Notes on Motion Along a Straight Line

PHYS 110 - Chapter 3: Motion Along a Straight Line

Introduction to Motion

  • Kinematics: The study of motion of objects in space and time.

    • Focuses on describing motion rather than its causes (which is studied in Dynamics).

    • Emphasis on developing the terminology and definitions.

    • Connection to calculus as concepts are explored.

Understanding Motion

  • Position: The location of a particle (object) with respect to a chosen reference point.

  • Complete Knowledge of Motion: An object's motion is fully understood if its position is known at every moment in time.

Displacement

  • Displacement (βˆ†π‘₯):

    • Defined as the change in position of a particle over a given time interval.

    • Formula: extβˆ†π‘₯=π‘₯<em>fβˆ’π‘₯</em>iext{βˆ†π‘₯} = π‘₯<em>f - π‘₯</em>i

    • Where π‘₯f is the final position and π‘₯i is the initial position.

  • Vector Quantity: Displacement is a vector, meaning it has both magnitude and direction.

  • Distance: Not to be confused with displacement; it measures the length of the path traveled regardless of direction.

    • Example:

    • Running a distance of 𝐿 across the room results in 0 displacement if returning to the starting point:

      • extβˆ†π‘₯=0ext{βˆ†π‘₯} = 0

      • Distance = 2𝐿.

Velocity

  • To understand particle motion, it's useful to consider the velocity, which quantifies how displacement changes over time.

  • Average Velocity (𝑣̅):

    • Defined as the ratio of displacement to the time interval:

    • Formula: ext{𝑣̅} ≑ rac{ ext{βˆ†π‘₯}}{ ext{βˆ†π‘‘}}

    • Where 𝑣̅ is measured in m/s (SI units).

  • Interpretation:

    • A negative average velocity ((vΜ… < 0)) indicates motion along the -x direction.

    • A positive average velocity ((vΜ… > 0)) indicates motion along the +x direction.

  • Example Calculations:

    • For motion from A to B:

    • ext{𝑣̅} = rac{52 - 30}{10 - 0} = 2.2 ext{ m/s}

    • For motion from C to D:

    • ext{𝑣̅} = rac{0 - 38}{30 - 20} = -3.8 ext{ m/s}

Velocity vs Speed

  • Velocity (Vector) vs. Speed (Scalar):

    • Important distinction: velocity takes direction into account while speed does not.

    • Example:

    • Running across a room and back yields zero displacement (average velocity = 0) while speed is non-zero.

  • Instantaneous Velocity:

    • The limiting value of average velocity as the time interval approaches zero:

    • Formula: v=extlimextβˆ†to0racextβˆ†π‘₯extβˆ†π‘‘β‰‘racdxdtv = ext{lim}_{ ext{βˆ†t} o 0} rac{ ext{βˆ†π‘₯}}{ ext{βˆ†π‘‘}} ≑ rac{dx}{dt}

    • Here, racdxdtrac{dx}{dt} is known as the derivative of x with respect to t, acquired from calculus.

Understanding Instantaneous Velocity

  • As both extβˆ†π‘‘ext{βˆ†π‘‘} and extβˆ†π‘₯ext{βˆ†π‘₯} approach 0, racextβˆ†π‘₯extβˆ†π‘‘rac{ ext{βˆ†π‘₯}}{ ext{βˆ†π‘‘}} approaches 0/0, which does not diverge if the x(t) curve is smooth.

  • Instantaneous velocity gives the slope of the tangent to the curve at a specific time.

  • Magnitude of Velocity: To find speed from instantaneous velocity:

    • Formula: s=∣v∣s = |v|

    • Speed remains a scalar quantity.

  • Distance and Speed: More complex calculations compared to position and velocity, usually requiring integral calculus:

    • Average speed: v=extlimextβˆ†to0racextβˆ†π‘₯extβˆ†π‘‘v = ext{lim}_{ ext{βˆ†t} o 0} rac{ ext{βˆ†π‘₯}}{ ext{βˆ†π‘‘}}

    • Average speed calculated over time.

Acceleration

  • Acceleration (a): The rate of change of velocity over time.

  • Average Acceleration: Defined as the ratio of change in velocity to the time interval:

    • Formula: a<em>a≑racβˆ†vβˆ†t=racv</em>fβˆ’v<em>it</em>fβˆ’tia<em>a ≑ rac{βˆ†v}{βˆ†t} = rac{v</em>f - v<em>i}{t</em>f - t_i}

    • Where vf and vi are the final and initial velocities respectively.

  • Instantaneous Acceleration:

    • Given as the limiting value of average acceleration as the time interval approaches zero:

    • Formula: a=extlimextβˆ†to0racβˆ†vβˆ†t≑racdvdta = ext{lim}_{ ext{βˆ†t} o 0} rac{βˆ†v}{βˆ†t} ≑ rac{dv}{dt}

    • Units: [a]=extm/s2[a] = ext{m/s}^2 in SI.

Key Concepts in Motion

  • Motion Diagrams: Useful visualizations for understanding motion.

  • Calculating Instantaneous Velocity and Acceleration Graphically: Provides a practical tool for determining these values.

  • Kinematic Equations: These equations relate displacement, velocity, acceleration, and time under constant acceleration. Key formulas include:

    • x=x0+utx = x_0 + ut

    • v=racv0+v2v = rac{v_0 + v}{2}

    • v=v0+atv = v_0 + at

    • x=x<em>0+v</em>0t+rac12at2x = x<em>0 + v</em>0 t + rac{1}{2}at^2

    • v2=v<em>02+2a(xβˆ’x</em>0)v^2 = v<em>0^2 + 2a(x - x</em>0)

    • These equations apply only for constant acceleration.

Examples

  • Instantaneous Velocity:

    • Given a motion along the x-axis with equations, students are asked to calculate instantaneous velocities and average velocities over specified intervals.

  • Graphical Relationships: Students will graph position, velocity, and acceleration versus time to understand their interrelationships better.

Summary

  • The concepts of displacement, velocity, and acceleration form the foundations of kinematics in one dimension.

  • Understanding these terms and their applications is crucial for further studies in physics, especially in time-dependent motion contexts.