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Death and the Old Woman

  • Setting:

    • A fantastical realm beyond the Seven Seas and Glass Mountains.

    • Notions of good and bad: "where it was good, it wasn't bad, and where it was bad, it wasn't good."

    • Location: At the foot of the "Search-me-not-ask-me-not" Hill, with a river flowing and an ancient willow tree inhabited by a flock of fleas.

  • Main Character: The Old Woman

    • Description:

    • Extremely old, older than hills and God’s gardeners.

    • Consumed by her desire for wealth. Didn’t contemplate death even after losing all teeth.

    • Lonely, with no one on Earth to care for her.

    • Actions:

    • Worked tirelessly to gather and hoard everything she could.

    • Grew richer and fatter; her home filled with possessions.

  • Death’s Arrival

    • Death visits the old woman's house to take her away.

    • The old woman pleads for more time.

    • Requests a delay of ten years, five years, or even one year more.

    • Death refuses, uses the term "force" to imply urgency.

    • After much pleading, Death agrees to give her three hours instead.

    • Old woman argues for a postponement until the next day.

    • After further agitation, Death agrees again but insists on marking "Tomorrow" on her door.

  • The Week of Deception

    • Every day Death returns, and the old woman shows him the word "Tomorrow" on her door, effectively postponing her fate.

    • This cycle continues for a week, testing Death’s patience.

  • Death’s Resolution

    • On the seventh day, Death becomes irritable and removes the chalk from the door, indicating that the old woman cannot escape him any longer.

    • The following day, realizing her fate is unavoidable, the old woman becomes terrified.

    • In a state of panic, she considers multiple hiding places before discovering a barrel of honey.

    • She hides inside the honey, only exposing her eyes, nose, and mouth.

    • Eventually, she decides to hide in her eiderdown instead but before she feels secure, Death arrives.

    • Death does not recognize the peculiar sight that greets him and runs away in terror, leaving the old woman safe yet perplexed.

The Dead Moon

  • Setting:

    • Ancient Lincolnshire, characterized by bogs and danger; the moonlight reveals safe paths for navigation.

  • The Moon's Curiosity

    • The Moon hears accounts of mischief in the bog when she is not present and seeks to investigate.

    • Disguising herself in a black cloak and hood, she steps down into the boglands.

  • Encounter in the Bog

    • Inside the bog, she sees witches on cats and will-o'-the-wisps (ignis fatuus).

    • She slips and catches a snag which binds her hands.

  • The Man in Distress

    • The Moon sees a man straying towards danger.

    • She tries to help him but cannot free herself.

    • As she struggles, her hood slips back, revealing her light, which guides the man to safety.

  • The Moon's Capture

    • Exhausted from her struggles, the Moon succumbs and is captured and buried by the bog's evil creatures.

  • The Villagers' Desperation

    • The absence of the Moon plunges the village into darkness; villagers employ amulets and charms for safety.

  • The Search for the Moon

    • Eventually, villagers receive a hint of the Moon's whereabouts from a man who saw her guiding light.

    • The Wise Woman instructs them on actions to retrieve the Moon, which includes silence and a solemn approach with offerings.

  • The Resurrection of the Moon

    • Villagers discover the Moon's coffin in a bog and restore her light, leading the evils of the bog to retreat.

    • Since this event, the Moon shines brightly over the boglands.

The Meatballs' Leader

  • Setting:

    • Inside an oven, focused on a dish of meatballs.

  • The Meatballs' Plight

    • Meatballs are distressed over the heat of the oven.

  • The Self-Proclaimed Leader

    • A large meatball steps forward, promising to guide them to safety and comfort.

    • All agree to follow the leader without question.

  • The Unforeseen Turn of Events

    • The Cook serves the meatballs onto plates with rice and sauce.

    • However, their fate takes a tragic turn as they are served to humans.

  • The Meatballs' Realization

    • The meatballs accuse their leader of betrayal for leading them into danger.

    • The leader argues that their fate was inevitable, being a meatball meant to be eaten.

Today Me, Tomorrow Thee

  • Setting:

    • A humble abode in Kikuyu, Kenya, during rain season.

  • The Grandmother's Request

    • Grandmother Wanjiri requests more wood for the fire as the rain causes her pain.

    • Little Ephantus accommodates her and avoids using green wood.

  • The Kikuyu Saying

    • Grandmother shares a Kikuyu proverb which teaches a lesson of humility and awareness of shared destinies.

    • She narrates a story regarding Tortoise and Lizard, emphasizing the values of hard work vs. laziness.

    • Tortoise is depicted working diligently to feed her family, while Lizard is indulgent and seeks shortcuts.

  • The Encounter

    • Lizard's schemes lead to Tortoise losing food to him by trickery.

    • Tortoise observes Lizard’s patterns, leading to a plan for revenge.

    • Tortoise captures Lizard's tail when he is vulnerable, showcasing justice’s victory.

An Evil Being Appears at an Appointment Instead of the Right Person

  • Setting:

    • The Daru people prepare for a fishing expedition, setting up a time to meet.

  • Deception by the Hiwai-abere

    • The evil hiwai-abere eavesdrops and impersonates the woman's friend, enticing her to follow.

  • The Fishing Encounter

    • The woman starts fishing under false pretenses and gradually realizes her companion’s intentions.

  • Combat Against Deception

    • She decides to keep catching fish to deceive the hiwai-abere into eating them.

  • Escape from the Monster

    • The girl outsmarts the hiwai-abere to escape, returning home before revealing her adventure.

    • The community learns to avoid calling each other without prior agreements to prevent similar deceptions.

The Revolution

  • Setting:

    • Central America during a time of war amidst political turmoil.

  • The Aftermath of Conflict

    • Obregonists suffer an ambush that leaves them dead, with plentiful resources abandoned.

  • The Narrative of Survival

    • A young protagonist recounts youthful interactions during the chaos of war, including food theft and survival tactics amid soldier raids.

  • Community Resilience

    • Despite hardship, the community manages to trade with soldiers for food, highlighting themes of resourcefulness.

  • The Cycles of War and Recovery

    • The aftermath depicts a shift back to stability after the tumultuous conflict ends, showcasing enduring community spirit and resilience against adversity.