Year 12 PE Studies Notes - Biomechanics
Linear Kinetics
Linear Momentum
Defined as the product of an object’s mass multiplied by its velocity.
Formula: P = m.v
- P = Linear Momentum
- m = Mass
- v = Velocity
Linear Motion
Describes movement in a straight line.
Momentum increases with either an increase in mass or velocity.
Examples
Elephant Example:
- Mass: 5000kg
- Velocity: 10m/s
- Linear Momentum = 50,000 kg/m/s
Cheetah Example:
- Mass: 50kg
- Velocity: 30m/s
- Linear Momentum = 1500 kg/m/s
Application in Sports:
In Rugby, players use varying momentum to dodge or tackle opponents.
Impulse
Definition:
Change in momentum (∆p).
Formula:
Impulse (Ap) = F.t
- Where F = Force, t = Time
Relation to Newton's Second Law:
Force = Mass x Acceleration
Impulse can be expressed as Force x Time
Force Production:
Example in Shot Put:
- Impulse is maximized by increasing the time over which force is applied.
Force Absorption:
When absorbing force (e.g., catching a ball), increasing time reduces peak force.
Coefficient of Restitution (CoR)
Definition:
Ratio of the velocity after an impact compared to before the impact, representing the bounciness of an object.
Coefficients:
Perfectly Elastic Collision (CoR = 1): All energy is conserved.
Partially Inelastic Collision (0 < CoR < 1): Some energy is lost.
Perfectly Inelastic Collision (CoR = 0): No energy remains after the bounce.
Factors Affecting CoR:
Equipment and surfaces (new materials typically have higher CoR)
Velocity of collision (higher velocity reduces CoR)
Temperature (increased temperature typically increases CoR)
Angular Kinetics
Moment of Inertia (MoI):
Tendency of a body to resist angular motion.
Formula: I = ∑ mass * r²
- Where r = distance from mass to the axis of rotation.
Lower MoI means it is easier to rotate the object.
Angular Momentum:
Quantity of rotation of a body given by L = ω.I
- Where ω = angular velocity.
Angular velocity and moment of inertia are inversely proportional.
Third Class Levers:
Force is between load and fulcrum, promoting speed at the endpoint.
Example: Baseball bat, where maximizing leverage increases speed.
Biomechanical Principles
- Balance:
- Ability to maintain equilibrium, influenced by base of support, height of center of gravity, line of center of gravity, and mass.
- Summation of Forces:
- Coordinated use of body segments to produce force, either simultaneously or sequentially.
- Optimal Projection:
- Relation between angle, velocity, and height of release to maximize performance.
Fluid Mechanics
Definitions:
Laminar Flow: Fluid travels in smooth layers, minimal turbulence, occurs at low velocities.
Turbulent Flow: Irregular fluctuations, larger pockets of air behind an object, occurs at higher velocities.
Types of Drag:
- Surface Drag - Friction between fluid and object surface.
- Form Drag - Resistance due to differently shaped pressure differential.
- Wave Drag - Resistance formed by waves at the fluid interface.
Bernoulli's Principle:
An increase in fluid velocity results in a simultaneous decrease in pressure.
Applications in sports include enhancing performance and minimizing drag during movement and flight.
Magnus Effect:
Describes the effect of rotation on the path of an object moving through a fluid.
Different types of spin (top spin, back spin, side spin) can influence trajectory and behavior in various sports.