Psychoactive Drugs
PSYCHOACTIVE DRUGS — NOTES
I. Scope of Substance Use in the U.S. (2002 Stats)
54 million binge drinkers.
16 million heavy daily drinkers.
19.5 million current illicit drug users.
Most common: marijuana, then misused prescriptions.
2 million cocaine users (567k crack users).
1.2 million hallucinogen users (e.g., LSD, Ecstasy).
166,000 heroin users.
II. How Psychoactive Drugs Work
Blood–Brain Barrier
Normally protects brain from chemicals.
Psychoactive drugs mimic natural neurotransmitters and slip through.
Neurotransmitter Effects
Drugs alter communication between neurons.
Two types:
Agonists: mimic or enhance neurotransmitter activity.
Antagonists: block or reduce neurotransmitter activity.
Results: altered consciousness, mood, perception, and behavior.
III. Categories of Psychoactive Drugs
1. Stimulants
Effect: Speed up the nervous system; increase alertness, euphoria.
Examples:
Nicotine
Caffeine
Amphetamines (speed, uppers)
Cocaine
Risks:
Heart strain or heart failure
Addiction
Paranoia
2. Depressants
Effect: Slow down the central nervous system; reduce anxiety, impair judgment.
Examples:
Alcohol
Barbiturates
Tranquilizers (Valium)
Risks:
Dangerous when combined with other drugs
Impaired coordination and reaction time
High overdose risk
3. Opiates
Effect: Powerful pain relief; intense euphoria; mimic endorphins.
Examples:
Heroin
Morphine
Codeine
Risks:
Most addictive drug category
Severe withdrawal
High overdose risk
4. Hallucinogens (Psychedelics)
Effect: Distort reality; cause vivid hallucinations.
Examples:
LSD (lab-made)
Peyote, mushrooms (natural)
Marijuana
Special Concept: Reverse Tolerance
Drug stays in body for weeks.
Future doses may require less drug to achieve same effect.
IV. Amphetamines and Methamphetamines
Amphetamines
Strong stimulants (“speed/uppers”).
Boost confidence, energy, aggression.
Lead to violent behavior.
After wearing off: depression crash.
Methamphetamines (Meth/Crank/Ice)
Synthetic, extremely addictive.
Illegally made with toxic chemicals.
Causes massive dopamine release.
Damages dopamine neurons long-term.
V. Barbiturates
Strong depressants used medically.
Sedative/hypnotic effect.
Highly addictive.
Dangerous if mixed with alcohol.
VI. Ecstasy (MDMA)
Effects:
Stimulant + hallucinogen hybrid.
Feelings of emotional closeness (“oneness”).
Jaw clenching, increased energy.
Major Risks:
Neurotoxic: destroys serotonin neurons.
Raises body temperature dangerously.
Can damage heart, kidneys, and muscles.
VII. Addiction Concepts in DSM-5
Tolerance
Need increasing amounts for same effect.
Example: needing 2–3 coffees instead of 1.
Withdrawal
Physical or psychological distress when stopping.
Alcohol withdrawal can include:
Fever
Seizures
Delirium
Death (in severe cases)
Psychological Dependence
Cravings and emotional need for the drug.
Can occur even without physical withdrawal.
VIII. Behavioral Addiction
DSM-5 includes one behavioral addiction:
Gambling Disorder
Only non-substance disorder classified as an addiction.
Symptoms:
Poor impulse control
Compulsive gambling despite consequences
Interference with daily life
Possible future additions being studied:
Internet gaming disorder
KEY AP PSYCH TAKEAWAYS
✔ Agonists mimic neurotransmitters; antagonists block them.
✔ Stimulants speed up CNS; depressants slow it down; opiates mimic endorphins; hallucinogens distort reality.
✔ Meth and cocaine intensify dopamine activity.
✔ Tolerance = need more. Withdrawal = symptoms when stopping.
✔ Only gambling disorder is officially a behavioral addiction in DSM-5.
✔ Hallucinogens can show reverse tolerance.