PHYS 210A Exam 1 Study Notes
- You are allowed a one-sided 8x10 sheet of formulas only (no written solutions, no definitions, no prefixes, etc.). This sheet will be collected with the exam.
- Place your name at the top of the sheet.
- Use the Section Summary in the back of the book as a starting point for your formula sheet.
- Duration: You will be given the entire class time for the exam.
- Exam medium: Blue Scantron. The instructor will not provide or accept other scantrons, so bring the blue one.
- Scratch paper: Available for use; you will hand in all scratch work at the end along with the exam packet and the scantron.
- Calculator: Allowed, but not the calculator on your cell phone.
- Topics: Exam covers Chapters 1, 2, and 3.
- At the end: Hand in exam packet, scantron, formula sheet, and all scratch paper.
- Focus areas on the exam (from the guide):
- Know which units go with which physical quantity.
- Know which symbol goes with which variable (e.g., v for velocity).
- Know how to convert units.
- Know the prefixes.
Core Concepts and Skills for Chapters 1–3
- Identify and map quantities to units and symbols.
- Distinguish between scalar and vector quantities; identify vectors.
- Solve for:
- Displacement, velocity, and acceleration in 1D (one dimension).
- Displacement, velocity, and acceleration in 2D (two dimensions).
- Recognize which kinematic equations to apply and how to solve for the unknown quantity.
- Recognize when to use Pythagoras’ Theorem and when to use trigonometry.
- Understand projectile motion and related calculations.
- Build and interpret a consistent set of equations from the given data.
- Connect exam topics to foundational principles of motion (kinematics).
- Consider ethical, philosophical, or practical implications of measurement and modeling in physics when relevant.
Notation, Units, and Measurement Skills
- Symbols: Ensure you know common symbols for physical quantities (e.g., v for velocity, r for position, a for acceleration).
- Units: Be able to associate each physical quantity with its unit (e.g., velocity in m/s, acceleration in m/s^2).
- Unit conversion: Practice converting between unit systems (e.g., SI units).
- Significant figures: Identify appropriate significant figures in measurements and calculations.
- Scientific notation: notation form and conversion between formats.
Prefixes and Scaling (Practice Items)
- Be able to match prefixes to scales (as part of the homework and in-class practice):
- Prefixes listed in the guide (note: the transcript shows potential typographical errors; standard prefixes are discussed below).
- Standard prefixes (for reference, though the transcript includes misprints):
- Deci: 10^{-1}
- Micro: 10^{-6}
- Milli: 10^{-3}
- Kilo: 10^{3}
- The practice items in the transcript include:
- “The unit for velocity is __.”
- “Match the appropriate prefix with the scale.”
- A set of prefix-value pairs:
- 1) Deci 10^(-1) (note: transcript shows “103” which appears to be a typographical error)
- 2) Micro 10^(-6) (transcript shows “10-1”, likely a misprint)
- 3) Milli 10^(-3) (transcript shows “10-6” which is inconsistent with standard prefixes)
- 4) Kilo 10^3 (transcript shows “10-3” which is inconsistent with standard prefixes)
- Practical note: treat the given items as presented, but be aware that some numbers in the transcript appear mis-typed; rely on standard prefixes as needed for calculations.
- Practice tasks referenced: Convert 10 mm to meters; Convert 25 km/hr to SI units; Determine the conversion factor used to convert a given quantity and place it as a ratio.
Kinematics: 1D and 2D
- 1D kinematics (constant acceleration):
- Displacement: x(t) = x0 + v0 t + frac{1}{2} a t^2
- Velocity: v(t) = v_0 + a t
- 2D kinematics (vector motion):
- Position: oldsymbol{r}(t) = oldsymbol{r}0 + oldsymbol{v}0 t + frac{1}{2} oldsymbol{a} t^2
- Components: x(t) = x0 + v{0x} t + frac{1}{2} ax t^2,\ y(t) = y0 + v{0y} t + frac{1}{2} ay t^2
- Recognize when to apply each model based on where motion occurs (straight-line vs two-dimensional trajectories).
