Basic Concepts and Axiomatic Definition
Random experiment: a process with unpredictable outcomes
Examples: tossing a coin, rolling dice, selecting cards
Sample space: collection of all possible outcomes
Can be specified using roster method or rule method
Event: subset of the sample space with a defined probability
Examples: observing odd/even numbers, less than 3 dots on a die
Assigning Probabilities
Probability provides a framework to analyze uncertainty in real-world events
Helps in decision making and statistical inference
Central to hypothesis testing and assessing whether observed values represent the hypothesis or occurred by chance
Rules of Counting (Optional)
Techniques for counting the number of outcomes in a sample space
Useful for calculating probabilities in complex scenarios
Properties of Probabilities
Probability of an event ranges from 0 to 1
Sum of probabilities of all possible outcomes is 1
Complement of an event, intersection, and union of events can be used to define probabilities
Conditional Probability and Independence
Conditional probability: probability of an event given that another event has occurred
Independence: events that do not affect each other's probabilities
History of Statistics
In the 17th century, statistics was considered an "art" without a mathematical foundation
Probability was first explored in gambling and later integrated with inferential statistics
Statistics became recognized as a vital tool in various fields of research
Basic Concepts
Intersection of n events: π΄1 β© π΄2 β© β― β© π΄π
Collection of sample points that belong in each one of A1, A2, ..., An
Occurs if all of the n events occurred
Union of n events: π΄1 βͺ π΄2 βͺ β― βͺ π΄π
Collection of sample points that belong in at least one of A1, A2, ..., An
Occurs if at least one of the n events occurred
Example of Tossing a Pair of Colored Dice
Experiment: Tossing a pair of colored dice (green and red)
Sample space: Ξ© = π₯, π¦ π₯ β 1,2,3,4,5,6 , π¦ β {1,2,3,4,5,6}}
Contains 36 sample points
Examples of Events
Event A: Same number of dots on both dice
A = {(1,1), (2,2), (3,3), (4,4), (5,5), (6,6)}
Event B: 3 dots on the red die
B = { 1,3 , 2,3 , 3,3 , 4,3 , 5,3 , 6,3 }
Event C: Sum of dots on both dice is 5
C = 1,4 , 2,3 , 3,2 , 4,1
Event D: 7 dots on the green die
D = ππ π, the empty set
Other events:
AC = {(1,2), (1,3), (1,4), (1,5), (1,6), (2,1), (2,3), (2,4), (2,5), (2,6), (3,1), (3,2), (3,4), (3,5), (3,6), (4,1), (4,2), (4,3), (4,5), (4,6), (5,1), (5,2), (5,3), (5,4), (5,6), (6,1), (6,2), (6,3), (6,4), (6,5)}
A βͺ B = {(1,1),(2,2),(3,3),(4,4),(5,5),(6,6),(1,3),(2,3),(4,3),(5,3),(6,3)}
A β© B = {(3,3)}
A βͺ B βͺ D = {(1,1),(2,2),(3,3),(4,4),(5,5),(6,6),(1,3),(2,3),(4,3),(5,3),(6,3)}
A β© B β© D = β
Mutually Exclusive Events
Two events A and B are mutually exclusive if and only if A β© B = β
Mutually exclusive events can be extended to more than two events
Any collection of events is mutually exclusive if the collection is pairwise disjoint
Examples of Mutually Exclusive Events
Tails and heads in a coin toss
Odd and even numbers in a roll of a die
Set Theory vs Probability Theory
Set theory:
A complement, AC: Event A will not occur
Universal Set, Ξ©: Sure event
Probability theory:
Event A will occur
Event A or B will occur (A union B, A βͺ B)
At least one of A, B, and C will occur (A union B union C, A βͺ B βͺ C)
Events A and B will occur (A intersection B, A β© B)
All events A, B, and C will occur (A intersection B intersection C, π΄ β© π΅ β© πΆ)
Only event A will occur but not event B (A intersection B complement, A β© BC)
Events A and B are mutually exclusive
Axiomatic Definition of Probability
Probability of an event A, denoted by π(π΄), assigns a measure of chance that event A will occur
Properties:
π π΄ β₯ 0 for any event π΄
π πΊ = 1
Finite Additivity: If A = A1 βͺ A2 βͺ β― βͺ An and A1, A2, ..., An are mutually exclusive, then π(π΄) = π(π΄1) + π(π΄2) + β― + π(π΄π)
Interpretation of Probability
Probability measure close to 1: Event has a very large chance of occurrence
Probability measure close to 0: Event has a very small chance of occurrence
Probability of 0.5: 50-50 chance of occurrence
Probability of 1: Event is sure to happen
Probability of 0: Event is impossible
Example: Probability of Alice or Betty Winning the Election
Candidates: Alice, Betty, and Carol
Given: π π΄ = π π΅, π πΆ = 4π(π΄)
Event A: Alice winning the election
Event B: Betty winning the election
Event C: Carol winning the election
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Example of using set notation to represent probabilities
πΊ = π΄ βͺ π΅ βͺ πΆ
π(πΊ) = π(π΄ βͺ π΅ βͺ πΆ)
Calculation of probabilities using the definition of probability
LHS: π πΊ = 1
RHS: π π΄βπ΅βπΆ = π π΄ + π π΅ + π(πΆ)
Conclusion: π π΄ + π π΅ + π πΆ = 1
Use of algebra to solve for the corresponding probabilities
Goal: Compute π(π΄ βͺ π΅)
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Example of calculating probabilities using the definition of probability or Finite Additivity
Given probabilities:
π π΄ = 1/6
π π΅ = π π΄ = 1/6
π πΆ = 4π π΄ = 4/16 = 4/6
Calculation of π(π΄ βͺ π΅) using the definition of probability or Finite Additivity
π π΄βπ΅ = π π΄ + π π΅ = 1/6 + 1/6 = 2/6 β 0.33
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Next topic: Assigning Prob