Study Notes on One Dimensional Kinematics

Chapter 4: One Dimensional Kinematics
4.1 Introduction
  • Kinematics is the study of motion, which comes from the Greek word "kinema" meaning movement.

  • Analyzing motion in physics can be complex, especially when considering time and space, as shown in relativity.

  • A coordinate system (reference frame) is needed to describe motion accurately.

  • Important concepts like position, velocity, and acceleration come into play once we have a reference frame.

  • A one-dimensional Cartesian coordinate system uses a unit vector i\boldsymbol{i} to represent the direction of increasing x-coordinate.

4.2 Position, Time Interval, Displacement

4.2.1 Position

  • Position is the location of an object's center of mass relative to a fixed point (the origin) and is denoted as x(t)x(t).

  • It can be positive (to the right of the origin), zero (at the origin), or negative (to the left of the origin).

  • Position is a vector, meaning it has both a direction and a magnitude:
      x(t)=x(t)i.\boldsymbol{x}(t) = x(t) \boldsymbol{i}. The SI unit is meter (m). The initial position at time t=0t = 0 is denoted as x0extifx(t=0).x_0 ext{ if } x(t=0).

4.2.2 Time Interval

  • A time interval, labeled [t1,t2][t_1, t_2], is the difference between two times:
      rianglet=t2t1.riangle t = t_2 - t_1. The SI unit is seconds (s).

4.2.3 Displacement

  • Displacement refers to the change in position of an object from time t1t_1 to t2t_2:
      rianglex=x(t2)x(t1)i.riangle \boldsymbol{x} = x(t_2) - x(t_1) \boldsymbol{i}.

  • Displacement is also a vector quantity.

4.3 Velocity
  • The terms "speed" and "velocity" have specific definitions in mathematics despite their general usage.

  • We define average quantities over a time interval, and then we look at instantaneous values.

  • Instantaneous velocity is derived from the position function as the rate of change of position with respect to time.

4.3.1 Average Velocity

  • The average velocity during a time interval riangletriangle t is:
      vx=racrianglexrianglet.v_x = rac{ riangle x}{ riangle t}. The SI unit is meters per second (m/s).

4.3.2 Instantaneous Velocity

  • For a constantly moving object, the average velocity over an interval resembles the slope between two points on a curve:
      extSlope=racextChangeinpositionextChangeintime.ext{Slope} = rac{ ext{Change in position}}{ ext{Change in time}}. As riangletriangle t gets smaller, the average velocity gets closer to the slope of the tangent line to the curve at time tt.

  • Instantaneous velocity is therefore defined as:
      v(t)=vx(t)i.\boldsymbol{v}(t) = \boldsymbol{v}_x(t) \boldsymbol{i}.

4.4 Acceleration
  • Acceleration is defined as the change in velocity over a time interval.

4.4.1 Average Acceleration

  • Average acceleration can be calculated as:
      rianglev=v(t+rianglet)v(t).riangle v = v(t + riangle t) - v(t). The average acceleration vector is:
      a(t)=racrianglevriangleti.\boldsymbol{a}(t) = rac{ riangle \boldsymbol{v}}{ riangle t} \boldsymbol{i}. The SI unit is meters per second squared (m/s²).

4.4.2 Instantaneous Acceleration

  • Instantaneous acceleration is defined similarly to instantaneous velocity:
      ax(t)=racdvx(t)dt.a_x(t) = rac{dv_x(t)}{dt}.

Example

  • Detailed examples will help apply these concepts, showing calculations and interpretations of motion in various scenarios.

4.5 Constant Acceleration
  • Constant acceleration can be visualized as areas under graphs representing velocity and time.

4.6 Non-Constant Acceleration
  • When acceleration varies, we use integrals and areas to describe how velocity changes over time.

  • Key equations relate position, velocity, and acceleration, forming the foundation for understanding motion under different acceleration conditions.