PSY 1207 Cognition, Emotion & Development - Lecture II: Perception

Perception: How We Interpret the World

Introduction

  • This lecture introduces concepts, investigation methods, specific findings, and theories in the study of cognitive skills in human adults.
  • It explores methods used and the theoretical accounts pursued in cognitive studies.

Four Main Approaches to Studying Human Cognition

  1. Cognitive Psychology: Understanding human cognition through behavioral evidence.
    • Behavioral data is crucial in cognitive neuroscience and neuropsychology.
    • Cognitive psychology has a significant influence due to its reliance on observable behaviors.
  2. Cognitive Neuropsychology: Studying brain-damaged patients to understand normal human cognition.
    • Originally linked to cognitive psychology but now also connected to cognitive neuroscience.
    • Inferences about cognitive functions are drawn from observing deficits caused by brain damage.
  3. Cognitive Neuroscience: Using evidence from behavior and the brain to understand human cognition.
    • Combines behavioral studies with brain imaging techniques (fMRI, EEG) to reveal neural correlates of cognition.
  4. Computational Cognitive Science: Developing computational models to further our understanding of human cognition.
    • Models increasingly consider behavior and brain data.

Perception: Outside In

  • We know the world through our senses.
  • The core question: How does the energy of the outside world become a representation in the inside world?
  • We assume what we see, hear, smell, and taste is all there is, but how accurate are our senses in reflecting the outside world?

Sensory Ranges and Limitations

Electromagnetic Spectrum
  • Humans perceive only a limited range of the electromagnetic spectrum (visible light).
  • The spectrum includes radio waves, microwaves, infrared, visible light, ultraviolet, X-rays, and gamma rays.
  • Wavelengths range from long (kilometers) to short (picometers).
Auditory Perception
  • Humans perceive frequencies between 20 Hz and 20,000 Hz.
  • Other mammals perceive different ranges (e.g., elephants perceive infrasound, bats perceive ultrasound).
  • Sound intensity is measured in decibels (dB).
  • Exposure to sounds above 90 dB can cause irreversible damage.

From Energy to Neural Signals

  • Energy from the outside world is transformed into neural signals (firing of neurons).
  • Raw signals are picked up.
  • The brain recognizes what the signal means (e.g., seeing a ball instead of a round blob).
  • How a person perceives the world depends on how the world is represented in their brain.
  • Phantom limb phenomenon illustrates that perception is rooted in the brain.

The Point of Contact: The Eye

  • Light enters through the pupil and is focused by the cornea and lens onto the retina.
  • Photoreceptors (rods and cones) in the retina convert light into electrical signals.
  • Signals are sent via the optic nerve to the lateral geniculate nucleus (LGN) in the thalamus.
  • From the LGN, information travels to the primary visual cortex (V1) in the occipital lobe.
  • Further processing occurs in other visual areas (V2, V3, V4, MT/V5, etc.) in the occipital and temporal lobes.

Perception vs. Sensation

  • Perception and sensation are not the same.
  • Sensation involves detecting raw sensory input.
  • Perception involves interpreting that input.

Bottom-Up vs. Top-Down Processing

  • Bottom-up processing: Driven by sensory input (sight, hearing, touch, smell, taste).
  • Top-down processing: Influenced by knowledge, expectations, culture, experience, and memories.
  • The best possible interpretation of a stimulus results from the interaction of both.
Examples of Top-Down Processing
  1. Speech segmentation: Speakers of a language can distinguish individual words in a continuous sound stream due to their knowledge of the language.

  2. Pain perception: Placebo effects demonstrate how expectations can reduce pain by refocusing attention.

  3. Visual perception: Context and memory influence how we interpret visual stimuli.

    • For example, the same symbol can be interpreted as a letter or a number depending on the surrounding context.

Theories of Object Perception

Helmholtz’s Theory of Unconscious Inference
  • A particular pattern of activation on the retina can be caused by a range of objects.
  • Likelihood principle: We perceive the object that is most likely to have caused that pattern.
  • This judgment results from unconscious assumptions (inferences) about the environment, happening automatically.
  • We see objects in a 3-dimensional world.
  • If there is a chance to interpret an object as 3-dimensional, we do so.
  • Illusions show that we don’t see 2-dimensional rectangles as they are (equal size). Instead, we see the 3-dimensional shape of the objects in space.

Gestalt Principles of Grouping

  1. Law of Similarity: Similar elements are grouped together.
  2. Law of Pragnanz: We perceive the simplest, most stable shape.
  3. Law of Proximity: Elements that are close together are grouped together.
  4. Law of Continuity: We perceive continuous, smooth patterns rather than discontinuous ones.
  5. Law of Closure: We tend to see complete figures even when part of the information is missing.
  6. Law of Common Fate: Elements moving in the same direction at the same speed are grouped together.
  • Using these laws, the brain groups elements in the environment into entities or objects.
  • The next step is to figure out what that object is and what characteristics define it as a member of a category.

Monocular Cues of Depth

  • Monocular cues are depth cues that can be perceived with only one eye.
Examples of Monocular Cues
  • Occlusion
  • Perspective
  • Shadow
  • Relative Size
  • Relative Height
  • Texture Gradient
  • Familiar Size
  • Linear Perspective
  • Aerial Perspective
  • Shading
  • Motion Parallax
Arial Perspective
  • Distant items appear more blue due to the scattering of blue light in the atmosphere.
  • On clear days, mountains seem closer.
  • Scattering of light creates a blur; blurry things seem further away, while items with sharper contrast seem closer.
Light and Shade
  • We have a