Football Plays and Assignments
Fast Play
Objective: Quick play execution.
Playside Assignment:
Position:
Flash run fake.
One-step vertical, get shoulders back to the quarterback.
Backs (F/H): Block MDM (most dangerous man) for left or right.
Strong outside hand technique.
Outside Receivers (O/S, L/R): Block MDM for left or right.
If a run is tagged, execute the called run play.
Slots (Z/H): Block MDM for left or right.
Can execute a cross block if there are three wide receivers.
Quarterback (QB):
Put the ball on the upfield shoulder of the receiver.
Read the numbers and space available.
Bubble Play
Objective: Quick screen pass to the outside.
Playside Assignment:
Position:
Flash run fake.
Backs (F/H): Block MDM for H/Z.
Strong outside hand.
Outside Receivers (O/S, L/R): Replace the left or right receiver.
Press the outside hip of the block.
Slots (Z/H): Block MDM for H/Z.
Backside Assignment:
H: Run an arrow route out of the backfield.
If a run is tagged, execute the called run play.
Quarterback (QB):
Put the ball on the upfield shoulder.
Read the numbers and space.
Play Variations: Fast, Bubble, Chains, Slants, Stick.
Chains Play
Objective: Short, quick passes, often used on 3rd or 4th down to gain the necessary yardage for a first down.
Playside Assignment:
Position:
Hitch rules apply.
In the core, execute a run block or pass protection.
Backs (F/H): Run a 5-yard chain route.
On 3rd or 4th down, run to the sticks (first down marker).
Outside Receivers (O/S, L/R): Run a 5-yard chain route.
On 3rd or 4th down, run to the sticks.
Slots (Z/H): Run a 5-yard chain route.
Backside Assignment:
Hitch rules apply.
If split out, mirror the pass concept.
Single receiver rules: hitch unless pressed; if the cornerback is pressed (less than 5 yards off), run a go route.
On 3rd or 4th down, run to the sticks.
Quarterback (QB):
Quick game: if a single cornerback is 8+ yards off, take the single hitch.
Rhythm: look at cushion, matchup, and leverage for the best option.
Read: the other pre-snap receiver (inside/outside).
Release: Get behind the offensive line.
Fox Play
Objective: Quick passing game with the option to tag a run concept.
Playside Assignment:
If the play is Fox-Run tagged, execute a vertical route.
Quarterback (QB):
Rhythm: execute the tagged play, pump against zone hips.
Read: #1 pre-snap matchup.
Rush:
#2 pre-snap matchup
Release: escape or checkdown.
Smash Play
Objective: To create a high-low read for the quarterback using a corner route and a hitch route.
Playside Assignment:
Position:
Hitch rules apply.
In the core, execute a run block or pass protection.
Backs (F/H): 5 yard chain.
Outside Receivers (O/S, L/R): Corner route.
Outside the 20-yard line, run to the front pylon.
Inside the 20-yard line, run to the back pylon.
Slots (Z/H):
Backside Assignment:
Hitch rules apply.
If split out, mirror the pass concept.
Single receiver rules: hitch unless pressed; if the cornerback is pressed (less than 5 yards off), run a go route.
Quarterback (QB):
Quick game: if a single cornerback is 8+ yards off, take the single hitch.
Rhythm: outside chain based on matchup/leverage/cushion.
Read: slot corner to pre-snap side.
Rush: checkdown/tagged route.
Release: Get behind the offensive line.