Pythagoras and Trigonometry in Kinematics
- Pythagoras’ Theorem to relate components to resultant magnitudes:
- If you know components, magnitude is |oldsymbol{v}| = \sqrt{vx^2 + vy^2}
- Trigonometry to resolve vectors:
- Horizontal and vertical components of velocity: vx = v \, \cos\theta,
\quad vy = v \, \sin\theta
- For projectile motion without air resistance, horizontal velocity is constant: v_x = ext{constant}
Projectile Motion: Key Concepts
- Projectile motion assumes constant acceleration due to gravity in the vertical direction, g \,=\, 9.80\ \mathrm{m\,s^{-2}} (downward).
- Equations separate into components: horizontal (x) and vertical (y):
- x(t) = x0 + v{0x} t (since a_x = 0)
- y(t) = y0 + v{0y} t - \tfrac{1}{2} g t^2
- Range, maximum height, and time of flight can be derived using these component equations.
Practice Problems and Textbook References
- Chapter 1:
- Review all problems on the lecture slides.
- Textbook Ch1: Problems & Exercises #17.
- The unit for velocity is ____.
- Match the appropriate prefix with the scale.
- Chapter 2:
- Review all problems on the lecture slides.
- Textbook Ch 2: Problems & Exercises #9, 16, 18, 23, 41.
- Achieve HW#2, Problems #7, 9, 12, 13.
- Chapter 3:
- Review all problems on the lecture slides.
- Review all problems from HW#3.
- Textbook Ch 3: #21, 25, 27, 29.
- Note: The exam problems may be similar or variations of these problems.
Example Problem Walkthrough: Example 2.14
- Problem (paraphrased): A person standing on the edge of a high cliff throws a rock straight up with an initial velocity of v_0 = 13.0\ \mathrm{m/s}. The rock misses the edge of the cliff as it falls back to earth. Calculate the position of the rock 1.00\ \mathrm{s} after it is thrown.
- Known/Unknown (as listed in the prompt):
- a. y0 — Known (often set to 0 if the cliff edge is the origin)\n - b. y — Unknown (position after 1.00 s)\n - c. v0 — Known (13.0\ \mathrm{m/s})\n - d. v — Unknown (velocity at t = 1.00 s)\n - e. a — Known (gravity, a = -g = -9.80\ \mathrm{m\,s^{-2}})\n - f. t — Known (1.00 s)
- Which equation is best to use? (Kinematic equation in vertical motion with constant acceleration):
- Best choice: y = y0 + v0 t + \tfrac{1}{2} a t^2
- Final calculation (using the above values):
- Put numbers: y = y0 + v0 t + \tfrac{1}{2} a t^2 = 0 + 13.0(1.00) + \tfrac{1}{2}(-9.80)(1.00)^2
- Compute: y = 13.0 - 4.90 = 8.10\ \mathrm{m}
- Answer choices (from the prompt):
- a. 4.05 b. 8.10 c. 3.26 d. 2.54
- Correct answer: \text{b) } 8.10\ \mathrm{m}
- Unit of the final answer: \mathrm{m}
- 1D displacement: x(t) = x0 + v0 t + \tfrac{1}{2} a t^2
- 1D velocity: v(t) = v_0 + a t
- 2D/3D displacement: \boldsymbol{r}(t) = \boldsymbol{r}0 + \boldsymbol{v}0 t + \tfrac{1}{2} \boldsymbol{a} t^2
- Component form (2D): x(t) = x0 + v{0x} t + \tfrac{1}{2} ax t^2,\ y(t) = y0 + v{0y} t + \tfrac{1}{2} ay t^2
- Projectile-specific: horizontal velocity constant, vx = v{0x}, vertical motion under gravity: y(t) = y0 + v{0y} t - \tfrac{1}{2} g t^2
- Vector magnitude from components: |oldsymbol{v}| = \sqrt{vx^2 + vy^2}
- Vector components: vx = v \cos\theta,\quad vy = v \sin\theta
- Gravitational acceleration: g \approx 9.80\ \mathrm{m\,s^{-2}}
Observations on the Transcript Content
- Some prefixes/typographical entries in the transcript appear to be misprints (e.g., prefix mappings like "Deci 103" and "Kilo 10-3"). Use standard prefix values for study and calculations, and note these discrepancies when reviewing the material.
- The provided Chapter references (Ch1, Ch2, Ch3 problems and HW numbers) should be treated as concrete targets for practice, even though the exact problems on the exam may vary.
- The sample problem (Example 2.14) demonstrates the process of identifying knowns/unknowns, selecting the appropriate equation, and performing a straightforward calculation to obtain the numerical result and unit.