = 0), and thus, its average velocity for the entire trip is zero.
    • Average velocity gives no details about the motion (e.g., speed variations) between the initial and final points.
    • Graphical Interpretation: On a position-time graph, the average velocity is equal to the slope of the straight line connecting the initial and final points.
  • Example from transcript (Truck moving in -x direction):
    • Initial position x<em>1=277x<em>1 = 277 m at t</em>1=6.0t</em>1 = 6.0 s.
    • Final position x<em>2=19x<em>2 = 19 m at t</em>2=16.0t</em>2 = 16.0 s.
    • Δx=x<em>2x</em>1=19 m277 m=258 m\Delta x = x<em>2 - x</em>1 = 19\text{ m} - 277\text{ m} = -258\text{ m}.
    • Δt=t<em>2t</em>1=16.0 s6.0 s=10.0 s\Delta t = t<em>2 - t</em>1 = 16.0\text{ s} - 6.0\text{ s} = 10.0\text{ s}.
    • vˉavg,x=258 m10.0 s=26 m/s\bar{v}_{avg,x} = \frac{-258\text{ m}}{10.0\text{ s}} = -26\text{ m/s}.
  • Example from transcript (Jet-Engine Car): ThrustSSC set a world record by achieving high speeds. To nullify wind effects, a driver makes two runs.
    • Run 1: Displacement +1609+1609 m in 4.7404.740 s. Average velocity vˉ=+1609 m4.740 s=339.5 m/s\bar{v} = \frac{+1609\text{ m}}{4.740\text{ s}} = 339.5\text{ m/s}.
    • Run 2: Displacement 1609-1609 m in 4.6954.695 s. Average velocity vˉ=1609 m4.695 s=342.7 m/s\bar{v} = \frac{-1609\text{ m}}{4.695\text{ s}} = -342.7\text{ m/s}.
Average Speed
  • Definition: The ratio of the total distance traveled to the total time it takes to travel that distance.
  • Formula: Average speed =Total distance traveledTotal time= \frac{\text{Total distance traveled}}{\text{Total time}}.
  • Characteristics:
    • Unlike average velocity, average speed has no direction and, therefore, carries no algebraic sign (it is always positive).
    • It tells us nothing about the details (e.g., stops, turns) of the trip itself, only the overall rate of distance coverage.
  • Example from transcript (Jogger):
    • A jogger runs for 1.51.5 hours (54005400 s) at an average speed of 2.222.22 m/s.
    • Distance =Average speed×Elapsed time=(2.22 m/s)(5400 s)=12000 m= \text{Average speed} \times \text{Elapsed time} = (2.22\text{ m/s})(5400\text{ s}) = 12000\text{ m}.
Average Velocity vs. Average Speed Comparison
FeatureAverage VelocityAverage Speed
DefinitionDisplacement / Elapsed TimeTotal Distance Traveled / Total Time
DependencyDepends only on initial and final pointsDepends on the length of the total path
SignCan be positive, negative, or zeroCannot be a negative quantity (always positive)
  • Example: Walking 4545 m down a corridor, then back 1515 m, total time 4040 s.
    • Displacement (Δx\Delta x): x<em>fx</em>i=(45 m15 m)0 m=30 mx<em>f - x</em>i = (45\text{ m} - 15\text{ m}) - 0\text{ m} = 30\text{ m}.
    • Total Distance Traveled: 45 m+15 m=60 m45\text{ m} + 15\text{ m} = 60\text{ m}.
    • Average Velocity: 30 m40 s=0.75 m/s\frac{30\text{ m}}{40\text{ s}} = 0.75\text{ m/s}.
    • Average Speed: 60 m40 s=1.5 m/s\frac{60\text{ m}}{40\text{ s}} = 1.5\text{ m/s}.
Instantaneous Velocity (vv)
  • Definition: The velocity of a particle at a specific instant in time. It indicates how fast an object is moving and in what direction at that very moment.
  • Formula (Calculus definition): v=limΔt0ΔxΔt=dxdtv = \lim_{\Delta t \to 0} \frac{\Delta x}{\Delta t} = \frac{dx}{dt}.
    • This is the derivative of the position (xx) with respect to time (tt).
  • Characteristics:
    • It is crucial when velocity is not constant over an interval.
    • Can be positive, negative, or zero, depending on the direction of motion relative to the chosen coordinate system.
    • From this point forward, the term